The Glory of Meerca Chase II
Most Neopians nowadays see Meerca Chase II as a simple, quick way to make a few
Neopoints each day. They see no excitement or action in this game and pay very
little attention! This all may have been rather true with the old version of the
splendid game (plain old Meerca Chase), but that is certainly a blatant lie when
speaking of the newfangled Meerca Chase II!
Please give me a few minutes of your time to explain myself.
Unlike Meerca Chase, Meerca Chase II gives you three choices
of modes to play in! Each is different and monumentally exciting in its own
For those of you who enjoyed the original version of Meerca Chase, TNT
has graciously kept the "classic" play mode. This means you can still jaunt
about at 90-degree angles, bash headlong into your own tail, and have those
evil red neggs spawn spontaneously in your path... except with slightly better
The freestyle mode is much like the classic mode, but oh-so-very-much more
exciting! Now you can control your Meerca completely, running in circles
and screaming in frustration as your arrow keys refuse to respond and you, once
again, crash headlong into your own rear-protrusion!
The maze mode is most definitely the single most exciting mode able to be played
in Meerca Chase II! Now you can also ram your face into various green blocks
of hedge, and with the same perils as the classic mode!
These levels are quite the same as the original version of the game, but I
feel that they should be described to you anyway.
Your Meerca will crawl along the screen, passed by various Slugawoos, collecting
neggs of various colours for a fraction of a point each.
Your Meerca will speed up drastically, and the chance of ramming into various
objects that you don't want to ram into is increased by 40%.
Your Meerca apparently catches a terrible case of Bloaty Belly, and is propelled
around the board at absurd speeds by its own flatulence. You're pretty much
continually going to ram into things that don't want to be rammed into at this
The graphics in Meerca Chase II have drastically improved since the original
game's creation. Some examples of this are listed below:
Now, do not fret! Your tail still becomes various puffs of fur to trail you
about the screen in any mode, but the state of your back-end appendage turns
into a beautiful spectacle in Freestyle Mode! Any negg you consume will spontaneously
create another fluff-ball to your rear, but in the colour of the negg itself!
This is a very useful way of distracting yourself while you run headlong into
The Meerca itself has changed also! Instead of being frozen in the position
of a permanent vertical split, its legs and tail actually wiggle spasmodically,
regardless of the speed the Neopet is actually moving! It is amazing! It is
wondrous! It is borderline-epileptic!
The background in the plain Meerca Chase was a dull cornflower blue, and could
not be changed. This often ended in cases of blue-blindness and various fits.
In Meerca Chase II, it appears that our prayers have been answered! There are
now ten, count them, TEN new background colours to choose from!
Cornflower Blue - for those of you that feel a bit nostalgic, you may
chose the original blue background for your Meerca to skid upon!
Yellow - you can now pretend that you're running frantically about the
Lost Desert, sustaining yourself on the juices of wild desert neggs or maybe
just in a game of Petpet Sitter gone horribly, horribly wrong!
Red - are you feeling especially spooky? Pick the red background and
slip about in various bits of gore! Or what about for Valentine's Day? This
fanciful colour will incite romantic, festive feelings in all who play on it
Green - scamper about the field of Meridell! Prance in the lush green
grass of Brightvale! Try to find that darn Leprechaun and steal back your Neopoints!
Grey - perfect for those pets who just want to sit at home and watch
the rain fall while they write deep, meaningful poetry involving neoschools
and their non-existence.
Tan - well, we guess that this background can be used to pretend you
are a Lost Desert explorer, but I personally prefer to pretend that I am some
mysterious, unreleased form of petpetpet life, feasting on microscopic eggs
on the back of a Warf or other beige-coloured petpet.
Teal - this colour is kinda scary. Don't use it.
Purple - have a royal pet that wouldn't be caught dead(sic) playing
"some dumb game with a Meerca and those coloured eggs"? Well, fret no more!
You can now lure your fuzzy* monarchs into Meerca Chase II with this royally
*Note: not all royal pets are fuzzy.
White - ever wish you could play Meerca Chase atop Terror Mountain without
fear of frostbite or launching into nothingness and falling to Neopia below?
Well, now you can! ...kind of! Use the blank white background to pretend that
you are drifting about in the snow and stone atop the mountain, munching on
negg-sickles as you explore!
Warning: white background may cause temporary blindness - use at your own
Black - play Meerca Chase in the Haunted Woods without fear of being
chased down by various evil trees and ghost pets, or being asked absurd questions
by the Brain Tree! It is, however, terribly hard to see in the dark. I suggest
only using your Korbat to play on this background, as they have nifty echolocation
powers so as to not accidentally make their heads into battering rams.
Depending on how good you are at Meerca Chase II, you can make anywhere from
hundreds to thousands of Neopoints playing this splendiferous game 3 times every
day. With practice, one can master the game and be the envy of any and all Neopians,
and the target of hatred on the high score board.
If you and your pets are feeling especially adventurous, you may actually want
to go to the game graveyard and see the original version of Meerca Chase for
yourself. I believe that my article will only have so much punch if you do not
witness the horror firsthand! The text is invisible in the graveyard, though,
so I suggest bringing an experienced oldbie with you to help you navigate the
game's deep, dark tunnels of hate and red neggs.
I hope that my article has opened your eyes to the wonderful land of Meerca
Chase II, and placed the game upon your pedestal, such as I have.*
*Note: author's opinions should be discounted; Meerca-induced insanity is