|The inside scoop on Jelly W-argh! *choke*
||Issue: 265 | 10th day of Storing, Y8
|Shad and Saura: The Story of Elversti - Part OneThe two brothers exchanged quick glances. Spellbooks
were just as dangerous as acidic potions. Some of them had the tendency of reading
the reader back. Some ran around at night. Some blew up every once in a while...|
|The Battle for Kreludor: Part OneThe screen before Krule suddenly flickered to
life and shed an eerie green glow of light over his face. The commander straightened
up and watched as the face of Dr. Sloth came into focus...|
|One Last Song: Part OneTo the rest of society, she was looked down upon, a wild Lupe
with no money, home, or owner, who sometimes had to resort to stealing to keep
herself alive. But to her son, she was a champion...|
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Study Shows Negg Chasing is Fun
Most Neopians nowadays see Meerca Chase II as a simple, quick way to make a few Neopoints each day. They see no excitement or action in this game and pay very little attention! This all may have been rather true with the old version of the splendid game (plain old Meerca Chase), but that is certainly a blatant lie when speaking of the newfangled Meerca Chase II! Please give me a few minutes of your time to explain myself...
"Wha... what happened? What'd Injustic do now?
He didn't set the school on fire, did he?" I asked, panicked...
Her only major possession
was her beloved Shoyru Sword, an ancient blade with a past as murky as hers
and an edge that could cleave the air faster than wind. And it sat, just out
of reach, her only salvation from the circumstances in which she found herself...
|Your Dazzling Disco Guide|
Disco, the upbeat style that is sweeping Neopia as we know it. Now you may be thinking, why on earth should I get involved in this collaboration
of hot pink material and sharp snazzy dance moves?
|Sophie's Stew - Game Guide|
Your tool of choice is Sophie's wand. When Sophie throws an item into the
air, use the wand to bounce the item across the room landing it safely into