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Thoughts of a Neopian #2


by mike11695

 
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Great stories!


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After ACX: Part Seven
Part Seven - Clockwork

It’s the last day of play. Finally, it’s day 28 and soon, oh, so very soon, we will be free. I’m not the only one feeling like this, I can tell. The Snow pen, nearest us, have the same feeling of ennui, they’re practically drowning in it.

Also by lil_em06

by swimmingstar01


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Neopia's Most Beloved Trophies
Each game comes with a prize to the highest scorers – a unique trophy that captures the spirit and challenge of the game. We will be taking a look at the game trophies that best represent the games they are awarded for, as well as tips on how to add these lovely trophies to your collection!

Also by lute248

by sakurah_rabbit


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The Problems of Protesting Weewoos
There’s discontent brewing within the generally peaceful Weewoo community. The Coalition for Embitterment, a Weewoo-run group based in Krawk Island, organized public protests after filing a petition against the Neopian Times early last week.

Also by sasaki_kyomi

by agentm005


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Mr. Aramate's Wonderous Emporium of the Soul: Part Two
Peter was eight. Which was an exceptionally important age, because all things are exceptionally important when you are eight. What you are eating for dinner, what colour your new shoes are going to be, and what is over the next hill. All pale into insignificance next to each other. The moment, that is what you live for.

by herdygerdy



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