Doctor Sloth is up to his old tricks again! His latest batch of robotic Neopets did not go according
to plan... they had no weapons, no malice, no anger... they were useless for taking over the world, and so
he threw them away... into a place he knew they would
never escape from...
Your job is to get these Robotic Neopets to safety. On each level you must use
each Neopet's special ability to try and guide all the Neopets into the exit (little brown door)
in the fastest time possible. Each Neopet has a special ability (for instance the Kougra can...
Doctor Sloth is up to his old tricks again! His latest batch of robotic Neopets did not go according
to plan... they had no weapons, no malice, no anger... they were useless for taking over the world, and so
he threw them away... into a place he knew they would
never escape from...
Your job is to get these Robotic Neopets to safety. On each level you must use
each Neopet's special ability to try and guide all the Neopets into the exit (little brown door)
in the fastest time possible. Each Neopet has a special ability (for instance the Kougra can dig
and the Mynci can climb).
Lastly, watch out for the spikes, lava and other dangers that you would usually find in the toybox
of an evil scientist :) Good luck!