| Preparing Neopia for the Meepits |
Circulation: 175,200,932 |
Issue: 414 | 16th day of Collecting, Y11 |
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Saving Neopia
Escape to Kreludor is a fantastic game in which 3,000 neopoints can be easily made each day in a relatively small amount of time. The principle of the game is simple: survival. You play Gorix and Cylara, two Neopians who just barely escaped the wrath of Sloth and are fleeing the Virtupets Space Station in order to survive. Furious at their escape, and not easily deterred, Sloth has dispatched Virtupets fighters to put an end to...
Other Stories
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Shooting Star "I don't see why Rosie doesn't just come out and get this stuff herself," muttered the red Gelert, his bright blue eyes fixed on the street ahead of them.
by whiskerun |
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Asparagus and Arguments Doctor Frank Sloth, Green Thing of Outer Space, self-proclaimed Emperor of the Stars, King of All Planets (except Neopia and Kreludor, darn them), stood on the deck of his empire, and rolled his eyes in annoyance.
by jubub33 |
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Inheritance: Part One She couldn't ignore her talent to sing. Every chance a bard or music teacher came across their inn on their travels she prodded them to give her some advice, and she frequently sang while doing her chores.
by shadow_sabre_ |
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