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Neopia's Fill in the Blank News Source | 6th day of Relaxing, Yr 28
The Neopian Times Week 26 > Articles > Lost Worlds of Neopia - Episode V: Neopian Protection Zone 6b

Lost Worlds of Neopia - Episode V: Neopian Protection Zone 6b

by evianevian

Today, Lost Worlds of Neopia is going to take you where none but a few are legally allowed to go; a place shrouded in mystery and thousands of pounds of sand; a place only StormSong the blue Gelert could lead you to... yes, folks, today you will see NEOPIAN PROTECTION ZONE 6B!!

This had to be one of my most strenuous missions ever. After months of combing the Lost Desert, I finally found this area, properly classified Sector PZ-6B, simply by walking 83 kilometres straight west of Sakhmet (Oops, the government told me not to reveal that!). Umm, other than that information that just slipped out, everything about this place is classified: population, area, weather, and terrain. Seeing as how it's in the desert, the last two should really be no surprise: Dry and dusty.

The only people even allowed to KNOW about the area are top government and military officials (and of course, the Faerie Queen). It all began in Year 3, when a flying Shoyru witnessed a horde of thousands of bug-shaped machines soaring at a high speed over Tyrannia. After this, reports poured in by the hundreds of similar visions. The Tyrannian Army got involved, with several of its units, including the elite Pteri Olive Berets and the Nautical G.R.A.R.R.L.s. These groups used some of the most powerful artillery known to Neopia: Dung Catapults, capable of flinging manure great distances, but to no avail. Obviously machines are immune to the pungent odour and disgusting texture of dung.

The only semi-conclusive knowledge about this phenomena was discovered by what the government has dubbed the Lone Wocky, who had created a surprisingly sturdy tank out of toothpicks and Tchea jelly, a very sticky substance. He had driven this contraption out into the desert (to 6b) and found dunes covered in the bug-shaped thingies, which are either creations of Sloth (as every other Neopian catastrophe is) or *gasp BEINGS FROM ANOTHER PLANET!!!

There are a few entertaining things to do here. If you're lucky, the Lone Wocky will invite you to share in his afternoon tea of Ummagine spread on Sutek Muffins. At one o'clock daily, target practice is held, where you can enter the Wocky's tank and take aim at these crashed menaces to society. For the low, low price of 15 NP, the Lone Wocky will chisel your name into the crashed bug of your choice. Once weekly, the government tries to drive the Wocky off the site but to no avail, as he uses a Sticky Hand to take away all of their weapons, leaving them defenceless and frightened.

If you have a small budget, enjoy sand getting in your nostrils and eyes, and want to leave behind a bug-shaped alien-created being with your name emblazoned on it, then go ahead, visit Neopian Protection Zone 6b. But watch out for those Dung Catapults; they're brutal!

That was certainly... intriguing. Let's just hope the government doesn't press charges for our wilful release of confidential information. Come by next week for Lost Worlds of Neopia - Episode VI: Snowy Valley High!

Disclaimer: The areas described in these articles exist only in the Neopedia or other written records of Neopia; there is currently no way to access them. Thanks to collin for this idea.


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