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by willthehutt |
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How to Play In the game, you are faced with a grid of tiles, each displaying a symbol such as a Geb or a tree. To score points in the game, you must line up three, four or five of these tiles by changing their positions; this is achieved by clicking on one tile, then clicking on an adjacent space to which position you wish to move it. You may not move a tile if, by moving it, a row of tiles is not completed. If the completion of one combination results in the completion of one or more other combinations, cumulative bonus points are awarded.
The game has a time limit, shown by the egg timer on the right-hand side of the screen. The more points you score, the slower the timer goes down. A period of non-activity will cause the timer to speed up. You gain about a second for each combination you complete. You can pause the game at any point by clicking the egg timer, and you can subsequently resume play by clicking on the black screen that appears. There are three settings for the game. Easy Mode has fewer squares in the grid, but also uses fewer symbols. It also gives fewer points. Hard Mode uses all of the symbols, and houses a larger grid. This setting also gives out more points. Zen Mode uses the same grid and symbols as Hard mode, but has no time limit; however, each combination scores only a single point. If you are new to Sutek's Tomb, I suggest first playing a couple of games on Easy Mode to familiarise yourself with the game. For the purposes of acquiring the 2000 points needed for the Sutek's Tomb avatar, Hard Mode is the best to select. |
Special Tiles
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Codes for Sutek's Tomb
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Key Concepts
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Have a Go Try to spot the next moves in the situations below. These circumstances are typical of what the grid may look like half way through a game of Sutek's Tomb on hard mode.
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| ZincTheFrogFromMars's
Guide to Sutek's Tomb last updated: |
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