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| Arrow Keys | Moves your Pteri around in the direction you press. |
| Space Bar | Fires your weapon. |
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| If you're playing in the World Challenge, keep in mind that the Max Score you can put up is 4995. There is currently an Auto-Reviewer that will kill any score 5000 or higher in the WC. Check the Advanced Tips Section for information on scoring 4995. |
PTERSHOT - Blue Powerups 
| PterShot | Description | Benefits | Drawbacks | Attack Power* | Rating |
| Level 1 | Fires a single straight beam with minimal power. You start with this weapon. | Very Accurate. | Small Area of Coverage. | 1 x 1 shot. | 2/10 |
| Level 2 | Fires a single straight beam with a slightly faster rate of fire. | Very Accurate. | Small Area of Coverage. | 2 x 1 shot. | 3/10 |
| Level 3 | Fires a single straight beam with a much faster rate of fire. | Fast Rate of Fire, Very Accurate. | Small Area of Coverage. | 3 x 1 shot. | 4/10 |
| Level 4 | Fires a single straight beam with the same rate of fire. | Fast Rate of Fire, Very Accurate. | Small Area of Coverage. | 6 x 1 shot. | 6/10 |
PTERBOOM - Purple Powerups 
| PterBoom | Description | Benefits | Drawbacks | Attack Power* | Rating |
| Level 1 | Fires a fast moving purple boomerang. | Fast Rate of Fire. | Fires Slightly to the Left. | 1 x 1 shot. | 1/10 |
| Level 2 | Fires 2 purple boomerangs in a V shape from your Pteri. | Fast Rate of Fire, Moderate Coverage. | Will Miss Enemies in Front of You. | 2 x 2 shots. | 4/10 |
| Level 3 | Fires 2 purple boomeranges in a V shape from your Pteri with a faster rate of fire. | 3 Shot Bursts, Moderate Coverage. | Will Miss Enemies in Front of You. | 2 x 2 shots. | 5/10 |
| Level 4 | Fires 2 huge purple boomerages in a V shape from your Pteri. | Fast Rate of Fire. Good Coverage. | Will Miss Enemies in Front of You. | 4 x 2 shots. | 8/10 |
PTERPOD - Green Powerups 
| PterPod | Description | Benefits | Drawbacks | Attack Power* | Rating |
| Level 1 | Fires a green orb in front of you, and one to the left and right. | Can Hit Enemies On Your Sides. | Weapon is Slow Moving. | 1 x 3 shots. | 3/10 |
| Level 2 | Fires 2 green orbs in a V shape from your Pteri. | Reloads On Contact. | Misses Enemies in Front of You. | 2 x 2 shots. | 4/10 |
| Level 3 | Fires 2 green orbs in a V shape from your Pteri. | Very Fast Shots. Reloads on Contact. | Misses Enemies in Front of You. | 4 x 2 shots. | 7/10 |
| Level 4 | Fires a Laser Beam straight ahead. The most powerful single shot weapon in the game. | Reloads on Contact. | Very Short Range. | 8 x 1 shot. | 6/10 |
FIREBALL - Red Powerups 
| Fireball | Description | Benefits | Drawbacks | Attack Power* | Rating |
| Level 1 | Fires a single fireball straight ahead. About the same as PterShot Lv. 1. | Very Accurate. | Small Area of Coverage. | 1 x 1 shot. | 2/10 |
| Level 2 | Fires 2 fireballs in a V shape from your Pteri. | Moderate Rate of Fire, Moderate Coverage. | Can Miss Enemies in Front of You. | 2 x 2 shots. | 5/10 |
| Level 3 | Fires 3 fireballs, the third going straight ahead. | Excellent Coverage, 2 Bursts of 3 Shots. | Won't Reload Until Shots Clear the Screen | 2 x 3 shots. | 8/10 |
| Level 4 | Fires 3 firewaves in the same pattern as Level 3. | Excellent Coverage, Very Accurate. | Won't Reload Until Shots Clear the Screen | 4 x 3 shots. | 10/10 |
| Enemy | Pic | Hit Points* | Level They Appear In | Notes |
| Brown Pterodactyl | ![]() |
1 | Levels 1-7 | 5 Points Per Kill. They have 2 HP in Level 6. |
| Green Pterodactyl | ![]() |
2 | Levels 1-7 | 5 Points Per Kill. They have 4 HP in Level 6. |
| Blue Pterodactyl | ![]() |
4 | Levels 4-7 | 5 Points Per Kill. They have 8 HP in Level 6. |
| White Pterodactyl | ![]() |
12 | Levels 5-7 | 0 Points Per Kill. Come from the Left Hand Side. |
| Golden Pterodactyl | ![]() |
12 | Levels 6 and 7 | 5 Points Per Kill. |
| Red Pterodactyl | ![]() |
20 | Level 7 | 5 Points Per Kill. |
| The Grarrl | ![]() |
Infinite | Levels 1-7 | 10 Points Per Shot. Can Not Be Killed. |
| This level is a good time to get used to how the game works. The enemies are easy to kill and move slowly. The Brown Pterodactyls are weak and can only take one shot from any weapon. The Green Pterodactyls are a bit tougher, and can take 2 shots from your starting weapon. The Grarrl will occasionally make an appearance in Level 1, like he will in most every level. He comes from below, so be careful of him. Try to get yourself a new weapon. I'd recommend FireBall, because it is, without a doubt, the best weapon in the game. This level should pass by quickly, and without incident. |
| Level 2 begins at 200 Points. You have the same enemies as you faced in Level 1, but they move a bit faster now and come a bit more often. There really isn't much to stress about in this level aside from working your way up to a Level 4 weapon. Avoid getting other weapons as they'll reset your weapon back to Level 1 of that type. This level is the shortest in the game, as you only need 100 points to clear it. |
| Level 3 begins when you reach 300 Points. Again, you face the same enemies as the previous 2 levels. You will get an extra life at the end of this level when you reach 500 points. Hopefully, with some luck, you'll have at least a Level 3 weapon by the end of Level 3. If you don't, life might start to get a little tough for you. |
| Level 4 begins at 500 Points. A new enemy starts to appear. The Blue Pterodactyl is twice as tough as the green ones. And since things are moving pretty fast now, if you don't have a Level 3 weapon by now, they might cause some problems. If you have a Level 3 weapon or stronger, you'll mow through this level without even having to move accept to avoid other weapon powerups. |
| Level 5 begins at 800 Points. Now, you'll have to deal with the White Pterodactyls that sweep in from the left hand side of the screen. Unfortunately, killing them is worth nothing to you. They will limit your movements occasionally from here on out by flying across the screen. From Level 5 through the rest of the game, it would be a good idea to religate yourself to the right hand side of the board to give yourself a fighting chance to avoid these guys. |
| Level 6 begins at 1200 Points. The new enemy to appear now is the Golden Pterodactyl. These guys are pretty tough and can take a good beating before going down. If you don't have a Level 4 weapon by now, your pretty much fighting an uphill battle. They are coming fast and there are many of them. Having a good evasive strategy in mind is key to surviving this level, unless you have a Level 4 Fireball, which will let you cut through them like they weren't even there. Also, note that all the enemies from Levels 1 through 4 seem to have more HP, and take more shots to kill. You'll also recieve another extra life in this level when you reach 1500 Points. |
| Level 7 begins at 1700 Points. This is the final level of the game, and you'll be here until you die. The new Red Pterodactyls are very tough, and since they are coming so strong now, you won't have a choice but to keep yourself moving. Sometimes they'll come in such numbers that even a Level 4 Fireball won't be able to stop them, so always keep a good escape route in mind where you can take out a few weaker ones to open yourself a path. The Grarrl makes frequent appearances also, so you'll find yourself boxed in occasionally. Also, be willing to sacrifice a life to avoid a different weapon powerup. Reverting to a Level 1 weapon at this stage is certain death. |
| If you practice enough, eventually you'll be able to hit the 5000 point barrier fairly consistantly. Here are a few tricks to help you score 4995 and lock up an easy WC piece. |
| If you have 3 lives or more remaining when you reach 4900 points, this becomes a lot easier. Naturally, you'll have a Level 4 Fireball weapon, as I don't see how it's possible to score that well without one. Normally, I can find myself with 4990 points. Allow yourself to die and let the screen fill with fresh, un-shot Pterodactyls. Then find that one Golden one that you can get to and fire at without any risk of hitting any other Pterodactyls. Killing a Golden one will absorb all 3 of your shots, leaving you with 4995. Quickly move away from the area you shot it, just in case it dropped a powerup, and click on End Game. |
| With a little luck, a good strategy, and a maxed out weapon, you should easily score 2000 Points. That'll net you 1000 NP. If you're going for a trophy, you'll have to survive in Level 7 for quite a long time. As long as you keep with it, and practice, you should get to your goal eventually. |

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