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Counter started 3/14/09

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Hey there guest, welcome to my destruct-o-match III guide. I hope this will help you get the DOM avatar. I am only going to talk about classic mode, because that is the only mode I play on, and I am able to get 2500+ points on that mode. Like most games you need to practice before you get better, and you need a bit of luck with the appearance of powerups. Just keep working at it and don't give up. :)

The basic idea in the game is to group together two or more boulders of the SAME color. The game will end when you are unable to group any more boulders. There are also special boulders that give you powerups, which are all listed below, along with my comments about each powerup.

Now that you are familiar with the powerups, let's move onto the actual game play. It is important keep in mind that if you start grouping boulders at the bottom, it will affect the positioning of the boulders above it.
For each level you will need a certain amount of points to proceed to the next. For level 1, you need 100 points to move on, and 20 points are added to each level after that in order to get to the next. You will also notice that as you get to certain levels, more boulder colors will be added on. A new boulder color is added on every two levels.
The points needed to pass each level is shown below, as well as the colors you will be seeing. Note that I don't have all levels listed because I have not made it that far. The needed points should still increase by 20 per level, but I do not know what the colors are (if you happen to know, please feel free to neomail me).

Level 1: 100 points. Colors- Green, Grey, Blue, Orange
Level 2: 120 points. Colors- Green, Grey, Blue, Orange
Level 3: 140 points, Colors-Green, Grey, Blue, Orange, Yellow
Level 4: 160 points. Colors-Green, Grey, Blue, Orange, Yellow
Level 5: 180 points. Colors-Green, Grey, Blue, Orange, Yellow, Black
Level 6: 200 points. Colors-Green, Grey, Blue, Orange, Yellow, Black
Level 7: 220 points. Colors-Green, Grey, Blue, Orange, Yellow, Black, Red
Level 8: 240 points. Colors-Green, Grey, Blue, Orange, Yellow, Black, Red
Level 9: 260 points. Colors-Green, Grey, Blue, Orange, Yellow, Black, Red, Brown
Level 10: 280 points. Colors-Green, Grey, Blue, Orange, Yellow, Black, Red, Brown, Steel-Grey.
........

When you end a level, you can get bonus points depending on how many boulders are remaining. A list for how many bonus points you can get is below:

0 Boulders remaining: 100 bonus points
1 Boulder remaining: 90 bonus points
2 Boulders remaining: 80 bonus points
3 Boulders remaining: 70 bonus points
4 Boulders remaining: 60 bonus points
5 Boulders remaining: 50 bonus points
6 Boulders remaining: 40 bonus points
7 Boulders remaining: 30 bonus points
8 Boulders remaining: 20 bonus points
9 Boulders remaining: 10 bonus points
10+ Boulders remaining: 0 bonus points


Now, let's take a look at what a typical level looks like. Remember, powerups that appear will vary from level to level, and more colored boulders will be added on as you progress in the game.


Tips & Strategies

1. Group together as many of the same colored boulders as possible. The more you group, the more points you receive. When you start a level, look for the color that appears more often then the others and try to make a big combo of it. By playing the game a couple times I was able to come up with the point distribution depending on how many boulders you group together, which I have put below:

2 boulders: 2 pts
3 boulders: 3 pts
4 boulders: 4 pts
5 boulders: 6 pts
6 boulders: 7 pts
7 boulders: 9 pts
8 boulders: 11 pts
9 boulders: 12 pts
10 boulders: 14 pts
11 boulders: 17 pts
12 boulders: 19 pts
13 boulders: 20 pts
14 boulders: 22 pts
15 boulders: 24 pts
16 boulders: 32 pts
17 boulders: 34 pts
18 boulders: 36 pts
19 boulders: 38 pts
20 boulders: 40 pts
etc...notice that when you get groups of 16 or more, the points you get is double the number of boulders you group together. So, if you grouped together 25 boulders, you would get 50 points since 25x2=50.

2. It is usually best to work from top to bottom. If you start grouping boulders at the bottom, it will affect the positioning of any boulders that lay on top of the boulders you just grouped, which would harm you more than it would help you.

3. Go for those bonus points. It is much easier to clear all or most of the boulders in the earlier levels, such as in levels 1-4, so you should make sure you are clearing the all or most of the boulders in those levels (of course, it is possible to get bonus points in later levels, but it gets a bit harder). These bonus points will add up and help you in the long run.

4. Use your powerups wisely. You need to be able to figure out the best time to use the powerups given to you. I am going to explain my strategies for each type of powerup. Note that my strategies will not work 100% of the time, because some of the powerups will not work exactly the way you would like, such as the shuffle powerup.

Fill: In the earlier levels (1-4), I like to save this powerup for last. This is because whatever colors are left after using the powerup will be the only ones you see in the new row that is created. There is an exception to this, which I will show after the main example.

In this main example, I have three colors left- blue, grey, and orange. Note that once I use the fill powerup, I will still have the same colors left over before getting the new row. The boulders that are outlined are the ones that will be left after using the fill.


And here is what happens after I use the fill powerup.

Notice that the only colors added were the ones I had left. There were no green boulders added since I already got rid of them all.

As I have said, the colors of the new row should reflect what is left AFTER you use the fill. However, if the color of the powerup boulder is completely gone after using the fill, a new color will replace it and be added to whatever color is left. It is easier to illustrate this than to actually explain it, so check out this example below.


Notice that I only have two colors left above, which is green and grey. However, when I use the fill powerup, all the greens will dissapear before the new row arrives. So, when the new row arrives, you will definitely get grey boulders, but instead of green ones you can get another color, as you will see below.

Notice how you have the new row containing grey boulders and blue boulders.

Timer: Look for the timer in the beginning of the game and make sure to get rid of it before the timer runs out by grouping it with similar colored boulders. If you don't, the timer boulder (and any other boulder of the same color that is touching the timer) will become indestructible.

Multiplier: This powerup will give you 3x the points that you would normally get when grouping boulders. When you see this powerup, try to group as many same colored boulders as you can in order to maximize the amount of points you get in the level. When you get to the later levels you want to see more of this multiplier in order to help you move on to the next level.

Explode: I almost always save this powerup for last to get rid of leftover boulders in order to have a better chance at getting bonus points. Remember, the explode powerup only gets rid of boulders that surround it, not anything beyond that. This powerup will only give you one point when you use it.

Overkill: If I get this powerup in a level, I make sure to use it first before grouping any other colors. However, before using this powerup, make sure to get rid of all groupings of the same color as the overkill. You will also need to make sure you will still be able to use the powerup before getting rid of the other groupings. An example is below:


I have circled the groups to get rid of before using the powerup. If you decide to use the overkill powerup before getting rid of the groups, you will not get a chance to get points for those groups since overkill will destroy them all.

Morph: This powerup will keep changing colors. Sometimes you need to wait for it to become a certain color so you can get a larger grouping of boulders, so make sure you keep an eye on it.

Wildcard:This powerup can become any color that surrounds it. So if there's a blue, grey, and green boulder touching the wildcard, it can turn into any of those colors. I would suggest using the wildcard for the color that would end up giving you the largest amount of points.

Undo: This can really come in handy. If you happened to make a mistake and you have the powerup, you can undo what you just did. However, this powerup will not work if you had just used another powerup. So, if you accidentally used the overkill powerup when you didn't want to, you will not be able to undo. Same goes with all other powerups. If you do not use this powerup on one level, it will carry over to the next one.

Shuffle: I usually use this powerup towards the end of a level. Like the undo powerup, the shuffle can carry into the next level if you did not end up using it. In the earlier levels I tend to use the shuffle in same level I get it in (unless I can clear all the blocks without it), but I when it comes to later levels(~level 6+), I save it unless I really need it). If you already have enough points to move on in these levels, I recommend saving it for another level. However, if you have the shuffle powerup and see that on your current level there is another one, you can use up the one you have and try to get the shuffle again (this might not always work). Remember that if you have the shuffle powerup, you must use it while there is still at least one possible grouping available (or while there is still an explode powerup available, since it counts as its own grouping). This is very important to keep in mind. If you have no more moves to make and want to use the shuffle powerup, you will be unable to because the game will end.

Below is an example of why it is good to save the shuffle powerup for the end of a level. I have circled the footprint you click on to use the shuffle.

Notice the amount of points needed to move on to the next level. I just need 3 more, but I have no more groups! There is the explode powerup, but it will only give me 1 more point. Since I have the shuffle powerup, I will use it and hope that the new arrangement will allow me to group boulders.

Let's see what happens after I use the powerup:

As you can see, I am able to get points from this new arrangement, and thus be able to make the amount of points needed to move on to the next level. There are times when you aren't so lucky and the arrangement does not work in your favor, but for the most part this strategy works very well for me.
The only time I use a shuffle towards the beginning of a level is when I have a multiplier powerup that is not near any of its same colored boulders. I try to use the shuffle and hope that it will get paired next to similar boulders.

So how many points should I aim for per level to get the avatar?
First, I have to stress that you should NOT expect to get this avatar right away. I play DOM3 a lot and I don't get 2500+ very often. Just keep playing and practicing, and eventually you will be able to get the score you need.
You should aim for about 300 points per level. You should be able to get around 300 points in the earlier levels by getting the bonus points. Try to clear all or as many boulders you can in the first few levels (and continue trying to do so in later levels if you are able to).
It is possible to get the avatar by the end of level 8 with the aid of some multiplier powerups.



I hope this guide was able to help you score some more points on DOMIII so you can go for the avatar! If you have any questions or see anything that looks incorrect, you can neomail me.



Created on 1/10/09.
This guide was made by guitrplyr. Any copying of this information and claiming it as your own is prohibited.




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