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My Food Club Bets for Round 4791 / May 28, 2012
I was totally right about Federismo yesterday.
Really crazy odds today.
Unfortunately, the out-of-system safety I placed on him
combined him with Lucky, who I felt to be totally safe - and that's where I was wrong.
No wins for me today.
If I'd follow my system,
I would have to 10-bet Gooblah (as Harpoon Harry's is the only positive arena),
and I'd combine him with all four pirates in Shipwreck,
and the six single-digit pirates in Lagoon and Treasure Island.
These are the bets I'll be using for my statistical section, as they are what my system recommends.
My actual bets are different, because I really don't understand the starting odds in Hidden Cove.
Lucky has strength 82 and a +3 food adjustment;
Sir Edmund has strength 79 and a -1 food adjustment.
So why are they both opening at 2:1?
In my opinion, Sir Edmund should open at 4:1 or so.
So I decided to place bets as if this was the case,
using the two-arena system on Hidden Cove and Harpoon Harry's.
Standard safeties (the 4:1 on Sir Edmund + Gooblah looks odd, but is really a safety!),
and booster bets on all pirates in Lagoon and the non-13:1 pirates in Treasure Island.
| Current Bets | ||||
| Round | Bet Info | Amount | Odds | Winnings |
| 4791 |
Shipwreck: Federismo Corvallio Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 12:1 | 44904 NP |
| 4791 |
Hidden Cove: Lucky McKyriggan Harpoon Harry's: The Tailhook Kid |
3742 NP | 10:1 | 37420 NP |
| 4791 |
Hidden Cove: Lucky McKyriggan Harpoon Harry's: Scurvy Dan the Blade |
3742 NP | 14:1 | 52388 NP |
| 4791 |
Treasure Island: Admiral Blackbeard Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 20:1 | 74840 NP |
| 4791 |
Treasure Island: Franchisco Corvallio Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 8:1 | 29936 NP |
| 4791 |
Treasure Island: Fairfax the Deckhand Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 12:1 | 44904 NP |
| 4791 |
Shipwreck: Bonnie Pip Culliford Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 44:1 | 164648 NP |
| 4791 |
Shipwreck: Young Sproggie Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 8:1 | 29936 NP |
| 4791 |
Shipwreck: Buck Cutlass Hidden Cove: Lucky McKyriggan Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 12:1 | 44904 NP |
| 4791 |
Hidden Cove: Sir Edmund Ogletree Harpoon Harry's: Gooblah the Grarrl |
3742 NP | 4:1 | 14968 NP |
| Total Possible Winnings | 538848 NP | |||
Odds may change over the day. The listed odds are what they were at the time I updated the page.
Don't like my bets? Try one of these: (note that not all are updated daily)
Banano87's bets
Betty's bets
Boringg's bets
Canon's bets
Christie's bets
Dutch's bets
Gmdaddy's bets
Gooddevil's bets (Note: Page is in French)
Greylorn's bets
Harry's bets
Leafboyza's bets
Lucas' bets
Lukas' bets
Neoguy's bets
Osprey's bets
Paige's bets
Riley's bets
Sachi's bets
Sidney's bets
Stac93's bets
Tracey's bets
Vicki's bets
Vicky's bets
These are all the Food Club pages I could find, listed in alphabetical order.
I have not tried to assess the risks and chances of the various betters.
See a page missing from this list?
Please mail me.
Some other Food Club related links:
Food Club main page
Revenge's Food Club guide
Greylorn's Food Club review
Sirhatter's betting guide
Christie's chart of Food Club Winners
Food Club Monthly Competition
My betting system
The bets I made are based on a method I started using in september 2010.
This method has proved itself to be better than the method I used before,
and lots better than my first attempts to outsmart the system.
Many thanks go to sirhatter. His betting guide has helped me make lots of neopoints,
until I found a way to improve upon his method.
Without sirhatter, this guide would never have existed.
What odds to use?
The odds for the various pirates change throughout the day.
Many people have different theories about the relevance of opening odds, movements, and closing odds.
My theory is that the opening odds are determined by the Neopets computer, based on their actual chances of winning,
and that movements throughout the day are caused by players' actions:
if a lot of players bet a pirate his odds go up;
if almost noone includes him, his odds go down.
Since I consider the opening odds to best reflect the actual chances,
these are the odds I always use when picking my bets.
Calculating value
The first step in my betting system is to calculate the value for each of the five arenas.
The value is found by converting the listed odds to percentage values, adding those percentage values,
and subtracting the total from 100%.
For example, suppose the pirates in an arena are listed as 2:1, 6:1, 8:1 and 13:1.
Converting to percentages yields 50%, 16.67%, 12.5%, and 7.69%; a total of 86.86%.
The value of this arena is 13.14% (100% - 86.86%).
Choosing bets
The next step is to count the number of arenas with a positive value,
since the bets to be made depend on the number of positive values.
If there are no arenas with a positive value:
In this case, I don't bet at all.
There are people who will bet, and some will even make nice wins.
But in my experience, you'll lose more neopoints than you win in the long run,
so the winning strategy is not to bet if no arenas have a positive value.
If there is one arena with a positive value:
In the positive value arena, find the pirate with the 2:1 odds.
(There should always be exactly one).
I will make ten bets (the maximum), all on this pirate + one other pirate.
The rules for finding the ten pirates to include in these bets are:
Note that you must include all pirates from at least one arena.
If all the arenas with "high" negative value have one or two 13:1 pirates, then you must either use a different arena,
or include the 13:1 pirates from one arena (check strength and food adjustment to find one that is at least close to a "real" 13:1).
If there are two arenas with a positive value:
Let's call the arenas with a positive value X and Y.
You place ten bets, as follows:
If there are three arenas with a positive value:
If one of the three arenas has a very small positive value, you can opt to use the strategy for two arenas with a positive value
(using the two arenas with the highest values).
If all three arenas have at least a decent positive value, or if you decide to take a bit more risk (and maybe win a bit more),
then you can play the full three arenas.
Let's call the arenas with a positive value X, Y, and Z.
You place ten bets, as follows:
If there are four arenas with a positive value:
This is extremely rare - and offers a very good chance to make lots of neopoints!
If two of the four arenas have an extremely small positive value, you can opt to use the strategy for two arenas with a positive value
(using the two arenas with the highest values).
If one of the four arenas has smallish positive value, you can opt to use the strategy for three arenas with a positive value
(using the three arenas with the highest values).
If all four arenas have a very high value (20% or better), you can choose to go "all in" on the 2:1 pirates from these arenas:
If all five arenas have a positive value:
This is an extremely rare scenario.
I have seen it happen - but only once or twice in more than a year of playing almost every day!
Anyway, if it does happen, then the method is similar to the four-arena scenario above.
There are two alternative strategies, though.
The first one can be used if all five arenas have an extremely high value:
The second one can be used if all five arenas have a moderately high value,
and all of them are about as likely to upset (so no easy choice of which arenas to leave out
when you want to fallback on the two-, three- or four-arena game):
Final note
I consider the above system as a guideline.
I usually end up betting according to this system, but I also always check strength and food adjustment of the pirates in each arena.
Sometimes I end up deviating from the method described above.
In some cases, this has made me more money, or reduced my loss.
In other cases, it has cost me money.
And remember, Food Club is a gambling game.
No matter how smart your system, you will always have days, sometimes even weeks, where you win nothing.
Don't worry, just keep on playing.
My statistics (see below) prove that in the long run, I come out ahead.
Statistics
The tables below list my results.
These reflect the bets I made since I started to use the method described above.
| Daily breakdown of the last month | |||
|---|---|---|---|
| Round | Date | Result | |
| 4761 | April 28, 2012 | 16:10 (+6) | |
| 4762 | April 29, 2012 | 32:10 (+22) | |
| 4763 | April 30, 2012 | 36:10 (+26) | |
| 4764 | May 1, 2012 | 0:10 (-10) | |
| 4765 | May 2, 2012 | 24:10 (+14) | |
| 4766 | May 3, 2012 | 12:10 (+2) | |
| 4767 | May 4, 2012 | 16:10 (+6) | |
| 4768 | May 5, 2012 | 32:10 (+22) | |
| 4769 | May 6, 2012 | 14:10 (+4)1 | |
| 4770 | May 7, 2012 | 14:10 (+4)2 | |
| 4771 | May 8, 2012 | 40:10 (+30) | |
| 4772 | May 9, 2012 | 0:10 (-10) | |
| 4773 | May 10, 2012 | 0:10 (-10) | |
| 4774 | May 11, 2012 | 10:10 (+0) | |
| 4775 | May 12, 2012 | 28:10 (+18) | |
| 4776 | May 13, 2012 | 20:10 (+10) | |
| 4777 | May 14, 2012 | 34:10 (+24)3 | |
| 4778 | May 15, 2012 | 22:10 (+12) | |
| 4779 | May 16, 2012 | 24:10 (+14) | |
| 4780 | May 17, 2012 | 0:10 (-10) | |
| 4781 | May 18, 2012 | 14:10 (+4) | |
| 4782 | May 19, 2012 | 16:10 (+6) | |
| 4783 | May 20, 2012 | 0:10 (-10) | |
| 4784 | May 21, 2012 | 36:10 (+26) | |
| 4785 | May 22, 2012 | 14:10 (+4) | |
| 4786 | May 23, 2012 | 18:10 (+8) | |
| 4787 | May 24, 2012 | 32:10 (+22) | |
| 4788 | May 25, 2012 | 32:10 (+22) | |
| 4789 | May 26, 2012 | 0:10 (-10) | |
| 4790 | May 27, 2012 | 0:10 (-10) | |
Notes:
1
In round 4769, I decided to play a set of bets that was more risky
than the set that my system advised me to play.
Since these statistics are supposed to track the value of my system,
I have included the 14:10 that the advised bets would have won,
instead of the 26:10 result I actually had.
2
In round 4770, I decided to play a set of bets that was more risky
than the set that my system advised me to play.
Since these statistics are supposed to track the value of my system,
I have included the 14:10 that the advised bets would have won,
instead of the 10:10 result I actually had.
3
In round 4777, I decided to play a set of bets that was more risky
than the set that my system advised me to play.
Since these statistics are supposed to track the value of my system,
I have included the 34:10 that the advised bets would have won,
instead of the 26:10 result I actually had.
| Aggregated results per month | ||||||||
|---|---|---|---|---|---|---|---|---|
| Month | Total results | Profit | Avg daily profit | Avg return | ||||
| September, 2010 | 430:270 | +160 | +5,33 | +59,3% | ||||
| October, 2010 | 538:310 | +228 | +7,35 | +73,5% | ||||
| November, 2010 | 512:270 | +242 | +8,64 | +89,6% | ||||
| December, 2010 | 488:300 | +188 | +6,27 | +62,7% | ||||
| January, 2011 | 646:280 | +366 | +13,07 | +130,7% | ||||
| February, 2011 | 288:260 | +28 | +1,08 | +10,8% | ||||
| March, 2011 | 374:280 | +94 | +3,36 | +33,6% | ||||
| April, 2011 | 432:300 | +132 | +4,40 | +44,0% | ||||
| May, 2011 | 514:290 | +224 | +7,72 | +77,2% | ||||
| June, 2011 | 490:280 | +210 | +7,50 | +75,0% | ||||
| July, 2011 | 268:200 | +68 | +3,40 | +34,0% | ||||
| August, 2011 | 176:220 | -44 | -2,00 | -20,0% | ||||
| September, 2011 | 562:290 | +272 | +9,38 | +93,8% | ||||
| October, 2011 | 492:270 | +222 | +8,22 | +82,2% | ||||
| November, 2011 | 428:280 | +148 | +5,29 | +52,9% | ||||
| December, 2011 | 486:290 | +196 | +6,76 | +67,6% | ||||
| January, 2012 | 766:290 | +476 | +16,41 | +164,1% | ||||
| February, 2012 | 254:260 | -6 | -0,23 | -2,3% | ||||
| March, 2012 | 504:280 | +224 | +8,00 | +80,0% | ||||
| April, 2012 | 682:280 | +402 | +14,36 | +143,6% | ||||
| May, 2012 | 452:270 | +182 | +6,74 | +67,4% | ||||
| Overall totals | 9702:5720 | +3982 | +6,96 | +69,6% | ||||
Recently collected winnings:
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