a place in the sun
Someday I'll find a way to shine
Leave all these rainy days behind
I know there's got to be
Some place warm and bright for me
I'm running out of places I can run
Looking for a place in the sun
Tim McGraw, A Place in the Sun
Art by Shade. Thank you so much!
A cautious entrance
As you enter the small but comfortable home, you hear a mysterious crackling sound. You ask your host what it is, but she just chuckles and tells you that you'll find out soon enough. Whatever that means. You wave hi to Promise, who you've met a few times before and heard about countless more, but you're really here to learn about and meet the newer addition to the family. Who would've thought Jenn would get a companion for Promise? You rehash your arrival in your mind..
Welcome, michellejkittie! Thank you so much for coming. Please, have a seat...
Whoops. You realize Jenn is trying to get your attention. She starts over, not bothered except by Magicless's hat, which is draped over the arm of the chair. Before she can pick it up to move it, however, Magicless quickly grabs it, plops it on his head, and rushes away.
Jenn: As you enter, please watch yourself. Magicless, while certainly a wonderful fellow, is trying to perfect his control of fire for the umpteenth time. Be careful; fire may randomly shoot in all directions. But we'll get to that. Please come in. Would you like anything to eat or drink?
Before you meet Magus, it's best to be completely briefed on his tendencies and personality to avoid any... unpleasant accidents, shall we say?
In the ancient world, there were people called Magi (pronounced Ma-ji). The tradition of these people was started in the civilization of Media, whose people (called Medes, pronounced Mee-des) lived near the Black Sea. They had figures who tended to the sacred fires, which were a central focus of their traditions and culture. These people were the Magi (singular, Magus, pronounced Ma-jus).
But this modern-day Magus is quite different than in the ancient world. Magus, while usually upbeat and very charming, is more than a little incompetent in his duties. Having received no formal training, as this tradition has died out, he tries to teach himself how to be a Magus. He tries to actually control the fire rather than tend to it like the ancient tradition, which can result in disaster. His control of fire is sporadic at best. Sometimes the fire complies and submits to his wishes, but most often it steamrolls out of control like..well, a great big ball of fire! When he hurts someone, he is truly sorry, but his determination and curiosity cause him not to learn from his mistakes. Magus is also somewhat afraid of the fire. He's seen the consequences of his actions, which scare him. Water, snow, and rain are all things he likes. They soothe him; it's like when you're trying to sleep and it's raining. Or when you jump into a swimming pool on the hottest day of summer. The water dissolves his troubles, but it also puffs out his singed fur, so he becomes a big, round puffball!
However, Magus's interest in such a dangerous element (fire) has inevitably caused some.. well, I suppose we can call them mishaps. His exposure to fire has loosened some of his joints from the heat, so the sockets where his body parts connect are rather elastic. This gives him the grotesque ability to dangle one of his limbs out of its socket without pain, and he looks slightly odd as he moves because his joints may roll a bit. From afar, one would not notice, but one can see this trait of his up close. His bones were also affected by the fire; they turned a dark greyish color instead of a pristine white. No credible science can explain these phenomena, but Magus is convinced these traits came via magic, and are signaling the growth of his control and power. Promise merely rolls her eyes at that, but there is no denying of these traits, for sometimes one can faintly see his dark bone through his whtie fur. Thankfully, he hasn't been in for a trim in a while, so seeing his bones is pretty much impossible at the moment.
Magus is younger than Promise, about nine or ten in human years, but he acts about four because of his lack of guidance. He looks older, though, for he is fairly large, as Aishas go, and his features are slightly pointier than those of most Aishas, which some people equate with age. Magus likes attention, but he doesn't like to be babied or pitied. When he's not trying to control fire, he and Promise both like to read, particularly ancient scrolls. If they are in foreign languages, they like to guess what they mean. Neither knows who's right, of course, but they love to do it anyway.
Magus's birthday is July 25, and he was created in 2005. That makes his astrological sign be Leo, which covers the birthdates of July 24 through August 23 on the most common chart. Coincidentally, his zodiac element (either air, fire, water, or earth fits with each sign) is Fire. The color associated with Leos is gold, which is a color that one can see in flames if they just look hard enough.
Typical Leos are not impulsive and are creative, honest, generous, and enthusiastic, but can also be a bit vain and intolerant. In Magus's case, he does not tolerate his own failure but maintains the willpower and enthusiasm to improve, trying all sorts of crazy ideas to see if any work. However, Magus, due to his age, is actually fairly impulsive.
Overall, Magus is determined, stubborn, and never gives up. The latter is what Promise mainly respects him for. They both share that trait and it bonds them together. Magus acts young but has a huge heart. He acts like it's made of steel, and sometimes he can trick you into believing that. He makes friends easily and is quite polite, but his ego is fragile underneath his charming smile and happy exterior.
Drag the picture to your address bar for the full size.
Remember, be careful of flying fire. It's very hot, you know. He's still trying in his bedroom, so be prepared to duck if anything comes your way. He has singed about half the house; since the fire goes in a straight path, it can't touch the rest of the house. Or the garden.) Anyway. While Magus cannot control fire, he is too stubborn to give up. He is quite firmly convinced that fire is an inanimate object; thus, he should easily control it. His petpet is no help. She's just smart enough to stay out of it and try to remain unscathed.
Magus's petpet is an adorable White Baby Blu named Aramaic.
She was attached shortly after Magus's adoption on November 29, 2006. She has two soot spots, one on her nose and one on her tail, due to Magus's erratic magical talents. She does not possess any magical talents of her own but is still a trusted companion for Magus.
Magus has grown out of his fear for failure, having experienced both bliss and utter disaster only to find that he can survive both. He still longs to return to Terror Mountain; the thought reoccurs often in his dreams, especially when snow is falling in Irucien.
michellejkittie: So when to I get to meet Magus? After all, you've told me quite a bit about him already.
Jenn: Alright, I suppose. Magus, come on over and tell our guest your story!
Magus: Oh boy! Here's my story!
I've always loved winter and spring in Neopia Central, ever since I was young. I loved to see rain and snow, and my fur coat shielded me from the cold, though it did get puffy when wet. I didn't look great when wet, but I always felt relaxed when it rained. The water nourished my body; it didn't simply roll off like it does for humans. The snow cleaned my coat. But I was still often dirty, or perhaps my whiteish coat just showed off dirt more prominently. I first heard about Terror Mountain in the Training School, where I went for a time after I first wanted to play with fire. Of course, they couldn't teach me anything valuable to my craft there; learning about Terror Mountain's magnificence was about the only important thing in months of attendance. No one on Mystery Island, at least anyone I talked to, could give me directions, but they all painted a similarly gloomy picture of a freezing, desolate mountain covered year-round in snow. I couldn't understand why everyone telling me about this magnificent place had stayed in Mystery Island; it sounded perfect.
Rushing home from my supposed training that day, I began to interrogate my neighbors. They couldn't believe how animated I was after months of despair from learning nothing. It took me a surprisingly long time to work up the nerve, but finally I asked about Terror Mountain.
It's a lot different from Neopia Central, said one neighbor. I don't like going up there much; it's so cold, plus the Snowager lives in the Ice Caves of Terror Mountain. He hurts Neopets who try to take his treasure.
What else is there?
Oh, not much. The Advent Calendar in winter, Taelia lives there, and the Igloo. Overall, it's cold, and there aren't many people there.
My eyes lit up. You mean..it's cold? All the time? Really cold? Is there snow?
Yes, snow and cold inhabit the island year-round.
Once I heard that, I knew I had to see it for myself. My neighbor agreed to show me the way. I grabbed a scarf from my closet and headed outside, ready to go. She chuckled. I wasn't going to take you now, she muttered, but you look so funny in that scarf that we should go! I looked at my scarf. I'd been in such a hurry that it wasn't around my neck, but rather hanging off one of my longer ears and hanging down onto my tail. I scowled, but a smile started to cover my face and I laughed, then adjusted the scarf.
Arriving at Happy Valley, we quickly went through it and past the Ice Caves. I wasn't really interested in those areas; I really wanted to be on top of the mountain, where the best view was and the temperatures were coldest. As soon as my paws touched the snow at the top, I knew that I loved it here. Pure bliss. I sat down at the edge and looked down, taking in all of the sights. We walked back home, but I knew that I was really leaving my homeland, not walking to it. I loved the people I knew near my current house and school, but the atmosphere on Terror Mountain was made for me. When we got home, my neighbor made some hot soup and said we'd discuss our visit tomorrow, and if she was convinced that I could live there happily, she'd show me how to get permission to move there.
Waking up at three in the morning is not fun unless you have a very good reason. I sure did. I bounced out of bed and into her home. She didn't like that too much, but I woke her up like I wanted. I immediately asked her about Terror Mountain. She groaned, obviously wanting to go back to sleep, but I didn't care. She told me that if I let her sleep until nine, I'd get a present. Satisfied and very curious, I left her alone, but by quarter to nine I was alertly standing in the doorway, watching the minutes get closer and closer to nine o'clock. Finally, with three minutes left, I couldn't stand it. I ran up to the bed and jumped on it again at an angle where she couldn't read the clock. By the time she rubbed her eyes and made me move out of the way, it was nine o'clock.
She sighed and got up, pausing to comb her hair before following me into the kitchen. By the time she was ready, I had juice and pancakes laid out on the table, and I really do believe, looking back on that morning, that the breakfast made a world of difference. I grabbed a piece of leftover cheesecake for my own breakfast and looked expectantly at her. She sat down and smiled, taking a sip of juice and hungrily gobbling up the pancakes. Well? I asked her. Can I go live on Terror Mountain?
She asked me why I wanted to, with doubt written in big letters across her forehead. (Not literally, of course, but that's a good idea for a prank!) I explained how at home I'd felt as soon as I set foot on the mountain, and she understood, after some convincing.
Once I arrived, I took a long walk around my new home, taking it all in. I bought a Brucicle with the few Neopoints I had and just looked around, still awed. But soon the roar of Neopet voices interrupted my daydreams, and I marched into the forest behind the Toy Repair Shop, hoping for some peace and quiet. I pitched a tent and grabbed some logs to make a fire, determined to one day conquer fire.
Sure, I got lonely occasionally, but I did take Aramaic with me. She looked so cute in a hat, gloves, and scarf! I threw myself into my self-training, but I did find that living alone is rough!
Mostly, though, I was happy. The weather was absolutely perfect and I loved having some independence. But one day, about a month after I'd started living up in Terror Mountain, my lessons went wrong. I remember it was especially cold that day; Aramaic refused to come out of the tent until it was absolutely necessary. It began as normal, me going to get a treat from the Super Happy Icy Fun Snow Shop and talking to the Lenny who runs it for a little while. I went back into the forest and made a fire, just as I did every day. I began to train, trying to get it to move where I wanted it to and the other basics that I, frustratingly enough, had yet to master. I guess the cold affected it- the fire zoomed away from me and into the trees. Alarmed, I backed away, as I always do when it misbehaves. Usually, the fire settles back into the logs because it likes to sit there and burn wood. But not today. After it went into the trees, I waited, and a few seconds later the trees erupted into flames. I looked for water, but the only thing I could do was make snowballs. I cried for help, but by the time help found me, the trees were black and charred. Help came in the form of three huge Boris, who I think were mutant but were covered in so much snow that I wasn't sure. Kicking aside burnt trees with ease, one grabbed my collar and gestured for me to follow, then let go. One cleared a path for us, while the largest one stood behind me, simply following. He seemed to understand, at least.
They took me to Taelia, the faerie whose power is mighty and reigns over Terror Mountain. Sniffling and scared, I clutched Aramaic so hard that at one point she bit me. My few possessions were in a backpack slung over my shoulder, and I approached Taelia covered in soot, grime, and tears. I'd burned part of Donny's shop and almost destroyed a nearby mountain, which would have caused an avalanche. I walked with my head down, barely noticing the sludge created by the Boris' massive footsteps. Aramaic fluttered between my antennae, trying not to get squished.
Come in, Magus," Taelia said softly, opening the door while we were still a good five feet away. I was too ashamed to make eye contact. Aramaic chirped hello for me, and I snuck a glance upward. Taelia's eyes twinkled. She turned around, then turned back with a cup of hot chocolate in her hand. She offered it to me, and I accepted, giving Aramaic a marshmallow. "Thank you," she said, acknowledging the Boris. "You can go now; I know it's busy, trying to get everyone safely through the Ice Caves up to here." She offered them hot chocolate, but they shook their heads and left, their footsteps resonating in the snow for several seconds.
After Taelia punished me, I resented her for months, but now I realize that that was the only thing she could have done - exile me from Terror Mountain. She tried to say it kindly, but there's no nice way to break that sort of news. As soon as she told me, something died inside of me. My face went blank and I left, tormented inside but calm on the outside. For a few months I wandered around back home, too ashamed to admit my defeat and go to my original home. Eventually I found the Soup Kitchen, and I filled up my days there, telling stories and helping with odds and ends for a short time. There I met a close friend, Promise, with whom I moved when she found work at the castle. It was originally just easier to say we were siblings, to avoid answering dozens of questions, but I now do consider her my sister.
It surprises me now that I didn't shun fire after the mess it had caused. I suppose I solely blamed myself. I've tried to get back into my beloved home, but my unique design, the thing I loved most about myself at a young age, always gave me away, even in disguise. I've always wanted to feel that cool winter breeze from the mountaintops again, but since the move I haven't gone back. That part of my life seems to be over. Now I happily explore what I am convinced is an enchanted castle. Promise doesn't believe me, but I know I'm right, and I've made some wonderful friends, including Siaiu and Mathieau.
About the Family
This section was written for a Project52 challenge.
On switzerlandpromise: When I was a young warthog…err, sorry, let's start over. When I was a young Aisha, I did some silly things, according to Promise. I usually classify them as amusing failures, but she always shakes her head at my adventures. She unofficially adopted me when she was working for the Soup Faerie and I had been banished from Terror Mountain, as we had known each other for a while and she finally decided enough was enough. It's impossible to think badly of someone who does something like that for you, but sometimes she acts less like an older sister and more like my mother. Although my adventures in our new home, the palace of Queen Clemede, have led to some very interesting discoveries, she still disapproves. I wish, just once, she'd come with me and discover her adventurous side, because I know it exists. Promise is family, the only family I have and the only one who has ever been around when I get in too much trouble. Maybe someday she will get in trouble, and then I'll be able to show her that I can be responsible, that I can make things right just like she's been doing ever since we met. But until then, please excuse me, as I have a whole castle to explore!
On Biryn: I've only seen her a few times – seeing prisoners is notoriously difficult in any setting, but especially here. She must be in extra big trouble! I bet she's got an adventurous streak like me. Hard to tell when she's in a cage with so little room to move, but I bet she does, and I bet we will be friends if she ever gets out and sticks around. I wish I could talk to her. She's got all this scaly stuff all over her pale yellow body, greenish and with some warts here and there. I bet that would be so cool to be scaly! Promise has forbidden me from going near Biryn, worried that some suspicion will fall on me for being so eager, but maybe one day I'll help her break free. She's been in there a long time, and I bet she'd do the same for me. Plus, wouldn't it be so cool to succeed with a plan like that? Then I would be taken seriously as an adventurer, and maybe people would even think I'm sort of smart! A plan like that has to be sophisticated, daring, even. I can see it now: the brave Magus rescuing the fair Eyrie from her steel trappings, in the name of justice and adventure!
On Mathieau: Siaiu showed him to me. He's in the walls – how cool is that?! But he seriously needs some advice from Promise in making trouble go away. He struggles a lot with it – how to rescue his little sister and be the archetypal older brother. Archetypal…is that how I say it? That's what Promise says when she tries to explain why he's so sad most of the time. She says it's that he doesn't know how to be the archetypal older brother in this situation. Neither does Promise, I don't think. But maybe I do. Matty could help me with my complicated plan to break Biryn out of prison! And then maybe, if he was really nice to me, I'd let him take the credit for acting out the plan, and I'd take the credit for thinking of the plan. Then he can be the savior and I can be the brains! Genius! I just wish Matty would come out of the walls and into the basement with me, sit on my bed, and plot with me as to how to actually do this. But he refuses – he's practically paranoid about monitoring her every move, and he says he can hear best from within the secret passageway.
On Siaiu: Siaiu first appeared as a ball of light that I chased throughout the castle. For months, that's all she was to me – a light source that helped me find most of my most amazing discoveries within the castle, Biryn and Mathieau included. Eventually she showed me how she was trapped in that statue in the hall, a quasi-prisoner who could only escape in ghost or light form. She watches everything – she is way more focused and perceptive than me, and she would likely be the brains of any jailbreak plan if she could actually speak to us. It's a little hard to help orchestrate something like this when she can't speak and can't hold a pen to write anything down. But we will find a way! After all, for all the adventures she's jump-started by leading me down a hall I never knew existed, she deserves to be part of such a thrilling plan, and we will likely need her insight. One day I hope she can manage to tell me how and why she got trapped in a statue, and maybe then we can make a plan to free her too. That is, assuming I don't get trapped next – this castle works in mysterious ways.
On Clemede: Clemede, of course, is the queen, but even though I live in the castle, I see her little more than the average commoner would. There are always rumors swirling that Clemede is responsible for a lot of what I've discovered on my adventures, and Promise cautions me that Clemede is unstable, but from what I've seen Clemede seems…rather normal. Nice, even. Plus it's kind of cool that we are both White Aishas, even though our markings are different. But even if she is responsible for it all, I don't hate her. I am going to find a way to free the prisoners, and if she punishes me, so be it. But at least she's letting me have a little fun and adventure along the way, as selfish as that sounds. I just don't like how everyone is so upset, and how everyone only blames her. Probably some of the prisoners were rightfully imprisoned. And, at least, if they were falsely imprisoned, they can go on an adventure to get out, and maybe if they do get out and are still really mad, Clemede will give them a lot of money to be quiet! It's not so bad, right? I just wish I knew the queen a little better – I bet she has a lot of great stories, especially if she's as crazy as Promise says.
On Kimri: That is one mysterious creature. First of all, her fur looks like it's made of wood. Purple wood, not just regular wood. And it's kind of striped, so all these different purple colors of wood show up. Crazy. I have never spoken to her, but she has this creepy knack of appearing in places and either spouting a riddle or just glaring at you, her eyes tracking your every move. It's really uncomfortable. I hear she works with Clemede, and I bet Kimri's not that bad, deep down, just scary. But she also has this petpet by her side a lot with gigantic teeth – I don't really know what use that creature serves, but I just hope it's not going to eat me or anything. Is it even trained? It doesn't exactly look like the sort of thing you see regularly in a castle; it looks more like a forest-dwelling creature, and it follows Kimri around protectively, as if they both are out of their element and they don't know what will show up next. I hope one day I can meet Kimri, because maybe she can even teach me how to appear and disappear like she does! That would be super helpful in my adventures! But even Promise doesn't know her well at all, so maybe I need a plan to help me meet her before I start brainstorming ideas to free prisoners… Promise always talks about priorities. Maybe now I'm finally getting it?
On Damoiselle: Selle never sticks around as long as Promise and I would like him to. What kind of name is Selle for a boy anyway, least of all a soldier? He's always in his army uniform when he delivers the mail – that's how I know he's a soldier. But, speaking of mail, how is he allowed to leave the army every morning to bring us the mail? He must be super sneaky, which is one of the many reasons I look up to him. He's like a big brother, or he would be if he was actually around. Promise and I always invite him in for breakfast or a cup of coffee, but he never comes in. I wonder what made him want to join the army. Was it the stories? The allure of being brave? The secret plots? The smell of victory? I want to be brave just like him, but I don't ever think I'd be brave enough to join the army, even if Irucien desperately needed me. Maybe I could help, though – once I get control of fire (my chief plan and my one true calling), maybe I can teach our soldiers how to do it. No other army will be able to do that! Of course, I would've already mentioned this to Selle multiple times, if only he wouldn't leave so hastily. Yes, he's a soldier, and yes, he has to get back, but a little friendship never hurt anyone, especially for someone as lonely as he seems. And for an adventurer like him, rolling the dice and getting back a little late should add to the fun, right?
This is a page in Magus's scrapbook highlighting his family:
Jenn's art (drag to address bar for full size):
Fan art (click on the art to view the artist's userlookup):
Custom adoptables (click for credit):
Reading the Secrets
Magus: Wanna see my diary?
Jenn: He doesn't really understand the concept of a diary.
Magus: Just for that, I'll show our guest one of your entries too!
Jenn: Hey, wait! What? Gimme that! Meanie!
michellejkittie: I'd love to read them both. This oughta be good.
One of the biggest lessons I've learned in this unforgiving world of Neopia is that some people are just weird. A prime example would be one of the applicants for me. (Helen explained the whole adoption process to me; I think I've memorized the TNO Pledge by now!) She seems absolutely head-over-heels at the prospect of adopting me, which is half scary and half endearing. Usually I lack patience with those types of people unless I want something from them, but this one's different. I don't really know much about her yet, but Helen knows her 'cause she's from TNO too. Her name is Jenn, and she's got a Pink Aisha named Promise. Promise's wings are so beautiful. I met them once, but we didn't talk much. I can tell Promise is a little wary of me, as I am of her. Jenn was the one who talked the most, by far. ;) She seems to like blabbering on about things; maybe that's why I hear her application is so long.
Jenn also tells me that I'll get some great friends. I have no reason to yet, but I think I trust her judgment. And supposedly my new room if I live with her will be both icy and firey. Don't know how that's supposed to work; good luck with that, Jenn. o.0
Anyway, today Helen took me to the chocolate factory to pick out a special treat, and naturally I chose a Milk Chocolate Aisha. So yummy, particularly the antennae. I gave half of it to a little Blumaroo, though, because he was crying. I don't think Helen saw, though, but I don't really care. I hope he liked it as much as I like icy-cold slushies, even if I always end up with it all over my face. It reminds me of the one home that never has and never will change.
I'm pretty sleepy, and I hear Helen putting Midnight and Kyu to bed, so I'm going to click this shut in a minute. I just hope I get a good home and that Kyu and Midnight do too. And I want to tell Promise that she doesn't have to be shy around me; I think she's pretty cool and really smart. I just want a permanent family where it feels natural to walk into the kitchen, grab some breakfast, and talk about absolutely nothing of value. And since Jenn already does that, maybe it'll be easier than I think!
I've got to stop worrying. I'll make myself sick.
I was just thinking I should get a new journal since this one's so small. I lost it again today, and a foster almost ate it, thinking it was a cracker. I can't believe my application is almost done. It's an achievement, and I'm happy about that, but it's been so much fun I almost don't want it to end, except for the fact that it must end if I want Magus. Unless you're thinking philisophically, whereas an application continues throughout a pet's life as you expand on what you've started in the application, proving to the foster parent that he or she made the best choice.
Wow, that was deep. I have a headache now. Homework is brutal, but installing Magus's fireplace yesterday was even worse. Some of the fosters ran away in fear since there was soot all over my face. I probably looked like the Shadow Usul or something. But trust me, it's all been worth it. I can't believe how natural drawing Magus is. I've always had trouble drawing Promise because I'm such a perfectionist, but with Magus I just relaxed and drew some goofy pictures, most of which are not on this application because of how horrible they are. Maybe now I can draw Promise better.
When I took Promise to see Magus, she was pretty shy at first. She's never had a permanent sibling before, but she has a few cousins whom she adores. I'm sure that if Magus joins our family, however, she'll instantly become her old caring and slightly overprotective self. I have to say I'm a little shy towards gaining a new addition to our family, too. What a drastic change. I just hope Magus enjoys it here and Helen believes she made the right choice and that she didn't have to wait too incredibly long to read this. ;) I hope Magus likes Promise and I as well as Aramaic and his new cousins. I just don't want him to feel overwhelmed. I know I won't regret my decision; Magus is one of the most amazing pets I've found in terms of how easily and vividly his details came to me.
Enough with the sappy worrying. I'm tired. I'm going to bed. Good night.
Shiny Awards for Us!
Awards for my page! You can click on them if you like. Aren't they pretty?
Come visit again!
Would you like to link back to this page? Or perhaps you'd like to exchange links? Just neomail michellejkittie and let her know! :3
Time to Leave
As you leave, ponder these lyrics a second. Jenn said this is what she felt like applying for me, but maybe, I think, they apply to regular life as well?
Are you hungry?
Are you thirsty?
Is it a fire that burns you up inside?
How bad do you want it?
How bad do you need it?
Are you eating, sleeping, dreaming
With that one thing on your mind?
How bad do you want it?
How bad do you need it?
Cause if you want it all
You've got to lay it all out on the line
--Tim McGraw, How Bad Do You Want It?
Thanks for coming to my petpage, michellejkittie. I hope you enjoyed it. If you want to take home a treat or two, go ahead.
Turning around, Magus begins to focus more intensely on the fireplace. He picks up a ball of fire and tries to command it, and when it doesn't work he glares at you for disturbing its spirit. You don't understand, but you hurry out as soon as it leaves his hand, shutting the door just in time to prevent your hair from being singed. Maybe you won't return, though there was something pretty interesting about that Aisha despite his craziness.
Coding from Eight is Even. Dividers from Solidarized. Background by me.