|
|
Welcome. This is a plot that I wrote, complete with steps. EVERYTHING YOU SEE HERE IS JUST FOR ENTERTAINMENT. NONE OF IT IS REAL.
Chapter 1
It starts out in the orange clouds above Altador. The frame is animated, so the clouds move out of the way, and reveal Altador, and zooms in on it. It goes in on one of our main heroes. Ognius, a male royal korbat with a staff. He is in the colesseum, training. He holds it, and it starts to glow, and transforms into a sword. He starts swinging it around. He is a great warrior. It goes over to another hero of ours. In the hall of heroes, there is a female yellow Xweetok, who has a wooden laced staff, a golden mage robe, and leather sandals. Her name is Shanio. She aims out the window, and fires her staff at a target she set up in the park district. A golden magic bolt that looks like the sun forms at the end of her wand, and fires a sparkly golden beam at the target. It then goes to our third and final hero, named Rantri. He is a yellow ogrin wearing Altadorian Armor, a practice helmet, and is carying a bow, and wearing a quivver. He is on the outskirts of the city, and has a haystack he put near the city walls. He grabs an arrow, and pulls it. The arrow starts to glow. He releases it, and it shoots into the hay at the speed of light. He starts to cheer. They all seem to know each other, as Ognius goes to get Rantri, and they meet Shanio in the Hall of Heroes. They are a group of fighters called the Battlers of the Sun. It goes to the outskirts of the city. There is a mean looking Yurble with an army behind him. They seem to be in three sections. There is a section that is wearing white cloth armor, and have swords and shields. The second ones are wearing red robes, and carrying black staffs, and instead of sandals, they have plates at the tops of their feet that straps around their ankles and have nothing covering their toes, like Siyana's. They are the spellcasters. The third ones have black metal armor, and are carrying bows and arrows. They go to the city walls. Archers get in front, and start blasting arrows into the wall. It doesn't budge, so the swordsmen take over. They get a battering ram, and start attacking the walls. However, all it does is spring a leak in the aqueduct. The Battlers of the Sun notice the water leaking out, and decide to investigate.
Step 1
Go to the water distribution plant. The engineers tell you that the water is leaving the system, and you have to fix it. Click on the door. You will be redirected to a different room, other than the one in the first Altador plot. There are 5 valves. Close them all. Next, go back to the city. You will see that the aqueducts are empty. Next, go back in, and experiment with the valves. Only open one at a time. If you click "view results" after moving one, it will show you in an animation. It will flow from one of the water towers around Altador, and refill the duct. If you get this one, it is not the one. If you get the correct valve, it will start to spurt from the water tower towards the bottom of the map. However, it will seem to squirt towards the outside of the wall. That's the one. Close the valve, and click on that water tower in the map. You just completed the first step.
Chapter 2
It shows the group on the water tower. They are up to their ankles in water. They ask the yurble what he plans on doing. He says that they are from the Kingdom of Volcano Islands. It is in the middle of the Neopian Sea, near Mystery Island. They have a flag that has a black background, and a red swirl in the middle. They say that their home was like the city that they want to capture, but once, every thousand years, the island bursts into flames. It hurts the kingdom, so they need a new home. Ognius says that they are sorry about their home, and if they want to move, there are mountains, but they can't take Altador. The yurble says that they won't listen to a couple of kids, and signals the spellcasters to blow the wall down. They aim their staffs, and shoot a blast of fire. The wall gets destroyed in the process. With a large section of wall now destroyed, they start to charge into Altador.
Step 2
This step is a battle step. There are Volcano Swordsmen, Volcano Spellcasters, and Volcano Archers. They have 15 hit points, and their own weapons. Pretty easy step.
Chapter 3
After taking down a wave, the group realize they have to warn the king. They get there, and tell him. He releases his most powerful fighters. Torakar and his army rush out of the Colesseum, and attack the invading forces. With lava boats pulling into the outskirt city of Harbor Beach, Marack is launching waves, taking down boats. Siyana creates light blasts, and Kelland is invading enemy chariots, and destroying the engines. Since the fight is going well, the Battlers of the Sun try to get the civilians to another outskirt village called Ocean Mist Island. They need a system of chariots. Ognius attacks one with his sword. The driver is forced out, as he takes control of the engine. The chariots are large, four wheeled wagons with archers in them. They are being pulled by six wheeled engines powered by lava. The whole unit is clad in iron. Then, Shanio launches a sunblast at one. She keeps the light up, and holds her luminescent staff tip in the driver's eyes. He can't see, allowing her to attack the chariot. However, he drives it into a building. They decide that they need to share oone chariot. Shanio jumps to Ognius's, and Rantri follows her. He gets onto the small archer tower, and starts shooting arrows. They decide to round up the civilians. They find them all hiding in the attack shelter in the walls. They decide that they need more chariots. They head back out into the city to attack more, and get some. They get a chariot, and take it over. They tow it back to the shelter, behind the one they have now. They go out to get more.
Step 3
This step is simple. You wander around Altador. However, you will occasioonally get a random event that gives you a chariot. Go from that place, directly to the shelter. If not, it will be captured by the Volcano Archers on the next page, and your active pet's HP will be zero. However, if you go there, you get a chariot for the plot. You need five chariots to advance. If you get that many, finding more can give you more points. Simple step.
Chapter 4
They have all of the chariots, and load the civilians into them. They get out of the city walls, and head towards another building. The other building is on the outskirts of Altador, past Old Folley's Farm. It is a boat assembley place. They ask them to take the steel from the chariots, and make it into a boat. The boat builder says that he doesn't know how to actually put it together, but he does know how to make it into ship parts. After that, they tell them to build it.
Step 4
You get to build a boat here! You are presented with the outline of a boat, and puzzle pieces. However, this is a difficult jigsaw puzzle. It just takes time.
Chapter 5
They get the civilians into the boat, and launch it. It is not completely leak proof, but it floats. They get to Ocean Mist Island, and unload the civilians. Ocean Mist Island, due to the conditions of it being on the island way up high above Neopian Sea Level, doesn't have the same climate as Altador. Instead of the light, warm weather, it is cloudy, and there are always flurries. Every evening at precisely 6, an orange mist engulfs the streets. It is supposed to be nice. As for what they have, it is different from Altador. The buildings are made from a whiter cut of stone. Purple tapestries baring the Ocean Mist Crest are hanging from most buildings. The roofs are made of gold. Instead of the block style buildings of Altador, these have sloped roofs, and every house has a lookout tower with either a telescope, an alarm bell, or a special weapon that blasts ice using the cold air and a crank. They have this because they can get attacked, and the island will sink. It goes back to the civilians. They leave the boat, and it goes back to the three Battlers of the Sun. They have to figure out how to take back the city. Rantri hasa scared look on his face. Shanio asks him what is wrong. They look at the port. There hangs a volcano flag, and a few volcano ships. They are made of iron, and have the volcano swirl on the hull. The ships are pointed at Ocean Mist Island. They have to split up. Shanio takes care of taking the port, Rantri decides to defend Ocean Mist Island, and Ognius decides to take back Altador.
Step 5
You have to do something. Go to the shelter, and click on the chariots. Then, go out, and click on the building next to Folley's farm. Finally, from there, click on the mountain. That is it for this step. Easy, huh?
Chapter 6
It is the next day. Shanio and Ognius are practicing, and Rantri decides to take back the port. They decide that if they take it at separate times, they may have trouble distrubuting warriors. Rantri goes to the top of the isle, and goes to the olive tree. It is huge. He then gets a rope, ties it to an arrow, and holding the rope, shoots the arrow at an Altadorian Ship. It is in line to get a new sail, with the volcano swirl on it. He pulls the rope, it is tight, and ties the other end to the tree. He uses his bow to slide down the rope, like a zipline, and get on the ship. He then unties the main rope, and lets the zipline, that is tight, pull it away from shore. He jumps, snickers at his prank, and tries to find the main source. He notices that the soldiers seem to be getting ready to split, and take Ocean Mist Island. He then unties a bunch of modified ships, and pushes them away, and empties his quivver into the empty ships. Then, he pulls the rope to them hard, and they start to sink. He goes into a building. It seems to be where they keep the spare spellcaster robes. He puts on the red velvet robe, and looks for a staff. He goes into the Marak Harbor Boat Center, and gets a black wooden plank. It looks sort of like a wand. Since the spellcasters seem to be here, he blends in. He looks around, and asks one of the spellcasters who is running the takeover. She tells him that at the importing crane, it has a grand warrior. Then, he heads for the crane. He notices that the arm has an observation box, with a spellcaster in there, and a telescope. He needs arrows.
Step 6
This step is a puzzle step. Go to the port, and click on the button that says "Get Arrow." Remember the step in the TRODS plot, with the garoo elite? Yeah, same thing. Only this time, the puzzle has buildings, and narrow streets. However, if you can take out a spellcaster, it does it for you automatically. And, sometimes, spellcasters create lava rivers that can block paths. Just go around these. Get out of the maze. Next, go to the armoury, and you will be able to purchase a quivver of arrows for 500 neopoints. Buy it, and go back to the port. Get back to the crane where you started in the maze, and you have completed the step.
Chapter 7
Rantri gets to the top of the crane by climbling. Gears are turning, from spinning the crane around. He climbs towards the top, and jumps to the roof of the crane. He then looks down, waits for the main spellcaster to look away, and then he jumps down, yells, and fires arrows at him. A quick zap of lava easily blocks him. The next shot is a face-to-face of him and the main spellcaster. He is a jetsam. They start fighting. Rantri's arrows fly, and so do fire blasts from the jetsam. Rantri's bow starts to illuminate a soft, yellow light. His arrows do the same. He can't run out of them, and starts to attack. Filled with rage, he grabs the ankle straps on the spellcaster's uniform. He uses them to tie his hands to the support post of the crane. He jumps down to the top of the spy crate, and yells for every spellcaster to come into there. He makes it sound like the main spellcaster, so they all go. He then takes control of the crane, swings it around, and drops the crate on a small rock formation in the island. They are trapped, so then he has to cut off contact with the port. It goes to Ocean Mist Island, and Shanio is waiting to protect it. They are sending swordsmen there. When they get close enough, she shoots a wall of light through the ocean, and it hits the boats. It sinks the boats, but the swordsmen can swim. The take the shore, but then, they are tired. Ognius is with her to see how it is going. She holds up her staff, it glows yellow, and then Ognius pushes her arm down. He tells her that they are not hurting anything. He believes her, and just creates a light wall around them. Ognius says that he is on his way to Altador. He gets into a small boat, and starts rowing his way over to Altador. He is remembering how it started. With the leaky water tower, and now, his city is captured. He gets very mad just thinking about it. He then tries to think of a way to fix this problem. Then, he gets an idea, but knows that he will have to take his city back first.
Step 7
There is no new step for this chapter.
Chapter 8
Ognius is still rowing his boat down to Altador. Suddenly, and Altadorian ship, now volcano ship, collides with his small boat. The small boat starts to sink a bit, but the large volcano ship has a leak. Ognius takes his sword, and starts slicing at the wooden hull. Guards come down, see what he is doing, and open the hole. They are archers. They grab his small boat, use it to plug the hole, and capture Ognius. They take him, and throw him in the brig. Then, they set a course for Altador, and take him there. He knows it. He was captured. They are taking him to Altador to put him in Altador's prison. Then, they give him a new warrior's outfit. It is a dark red toga with a black lava swirl, a red piece of armor, and a red belt. The outfit didn't come with footwear or a hat. They force him to wear it, and to meet the guards when he has locked his weapon in the weapon storebox. It goes to Ocean Mist Island. Shanio is practicing her sun blasts, when the swordsmen attack. They left the beach, and are in the city now. She launches a sun wall down the main street. Swordsmen easlily block it with shields. They then attack the building at the top of the island. She chases them through the building. It goes back to the ship. Ognius is wearing the uniform the guards gave him. A horn sounds. They get the people in the brig, and take them all onto a chariot. However, this one is different. It is made for prisoners. Instead of the tower being in the center, this one has eight towers on the outside. Archers are on all of them. The engine is more powerful than the old one. They throw the prisoners into the center. One by one, the guards take them all to the wall of the chariot, and take their ankles, and shackle them all together. Ognius is one of them. They make sure the shackles are secure, and take off. Ognius wishes he had his sword. They take the chariot through the city. After the first block, they stop. They check to make sure nobody has broken out. Then, they go to the wall, to Altador's prison. Ognius talks to the pet next to him. He is a wocky, and he seems upset. Ognius asks him why he is more upset. He says that this prison chariot only had warriors that were trying to take back the city. He sees all of them, and realizes that he isn't the first one. They stop, and then, the driver gets out. It looks like he is going to open the caged door, but he doesn't. Instead, he gets a water bucket, and pours it in the hold. However, instead of making it just pour in there, and get their feet a little wet, he does something different. He looks at the prisoners, and splashes Ognius with water. The archers laugh. He then gets in, tells him that if he wants to be in a wet ship, he can be. He walks out. Then, it starts to head towards the wall again. Ognius wishes he had his sword. Then, he looks at the back of the chariot. It has a second cart, one full of weapon lock boxes. Archers look at him, and pull arrows back. He gets down, and sits down with the rest of his group. Then, he gets an idea. He gets the combination lock on his shackle, and starts to turn the dials.
Step 8
You have to unlock the shackles. If you look on the side of the shackle, you will see a number. Your combination has to equal that number. Just add them up, and if they equal the number, it could be right. Only one combination is right, though. It is time consuming, but it is completable.
Chapter 9
Ognius has the shackles open. Suddenly, an archer sees it. The driver pulls a rope, and a bell sounds. More archers come. Ognius flies out, and gets his sword. He cuts the shackles loose on the other people, so it is now open for them as well. They get out, grab their weapons, and start to attack. Ognius throws all of the archer guards into the chariot, and puts their feet in shackles. He goes out to help the rest of the prisoners. He gets with them, and on the count of three, lean up against the chariot, causing it to tip. They all laugh. Then, the archers try to get out, but they have their feet in shackles. The driver tries to get out, but Ognius ties his arm to the bell rope. The yurble comes out of the Hall of Heroes. He is wearing a dark red suit of armor. His weapon of choice appears to be a throwing axe. He throws it at Ognius. He evades it, and grabs the axe. He spins around, and lets go of it. It destroys one of the chariots. The driver is still on, but the back is destroyed. It had no archers. An army of archers blocks off the streets, and traps them in a city square. Archers pull their arrows back, and prepare to fire. The resistance climbs buildings, and Ognius stays, and flies out. He gets to a cliff on the outside of the city, and decides to set up camp.
Step 8
This is the team step. You have to set up tents. You go to a plot, and get a few puzzle pieces. You each get turns placing these. When they are done, you have a tent. That is all there is to this step.
Chapter 9
The camp is set up. It is sunset. The normally orange Altadorian skies are now a shade of purple. Ognius thinks it is beautiful. It goes over to Shanio. She gets angry, and blasts all the swordsmen. It knocks them out of the tree. The commander tells them to retreat, and he decides to face her. It shows a face to face shot of them. For the first time in a while, it goes to Rantri and the port. He has control of the crane, and all the spellcasters are in the spy crate attached to the end. He takes the crane, and prepares to drop it on the street below, when they get out by jumping into the water. They swim to a boat (one that's not destroyed) and get the large crossbow mounted on it loaded. The arrow is huge. They aim it at the crane. Suddenly, Rantri takes the hook, picks up a ship, and drops it on their ship. He looks at the volcano flag they put on the main port building. He climbs down, and gets an arrow. He sets the arrow on fire, and shoots it at the flag. It bursts into flames, and falls. He goes to the flag post, and hangs an Altador flag. With the spellcasters trapped on the boat (now wrecked) they can't go anywhere until the real Altadorian Army arrives. Ognius flies into Altador, trying to find out what they are planning to do. He circles around the Hall of Heroes at the base, listening to the Yurble. He finds out that his name is King Flame. He also finds out their plan. At dark, they are going to burn the city to the ground, since they couldn't move their empire into the city. He goes back to tell the rest of the group. He yells to get their weapons, and get ready to take back their city. It goes to Shanio. She is on the very top of the building on Ocean Mist Island. The commander is there as well. The wind is blowing, and the sun is large and orange on the horizon. The commander rushes at Shanio with his sword. She casts a wall of light at him. It blocks his attack, and knocks him off balance. She follows it with a sun ray. He dodges it, and runs at her. She runs back at him, getting ready to hit him with her staff, now glowing yellow with sun energy. However, the commander trips her, knocking her off her balance. He then attempts to slice her staff. She holds it up, and he hits it with the sword. It doesn't damage it, but it makes her stumble backwards even farther. She falls off the edge of the building, but grabs it. Her staff is still on the roof. She looks down to see that after a long fall, there is waves crashing on the sharp rocks. It goes to Ognius. He and the rest of the people are standing on the cliff right outside Altador. They all have weapons. Ognius has his sword in staff form. He commands them to charge into the great city gates of Altador. They get to the giant golden door. They realize they need to get in. He asks a skieth if he can borrow his hammer. The skeith gives him the giant golden hammer. Ognius takes his staff, and taps the door twice with it, but where the third knock should have been, he breaks it down with the hammer. He gives it back, and they charge into the city wall tunnel. It is dark inside, but they get to the other end. It is a door that slides open, and is made out of wood. Ognius pulls a lever, and it slides open. They make a charge for the Hall of Heroes when they are stopped. There is an enourmous war chariot in their path. It has a giant engine, takes up the entire length of a street, and has archers and a giant crossbow mounted to the cart. Another one comes. Ognius takes his sword, and jams it into the front of the engine. A small cut with a sword can't hurt a giant chariot, but it does give him an idea. Since they are powered by coal, he slices a huge hole in the front. Since the coal area is there, it spills out, causing it to become powerless. It is stuck where it is. On the count of three, Ognius and his friends tip the giant one over. They run for the Hall of Heroes. However, the path is blocked. They climb on top of the chariot, and onto a building. A group of small chariots line up on all sides of the building.
Step 9
This step is hard. You play Ognius, and try to get to the Hall of Heroes. You start on a building. Use the arrow keys to move into the street. The streets are 5 chariots wide. Move Ognius onto a chariot to start. It will move in random directions. Go from Chariot to Chariot, and they move. When they pass, jump chariots. However, if you have one that passes you and is 1 chariot lane away, you will be restarted. If you move to the cart of a chariot, it takes out the archers on that one. However, you will get restarted by landing on the engine. Once it takes you to the stairs in the back, run up those, and you have completed the ninth step.
Chapter 10
It shows Ognius at the marble steps to the Hall of Heroes. The skieth is crushing chariots with his hammer. It takes a while to destroy just one, but he is still battling. The wocky pulls out a dagger, and starts to slice the strings on the archers' bows. Ognius looks down at his outfit. He thinks that the armor is flimsy. He flies over to his house in Altador to get his old armor back. It goes back to Shanio on Ocean Mist Island. Her staff is in the water, and she is still holding on to the side of the building. The commander tells her that she is a horrible spellcaster, and that it was foolish of her to try and save the island. Right as he gets ready to kick her hand off the roof, she starts to glow yellow. She levitates back on to the roof, and remains in the air. Her staff also levitates back into her hand. She explains that this is a spell she learned that could give her the power of the sun. Then, she holds her staff up, and it starts to develop an orb of blinding light at the end. The commander runs at her with his sword. An automatic wall of light forms, and knocks him down. She then takes the orb at the end of her staff with her other hand, and throws it at him. It blasts him off the roof. He lands in the water. Her glow dies down, and stops. She climbs down the side of the building, and finds the commander in the water. He washes up on the beach. She helps him out, and tells him that they are taking him to the prison once her city is freed. He tells her that even though she is strong, she is still no match for him. He picks up his sword (which was also washed up) and tries to attack her with it. She holds up her staff, and it blocks the attack. He falls backwards. He gives up, and Shanio tells him that he made the right choice. A boat comes up near the shore, and Rantri is in it. Shanio is happy to see him. She then asks Rantri to help her with the prisoner. He comes down, they grab his hands, and take him to the ship. They throw him in the brig, lock it, and then take the boat back to the port, so that they can help Ognius. It goes back to him. He is at his house. He is now wearing his normal warrior's uniform. He flies back over to Altador. His friends are taking down chariots. Ognius arrives at the Hall of Heroes. He opens the door. Inside, it is different. The statues are knocked over, and in the middle, there is a statue of the yurble in the center of a lava fountain. The once yellow light of the place is now red. The cieling is closed, and there is fire everywhere. However, the yurble isn't anywhere to be seen. Ognius is angry at the changes made to the Hall of Heroes. He then realizes something. There was a plate on the wall that said it was the Hall of Heroes, and explained what it was. He goes over to that, and reads it. Instead of the gold plate it once was, there is now a bronze plate stating its new name; The Lava Palace. He is angry at it. He takes out his sword, and slashes at it. The yurble comes out of the council chamber. He sees Ognius. Ognius immediately asks his name. The yurble introduces himself as King Lava. Ognius tells him he knows about his plan to burn the city to the ground. The yurble says he was just getting to that. He can breathe fire, and will just burn it down. They said they wanted just the mountains, the city was too resistant. They were going to see if they could take over the city in the northern mountains. Ognius realizes that he is speaking of Shenkuu. King Lava tells him that it was too late, and to leave so that he could burn the city. Ognius refuses, and they start a fight. King Lava pulls out his throwing axe, and Ognius charges towards him. Both cancel each other out, and King Lava's axe is broken. Ognius slashed it in half, and broke the handel. Then, he throws it out the window. The yurble starts to blast fire at Ognius, and he blocks it. That does it for King Lava. He stands on his statue, and spins around, breathing fire. It lifts him up, and into the top windows. He continues to blast fire at the city. It destroys a ring of buildings, and sets the Hall of Heroes on fire. Ognius flies up towards the yurble. He hits him with the blade of the sword, but it strikes his armor. It knocks him out of the sky, but he lands softly. Ognius flies down, and starts attacking him with the sword.
Step 10
This is a team battle step. You battle King Lava as a team. He has 100000 hit points. He has no weapons, but he does have only one attack, and it is a special ability; Fire Blast. It does so much damage that you only have one turn to attack. After he is beaten, the final chapter will be released.
Chapter 11
Ognius and King Lava are both on opposite sides of the building. Both seem exhausted. Then, Ognius gets up, and charges towards King Lava with his sword. King Lava is scared. He gets up, and jumps out the window. Ognius sees him fall. However, when he lands, he doesn't hit the ground. He lands in one of the fountains near the Hall of Heroes. Ognius gasps, and flies down. When he lands, he sees King Lava resurface. He is coughing, and spitting out water. Then, he looks at Ognius with a mean look in his eyes. He tries to breathe fire, but all that comes out is a little flame. He tries again, and only sparks this time. Then, it shows Shanio and Rantri jumping out of their boat. They run towards the gates, open them, and run into the city. They see crushed chariots in piles, all on fire. The resistance Ognius lead is still destroying partially operational chariots. The wocky takes his dagger, and cuts off a spinning wheel. They walk past the destroyed chariot piles, and start calling for Ognius. They find him near the fountain with King Lava. King Lava admitted defeat, and Ognius is putting his feet in shackles. Shanio asks what he is doing. He tells her that they got into a battle, but he won. Rantri says that he took back the port, and that he is going to escort the prisoners from the boat into the main prison inside the wall. Ognius takes King Lava to the main prison. Shanio is all alone by the fountain. She levitates up into the Hall of Heroes. She is also angry to see what King Lava did to the Hall of Heroes. She begins to glow again, and her staff levitates on its own. She follows it, and goes to the lava fountain in the center. A wave of light coming from her swallows all the fire stuff, and returns it to its normal look. It goes to Ognius in the wall prison. He walks King Lava through the halls, and near the cells. He hears a cry for help. He looks into the cell to find the warden. He tells him to wait a minute, and takes King Lava to a different cell. It is made of stone, and has a stone wall on top, held up by two wooden boards. He ties King Lava's shackles to a post inside the cell. He leaves for a bit. It shows Rantri taking the prisoners into the prison. It goes back to Ognius. He has a prison uniform for King Lava. It is a white toga, and a belt with the Altador Sun on it. The chest armor is made of leather. The prison It shows Shanio in the Hall of Heroes. She goes into the Council Chamber. Again, it is normal. She smiles. It goes back to the jail. King Lava had his prison uniform on. Ognius takes the shackles off of his feet. He puts him in the stone room, and pulls the wooden boards out from the stone door above. It slides into place. There is a slot in the bottom of the door to slide food under, and a small bar window. Rantri takes the prisoners from the ship into the cells. He hands out Altadorian Prison Uniforms. It goes back to Ognius. He tells him that it is hard to escape the cell. And then it goes back to Rantri. His prisoners are wearing their uniforms. Rantri then pulls a lever, closing all the doors. They are all made of steel, and slide open. They are not as secure as the one that has King Lava, but they are secure. They both set the warden free. Then, they meet Shanio in the Hall of Heroes. King Altador is there, congratulating them. He gives them each a gift. Rantri gets a golden quiver. Ognius gets a shield shaped like the Altador Sun. And finally, Shanio gets a new wand. It is made of gold, and has a sun at the tip. Later, they are on Ocean Mist Island. Rantri is shooting arrows off the island, and into the ocean. Ognius is practicing using his sword and shield together. Shanio is making sun swirls in the air with her wand. King Altador is there, also. He tells them that the path to the island was closed for the longest time because nobody was visiting, but since they realized how much they may need it in a war, if they ever have one again. They bring boats over. The civilians are back in Altador, and the plot ends.
Step 11
Ocean Mist Island has been released. It has a weaponry that has mostly wands, bows, and swords that have the Ocean Mist emblem on them. (it has an Altadorian looking building on a rock in the ocean) There is also a petpet shop that includes ocean Altadorian type petpets. A third shop is the Ocean Mist Fish Market. It has Altadorian like fish. Finally, there is the plot center. It is the building at the top of the isle, the Ruler's Palace. It has the tree, and the ruler of Ocean Mist Island inside of it. The buttons are to either A. Read the comic B. View your plot stats page or C. Return to Ocean Mist Island. That, and if you click on the ruler, it shows a conversation. You ask him what became of the giant ship wreck on the beach. He tells you that he has no idea, and your pet thinks it is wierd. You can then return. Oh, but that is not all. There is a game to be played, also. It is called Ocean Mist Chariot Race. You play as a chariot, pick either Ognius, Shanio, or Rantri, and you race chariots through the streets. They are light blue with gold trim, and are pulled by an Alabriss. You have to quickly tap the arrow keys in the order they give you, and that determines speed lenth. The more you go, you slow down. If you come to a complete stop, you have to recharge, and go. It is controled by the arrow keys, and space bar. Space bar allows either Ognius to slash his sword, slowing down anybody near him, Rantri to shoot arrows, slowing down anybody ahead of him, or Shanio to shoot a sun blast, slowing down the racers behind her. In addition to that, there is an event held there every november/december. The Ocean Mist Sled Races are like the Altador Cup. However, there are only four teams; teams that have worlds which you could sled in. Shenkuu, Altador, Ocean Mist Island, and Terror Mountain. The game is played by moving your arrow keys to move the sled. The tournament is different, though. Instead of the Altador Cup, it gets its own map! There are games, stands, and souvenier shops. If you play the games, you win points for your team. Going to the stands is more of a results center. It has the current standings for that day's round, the overall standings from previous rounds, and the news. To join, click on a stall near the stands. A rather grouchy ogrin runs it, and is like the quiggle from the Altador Cup. The clock tower shows when everything happens. Things like when the souvenier shop restocks, and when the day's round ends. The souvenier shop has things you can buy such as coats (wearable), Sled Wax (faster power up for your sled, one use), Turbo Sled (multi-use power up), and the Playset (neohome, has your team racing down a fake slope). There is one souvenier for each team. It is fun, but hard at the same time. That is all for this plot.
NEOPETS, characters, logos, names and all related indicia
are trademarks of Neopets, Inc., © 1999-2008.
® denotes Reg. US Pat. & TM Office.
All rights reserved.
PRIVACY POLICY | Safety Tips | Contact Us | About Us | Press Kit
Use of this site signifies your acceptance of the Terms and Conditions