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| Guide by thexc | |||||||||||||||||||||||||||||||||||||
| Click here to play Crisis Courier | |||||||||||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||||||||||||||||||||||||||
| Game Description: Deliver a message for King Altador using Yooyus through Altador, facing various obstacles and enemies, and also collecting bonuses. Controls: Left Click=Switch between Fire and Ice Yooyu. Use mouse to navigate Yooyu in all directions. Codes: Type anytime during the game 'kingaltador' to receive an extra life. Recommended at the beginning of Level 1. Scoring and Points: Gold Bag = +5 Points, Gold Bag(with Faerie Yooyu) = +20 Points, Red Bag = +10 Points, Blue Bags = +10 Points, All Minitheus = +10 Points Level/Stage Completion Bonus: Finishing Stage 1=+100 Points, Finishing Stage 2=+200 Points etc. to Finishing Stage 9=+900 Points. Total of 4500 Points in Bonus from completing all nine levels. Rules and Restrictions:Fire Yooyus can only peform the following: Attack Red Minitheus, Retrieve Gold or Red Bag. Ice Yooyus can only perform the following: Attack Blue Minitheus, Retrieve Gold or Blue Bag. Mutant Yooyu(transformed by retrieving a Fig) can only perform the following: Attack Red or Blue Minitheus, Retrieve Gold Bag. Faerie Yooyu (transformed by retrieving a Winged Fruit) can only perform the following: Retrieve Gold, Red, Blue Bag. No Yooyu may run into any buildings, gray or green areas, or a life will be lost. When a new Yooyu starts (after losing a life), it will be invincible for a few seconds until the flashing stops. Problems/Errors: None known. Tips and Strategies: I use my tablet for all the mouseing games, much easier and more natural movements. I find my hand cramps up using a mouse so intensely for extended periods like crisis courier that doesn't let you take a break between levels. Tablet pens are easier on the hands.] Score Ratings:
Game Statistics/Data: Release Date: April 12 2007 Original Grand Master Score: ??? Game Type: Flash Game Original Neopoint Ratio: ??? Current Neopoint Ratio: 45 NP per 100 Points Scored (2225+ Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 25,000+ Average Minimum Trophy Score on First of Month: 17,000+ World Challenge Winning Score: 8,000+ (Win 50% of the time) -- 15,000+ (Win 75% of the time) -- 20,000+ (Win 90% of the time) -- 24,995 (Win 99.9% of the time or Tie 100% of the time) Screenshots: | |||||||||||||||||||||||||||||||||||||
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| Guide by thexc | |||||||||||||
| Click here to play Ugga Smash | |||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||
| Game Description: Controls: Codes: Scoring and Points: Rules and Restrictions: Problems/Errors: Tips and Strategies: Score Ratings:
Game Statistics/Data: Release Date: November 22 2006 Original Grand Master Score: 1000+? Game Type: Flash Game Original Neopoint Ratio: ??? Current Neopoint Ratio: # NP per # Points Scored (# Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 995 Average Minimum Trophy Score on First of Month: 650+ World Challenge Winning Score: 500+ (Win 50% of the time) -- 650+ (Win 75% of the time) -- 685+ (Win 90% of the time) -- ???+ (Win 99.9% of the time) Screenshots: | |||||||||||||
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| Guide by thexc | |||||||||||||||||||||||||||||||||||||
| Click here to play Hot Dog Hero | |||||||||||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||||||||||||||||||||||||||
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Click Here for prize info, tips for other Daily Dare games and score comparisons with previous years.
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| Game Description: Draw your own platforms to guide a hotdog to keys, doors and various bonuses. Controls: Use the mouse to click and drag to draw a path. Paths can be drawn anywhere in any shape on the screen (with the length of your path limited by the amount of your three condiments). Use left, up, right and down arrow keys to navigate the hotdog character on existing platforms or on paths you've created. Left and Right moves left and right on surfaces or changes direction when in motion. Up is to jump, and can be combined with Left or Right to jump greater distances left or right. Down is used when in the falling motion, and can be combined with Left or Right to fall in a slant direction toward your destination. Use your mouse to aim your pickles by pointing your cursor around your character in any direction. Your aim direction is shown by the mini arrow surrounding your character. Press Spacebar on your keyboard to shoot the pickles, which will go in the direction of your cursor/aim. The direction of the key and the door on each level is shown by the big arrow in the background screen, and also indicated by the icons on the left side of the top sidebar where your score is also shown. As the arrow gets smaller, it means you are getting closer to the key or door. The three condiments have different effects on the hotdog. The Ketchup is for regular walking purposes, and acts like the regular pre-existing platforms in each level. The Mustard is very bouncy, and will always make your character jump very high when you land on it. The Mayo acts like a glue and will allow your character to instantly stay still upon landing, and you can walk on any part of the lines drawn with Mayo, including upside down. Codes: None known yet, but mostly likely a code for extra life exists. Scoring and Points: Extra condiments bottles (ketchup, mustard, mayo) = No points, but refills the condiment percentage which will increase your bonus up to 100% for each condiment. Bonus x1 Star (yellow) = +100 Points, Bonus x2 Star (blue) = +200 Points, Bonus x3 Star (blue) = +300 Points. Pickles = No points, but gives you 5 more pickles for shooting enemies. Key = No points, but you must retrieve it to complete the level. Hotdog = One extra life. Enemies (contact them and you'll immediately lose a life and start at the beginning of the level): (Blue Fireball) = +5 Ponts, Snorlkin (largest enemy) = +10 Points, (Green enemy) = +10 Points, (Red Fireball) = +15 Points, Dribblet (tongue) = +15 Points, (Insect) = +20 Points, (Bats) = +25 Points. Enemies don't give points infinitely. When you shoot them and no points are awarded, you should move on. When you lose a life, your condiments are reset to full, and any remaining bonus stars will still be available. There are ten levels and the bonus points for each level are awarded after successfully completing the level. Any points gained during the level from getting bonuses or killing enemies are instantly awarded. Level Bonus = Time Bonus (0 to 1000) + (Sum of Ketchup, Mustard and Mayo % times Level Number). Example: On Level Five, you have 400 Time Bonus, and 85% Ketchup 80% Mustard 100% Mayo remaining. Your Level Bonus for Level Five is 400 + (85+80+100)x5 = 1725 Points Rules and Restrictions: Touching any enemy automatically results in losing one life and restarts you at the beginning of the level, while the time bonus still continues to decrease. The amount of lines you are able to draw is limited by the amount of condiments you have. When the % indication on each bottle is 0%, you can no longer draw with that condiment, and must switch to another that is not yet 0%. When all three reach 0%, you can no longer draw lines, but can still use existing lines to move around. Touching any bonuses, extra condiments or items will automatically retrieve them. Touching the glowing area of the door (after retrieving the key) completes the level. All existing platform/blocks that are part of the level are permanent and are safe surfaces to land on. Problems/Errors: When the level starts, the hotdog automatically starts falling or falls through the starting platform and any lines drawn does not stop its fall, eventually causing a game over after losing all five lives. This happens when the size of the game window does not match up with alignment of the intended game size coded into the game. Make sure you don't resize the size/shape of the game window in any way. If you're browser is opening the game into full screen, or making it the same size of your other browsing windows, then this problem will happen. Set your browser so that the game is opening into a pop up window and that should be the correct size of the game and allow the hotdog to land on platforms and lines. A possible solution to the problem if your browser is Internet Explorer, perform the following steps: 1- On the Toolbars menu, Click "Tools". 2- Click "Internet Options" in the drop down menu. 3- Select the "General" tab, or it should be the already selected tab screen. 4- On the Tabs section, select "Settings". 5- Uncheck the button that says "Always open pop-ups in a new tab" OR Check the button that says "Always open pop-ups in a new window". Click OK, then OK again until you have confirmed your choices and back to your browser. Tips and Strategies: Score Ratings:
Game Statistics/Data: Release Date: January 17 2008 Original Grand Master Score: 25,000+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 10 Points Scored (10,000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 3 Points Scored (3029 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 29,517 Average Minimum Trophy Score on First of Month: 29,000+ World Challenge Winning Score: 20,000+ (Win 50% of the time) -- 25,000+ (Win 75% of the time) -- 29,000+ (Win 90% of the time) -- 29,999 (Win 99.9% of the time or Tie 100% of the time) Screenshots: | |||||||||||||||||||||||||||||||||||||
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| Guide by thexc | ||||||||||||||||||||||||||||
| Click here to play Let It Slide | ||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | ||||||||||||||||||||||||||||
| Game Description: Guide a Snuffly through icy landscapes, collecting gems and avoiding hazards. Controls: Use Left and Right Arrow Keys to move left or right. Use Up Arrow Key (or Spacebar) to jump. Combine Up and Left or Up and Right to jump further left or right. Release Up Key after jumping to fall straight down. Press Left or Right Key when falling straight down to fall toward left or right. Jumping up is possible when holding down the Left or Right Arrow Key, and then pressing Up (or Spacebar). Press Up (or Spacebar) when wearing a Helicopter Hat to fall slower, and use Left or Right arrow keys to drift left or right when falling. Jumping when running or after holding down Left or Right arrow keys will jump further left or right. Holding the Up arrow key will jump the highest, holding the Left or Right arrow key will go left or right at a faster speed. See Rules and Restrictions section for more uses of the controls. Codes: Type any time during a level 'stalactites' to gain an extra heart. Scoring and Points: Gem = +10 Points, Heart (remaining at the end of the level) = +50 Points, Time Bonus Points = Seconds remaining at the end of the level (Technical Maximum is 200 Time Bonus per level, but realistically not possible). Helicopter Hat = No points, but allows better maneuverability. Heart Bonus and Time Bonus are only awarded after the competition of a level (where a computer will say "OK" after the Snuffly crosses the checkpoint). Gem Bonus is awarded any time the 'End Game' button is pressed, or at the end of a level. Maximum of 3300 Points Possible excluding Time Bonus for finishing the game. Level 1: 80 Max Gems, 6 Max Hearts -- Level 2: 80 Max Gems, 6 Max Hearts -- Level 3: 80 Max Gems, 6 Max Hearts. Max Hearts including possibility of extra heart code. (Confirmation by fortytwo200) Rules and Restrictions: All bonuses and hazards are received upon contact. Gems, Hearts and Helicopter Hats are retrieved by contacting them. All hazards upon contact will result in minus one heart. After losing a heart, the Snuffly will become invincible for a few seconds. After the invincibility disappears, further contact with any hazard will result in losing another heart. All Gabars and Snowballs will disappear after contacting them, but at the expense of losing a heart. All other Hazards will not disappear after contacting them and will cause a loss of one heart or more, refrain from contacting them. Bonuses: Gems, Helicopter Hats, Hearts Hazards: Gabars-Stationary, Walking, Jumping, Hovering or Attacking (All Levels), Snowballs Thrown by Gabars (Level 2-3), Water (Level 2-3), Spikes (Level 3) Landscape and Mechanisms: Information on the different features of the levels. All aspects from the Control section can be performed in the game. Problems/Errors: None known. Tips and Strategies: Coming Soon... See Rules and Restrictions section for more tips. Score Ratings:
Game Statistics/Data: Release Date: February 7 2008 Original Grand Master Score: 3000+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 1 Point Scored (1000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 1 Point Scored (1000 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 3294 Average Minimum Trophy Score on First of Month: 3100+ World Challenge Winning Score: 1500+ (Win 50% of the time) -- 2000+ (Win 75% of the time) -- 2500+ (Win 90% of the time) -- 3400+ (Win 99.9% of the time) Screenshots: See Here for some mini demonstration clips complementing the guide. | ||||||||||||||||||||||||||||
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| Guide by thexc | ||||||||||||||||||||||||||||||||||
| Click here to play Piper Panic | ||||||||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | ||||||||||||||||||||||||||||||||||
| Game Description: Move Cobralls to baskets while collecting bonuses on the way. Controls: Use Left, Right, Up and Down Arrow Keys to move left, right, up or down respectively. Or click on a basket in your path horizontally or vertically to go to that basket. Codes: None known. Scoring and Points: Level Number = Amount of points for gems and baskets in each level. Level 10 would have gems and baskets worth 10 points each. Ankh = No points, extra life. Green Scarab = No points, bonus time. Desert Headdress = No points, increase or decrease multiplier bonus (different each level). Star Basket = Same points as level number, but collecting any last will increase star bonus. See Here for in-depth level variations and score-bonus results for various paths. The maximum possible score is estimated to be at least 6300 right now. My best score so far is 6240. Rules and Restrictions: Once direction is set and the Cobrall heads that way, it will not stop until it contacts a basket. Contacting any edges will cause a loss of one life. Gems must appear fully and be contacted to receive points. A fading gem will not give points when passing over it. The layouts of basket and gem placement for all the levels are the same, and there are four possible rotations in each level. Problems/Errors: If any level doesn't load, or the score appears as NaN, restart the game or reopen the game window. The extra life ankh only appears each time you startup the game, so close the game window and re-open it from the Piper Panic game page to get the ankh on Level 5. Tips and Strategies: See Here for in-depth level variations and score-bonus results for various paths. Score Ratings:
Game Statistics/Data: Release Date: February 14 2008 Original Grand Master Score: 2500+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 2 Points Scored (2000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 7 Points Scored (7140 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 4799 Average Minimum Trophy Score on First of Month: 5200+ World Challenge Winning Score: 4500+ (Win 50% of the time) -- 5700+ (Win 75% of the time) -- 5900+ (Win 90% of the time) -- 5999 (Win 99.9% of the time or Tie 100% of the time) Screenshots: See Here for in-depth level variations and score-bonus results for various paths. | ||||||||||||||||||||||||||||||||||
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| Guide by thexc | |||||||||||||
| Click here to play Gwyl's Great Escape | |||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||
| Game Description: Codes: Scoring and Points: Rules and Restrictions: Problems/Errors: Lava Cave Problem (Coming soon) Tips and Strategies: 2. Complete each level as fast as you can, remember the gem positions and choose the shortest route. Try not to lose your first life until the last level, after collecting all the gems, use up the first life. Then when you restart the level, head straight down for a 75 time bonus x3 = 225 points. 3. Type gwylsgreatestescapeever in the continue game code box to access the secret level which gets you at least 135 points not counting any time bonus. 4. Hold down the mouse button makes Gwyl go the fastest, clicking rapidly allows for more precise movement. Slow down Gwyl's speed and move the Lightmite up and down one side to move in a straight horizontal path. Alternating clicks of opposite directions of the balloon creates slower and more precise movement. Scoring: There are a total of 93 gems in the game including the secret level. If don't get any time bonus and complete the game, your can score 675 points. Using Level 1 as an example, I usually get a 70 time bonus upon completion. Landing on the teleporter correctly (center or slightly off to the right), my 70 time bonus gets multiplied by 3, adding 210 points to my score. I also already have 55 points from collecting all the gems, giving me a total of 265 points at the end of Level 1. There is a max possible of 90 time bonus each level, 90x3=270 bonus points each level. The maximum theoretical score for this game is 3375. Score Ratings:
Game Statistics/Data: Release Date: May 6 2006 Original Grand Master Score: 1000+ and 1500+ Game Type: Flash Game Original Neopoint Ratio: ??? Current Neopoint Ratio: # NP per # Points Scored (# Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 16?? Average Minimum Trophy Score on First of Month: 1000+ World Challenge Winning Score: 650+ (Win 50% of the time) -- 800+ (Win 75% of the time) -- 1000+ (Win 90% of the time) -- 1800+ (Win 99.9% of the time) Screenshots: See Here for level screenshots and health targets. | |||||||||||||
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| Guide by thexc | |||||||||||||||||||||||||||||||
| Click here to play Smug Bug Smite | |||||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||||||||||||||||||||
| Game Description: Click on the Bug Brothers to capture them as soon as they appear. Controls: Use your mouse to aim and click on the bugs to capture them. Codes: None known. Scoring and Points: 50 Points for each bug on Level 1, 75 Points for each bug on Level 2, 100 Points for each bug on Level 3. 450 Points total for all six bugs. (Credit to lem_ for time bonus information) Max 30 Time Bonus on Level 1 (15 Time Bonus for each bug). Max 40 Time Bonus on Level 2 (20 Time Bonus for each bug). Max 200 Time Bonus on Level 3. 1 Time Bonus = 1 Point (100 Time Bonus for each bug). Maximum technical possible score is 720 for perfect time bonuses. See Rules and Restrictions section for more details. Rules and Restrictions: Time Bonus starts decreasing as soon as the bug appears in its leaping position. After the leaping position, the bug appears fully in its final spot. Clicking on the bug as it is jumping out from the leaping position awards more time bonus. There are two bugs each level, six bugs total for all three levels. There are four spots the bugs can appear in each level. Bugs can overlap each other, but never appear at the exact same time, though one may appear 1 millisecond after the first bug. There are unlimited clicks to try to hit the bug. There are three weapons to choose from, but they all have the same purpose/effect/results. Clicking on any part of the bug will count as a hit/capture. Milliseconds (1/1000 of a second) matters on this game, especially Level 3, clicking on the bug as it starts leaping to its final position may be an 100 point difference in your score. Problems/Errors: The game is over before you see any bugs or only one bug on Level 3. This is most likely because you have a lagging game and the bug already jumped out but the image is too slow to respond. Try playing in low quality and a smaller window. Tips and Strategies: Score Ratings:
Game Statistics/Data: Release Date: March 13 2008 Original Grand Master Score: 500+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 1 Point Scored (1000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 1 Point Scored (1000 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 687? Average Minimum Trophy Score on First of Month: 680+ World Challenge Winning Score: 530+ (Win 50% of the time) -- 580+ (Win 75% of the time) -- 600+ (Win 90% of the time) -- 649 (Win 99.9% of the time or Tie 100% of the time) Screenshots: | |||||||||||||||||||||||||||||||
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| Guide by thexc | ||||||||||||||||||||||||||||||||||
| Click here to play Spacerocked! | ||||||||||||||||||||||||||||||||||
| Questions, Comments, Error Feedback | ||||||||||||||||||||||||||||||||||
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Click Here for prize info, tips for other Daily Dare games and score comparisons with previous years.
Game Description: Launch Kreludor-themed objects through space, avoiding hazards and collecting bonuses, in order to reach and destroy Dr. Sloth's ship. Problems/Errors: Tips and Strategies: Hitting anyting with a grundo will bounce it upward. I believe anything green will launch it up. Most red holes in the ground will stop your rock, but I had a larger object (like a piece of metal) bounce off one. I also had a small rock stop in mid air by a geyser one. And of course you HAVE to hit the ship at the end or it's all for naught. And if you hit the side of pipe, it bounces back, but it will bounce off the top (and slow it down considerably), but I've never had one stop on the top, so you might want to give it a boost before if falls off the pipe. Score Ratings:
Game Statistics/Data: Release Date: April 10 2008 Original Grand Master Score: 10,000+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 10 Points Scored (10,000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 4.16 Points Scored (4165 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 17,926 Average Minimum Trophy Score on First of Month: 17,500+ World Challenge Winning Score: 9000+ (Win 50% of the time) -- 11,000+ (Win 75% of the time) -- 15,000+ (Win 90% of the time) -- 17,999 (Win 99.9% of the time or Tie 100% of the time) Screenshots: | ||||||||||||||||||||||||||||||||||
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| Guide by thexc | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Click here to play Berry Bash | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Game Description: Perform various duties serving Mystery Island inhabitants berries at the Grand Bogen. Controls: Use mouse to click and navigate character, and to perform various tasks as indicated in the "View Instructions" and directions in the game. Codes: None known. Scoring and Points: There are three types of characters: Tourists, Mystery Island Natives and The Elders.
Rules and Restrictions: There are three types of characters: Tourists, Mystery Island Natives and The Elders. In the early stages, only tourists will show up, and then as the game progresses, natives will come and finally the Elders. Problems/Errors: There have been glitches of being unable to click on customers or customers staying in the same spot and not moving. Try updating your flash player or switching browsers. Most likely you will need the Adobe/Macromedia Flash Player Version 9,0,115,0 installed. Tips and Strategies: (To be revealed at a later time=)) Score Ratings:
Game Statistics/Data: Release Date: April 24 2008 Original Grand Master Score: 4000+ Game Type: Flash Game Original Neopoint Ratio: 1 NP per 4 Points Scored (4000 Points for 1000 Neopoints) Current Neopoint Ratio: 1 NP per 4 Points Scored (4000 Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: 5956 Average Minimum Trophy Score on First of Month: ???+ World Challenge Winning Score: 4000+ (Win 50% of the time) -- 4500+ (Win 75% of the time) -- 5000+ (Win 90% of the time) -- 10,000+ (Win 99.9% of the time) Screenshots: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Guide by thexc | |||||||||||||
| Click here to play 200m Peanut Dash II | |||||||||||||
| Questions, Comments, Error Feedback | |||||||||||||
| Game Description: Controls: Codes: Scoring and Points: Rules and Restrictions: Problems/Errors: Tips and Strategies: Score Ratings:
Game Statistics/Data: Release Date: May ? 2006 Original Grand Master Score: ? Game Type: Flash Game Original Neopoint Ratio: ??? Current Neopoint Ratio: # NP per # Points Scored (# Points for 1000 Neopoints) Lowest Gold Trophy Score on Release Date: Average Minimum Trophy Score on First of Month: World Challenge Winning Score: + (Win 50% of the time) -- + (Win 75% of the time) -- + (Win 90% of the time) -- + (Win 99.9% of the time) Screenshots: | |||||||||||||
Level 1 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Down | 1 | 5 x 1 |
Level 2 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Down, Right | 1 | 10 x 1 |
Level 3 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Down, Right, Up, Left | 2 | 15 x 1 |
Level 4 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Left, Down, Right, Up, Left, Down, Right, Up, Up, Left | 3 | 20 x 2 |
Level 5 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Up, Right, Right, Down, Left, Down, Right, Left, Up, Right, Right | 4 | 25 x 3 |
Level 6 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Right, Up, Left, Down, Left, Down, Right, Up, Right, Right, Left | 4 | 30 x 1 |
Level 7 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Left, Left, Up, Right, Up, Down, Left, Right, Right, Up, Up, Left, Down | 2 | 35 x 2 |
| (Strategy by labgian): Down, Left, Left, Right, Up, Up, Left, Left, Down, Right, Left, Down, Right | 4 | ?? |
Level 8 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Left, Up, Right, Up, Left, Left, Up, Right, Down, Down, Down, Left | 3 | 40 x 2 |
Level 9 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Right, Up, Up, Down, Right, Up, Up, Right, Left, Up, Down | 3 | 45 x 4 |
| Right, Down, Right, Up, Up, Right, Left, Up, Left, Down, Down | 3 | 45 x 3 |
Level 10 Variation 1 |
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| Path | Multiplier | Star Bonus |
| Right, Down, Left, Down, Right, Up, Right, Down, Left | 4 | 50 x 3 |
| Please note that there are paths for even more points than the above shown. Challenge yourself to see if you can discover them. Once you do, 6000+ points each month on the High Score Table should give you a very good chance at a trophy. Good luck!
My Highest Score So Far (Scored on 2-16-2008) | ||
Basic jumping and using moving platforms. |
Jumping with air currents, press Up arrow key when standing in air current. |
Moving with sphere, and jumping off ice cubes. Be careful not to touch the water. |
+10 Points for one Mootix in Cooty Wars. Keep following the parachute as best as you can and if the border is highlighted red, that means you're on target. |
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My scores after each level in my best game of 2304 points Take careful note at how much health you should still have after each level. The Catacombs will cost the most health. You shouldn't lose any health at all and still go the fastest routes in the Lava Caves. And some health needs to be spared in first Icy Mountain level. And just go slow on the last level so you can collect all the gems, then lose your first life, and go straight down to the teleporter to end the game with at least a 75 time bonus, which is 225 points.
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| Game # | Game Name | Grand Master Score | Technical Maximum Score |
| 969 | Eggo Mainframe Mania! | 1100+ | 1200+ |
| 961 | Fairly OddParents Video Trivia | 400+ | 1200 |
| 957 | Sky High Race to the Taste | None | ??? |
| 956 | Korbats Lab II | ???Fluctuating | Limited |
| 955 | National Treasure 2 Trivia | 300 | 300 |
| 954 | The Water Horse - Crusoe Cruiser | 500+ | ??? (Limited) |
| 953 | Neovision Holiday Contest | N/A | N/A |
| 952 | Warrior Cats Trivia | 300 | 300 |
| 951 | The Chipmunks Audio Trivia | 500+ | 800 |
| 950 | Campbells King of the Soup Bowl | 400+ | Unlimited |
| 949 | Enchanted Trivia | 300 | 300 |
| 948 | Whirlpool | 90000 | 135000 |
| 947 | The Golden Compass: Find Your Daemon | 300 | 300 |
| 946 | The Water Horse - Crusoe Cruiser | 500+ | ???(Limited) |
| 945 | Ready to Roll | 2000+ | 2450 |
| 944 | Build-A-Bear Workshop Papparazzi | 300+ | 480 |
| 941 | Biscuit Brigade: Hagan's Last Stand | N/A | N/A |
| 940 | Wal*Mart: Santa's Sleigh | 500+ | 1000 |
| 939 | Word Girl Video Vocabulary | 400(Unachievable) | 360 |
| 938 | Wheel of Slime | 500+? | 2000 |
| 937 | Test Your 'Ology Knowledgy | 300 | 300 |
| 935 | SpongeBob Pair Compare | 1000 | 1000 |
| 934 | Ready to Roll | 2000+ | 2450 |
| 933 | Smug Bug Smite | N/A | N/A |
| 932 | Master of Illusion Investi-Catch | 300+ | ???(Limited) |
| 931 | Viva Pinata Party Animals | 600+ | ???(Limited) |
| 930 | Ultimate Bullseye II | 300+ | Unlimited |
| 929 | The Coolest Kidz Bop Christmas Ever | 500+ | 500? |
| 928 | Surprise | N/A | N/A |
| 927 | Whirlpool | Fluctuating | 135000 |
| 926 | The Last Blast | 3000+ | Unlimited |
| 925 | Terror Mountain Tilt | N/A | N/A |
| 924 | Froot Loops Treasure Map Hunt | 500+ | 540 |
| 923 | Activision Barbie Island Princess | 500?(Unacheivable) | 100 |
| 922 | Spyro and Crash | 2000+ | Unlimited |
| 921 | Evan Almighty: Round Up | 100000+ | ???(Limited) |
| 920 | i-Dog Amp'd Force Field of Defense | No Ranking | ???(Limited) |
| 919 | Goparokko | Fluctuating | Unlimited |
| 917 | Zoo Tycoon 2 Trivia | 300 | 300 |
| 916 | Jungle Book: Jungle Patrol | 800(Unachievable) | 700 |
| 915 | Corey's Game | N/A | N/A |
| 914 | NC Shopping Spree | 2000+ | ???(Limited) |
| 913 | Surf's Up: Find Cody | 775+ | ???(Limited) |
| 912 | KCAs: Slime Shuffle | 1000+ | Unlimited |
| 911 | Find the Sushi Pack! | 800(Unachievable) | 630 |
| 910 | Apple Jacks Moped Madness | 1500+ | ???(Limited) |
| 909 | Tug 'O' War | 1500+ | 4200 |
| 907 | Skittles Follow Me | 550+ | ???(Limited) |
| 906 | Back at the Barnyard Pair Compare | 1000 | 1000 |
| 905 | Qasalan Expellibox | N/A | N/A |
| 904 | Mop 'n' Bop | Fluctuating | Unlimited |
| 903 | Ultimate Bullseye II | Fluctuating | Unlimited |
| 902 | Carnival of Terror | 800+ | Unlimited |
| 900 | Spider-Man Cheese Nips Hunt | 400+ | 600 |
| 899 | Wicked Wocky Wobble | 750+ | 1501 |
| 898 | Animal Genius Matching Madness | 1000(Unachievable) | 690 |
| 897 | The Haunting Hour DVD Trivia | 250+ | 300 |
| 896 | School Book Drive | 500+ | 631 |
| 895 | Dar-BLAT!!! | Fluctuating | 600 |
| 894 | Ratatouille Nouveau Chef | 650+ | ???(Limited) |
| 893 | Mr. Beans Holiday Sandcastle | 300 | 300 |
| 885 | Maths Nightmare 2 | 7000+ | ??? |
| N/A | N/A |
| Position | Username | Grand Master Scores |
Master Scores |
Games Played |
| 1 | bartdrunkeys | 331 | 32 | 676 |
| 2 | thexc | 301 | 42 | 710 |
| 3 | meanmoddy | 284 | 29 | 476 |
| 4 | contemno_hominum | 263 | 22 | 394 |
| 5 | fredthompson100 | 240 | 46 | 845 |
| 6 | jellybeanott | 228 | 45 | 630 |
| 7 | raiden638218384 | 227 | 39 | 627 |
| 8 | jcspare | 224 | 23 | 445 |
| 9 | jezzicat | 222 | 49 | 702 |
| 10 | jugular_freeman | 220 | 21 | 458 |
| 11 | honestgirl888 | 217 | 46 | 846 |
| 12 | kdzr1st | 215 | 28 | 448 |
| 13 | godzimir | 197 | 27 | 369 |
| 14 | badyboy13 | 195 | 40 | 488 |
| 15 | davidguo | 162 | 31 | 588 |
October 4 2008: Thank you so very much to the following people for counting up trophies for the most recent update: contemno_hominum, meanmoddy, 2uk, justlilly
| Position | Username | Total | Gold | Silver | Bronze | Runner-Up | |
| Position | Username | Total | Gold | Silver | Bronze | Runner-Up | |
| 1 | jcspare | 189 | 35 | 75 | 77 | 2 | |
| 2 | goro0614 | 169 | 64 | 41 | 63 | 1 | |
| 3 | garu_and_pucca | 165 | 87 | 40 | 38 | 0 | |
| 4 | bartdrunkeys | 160 | 108 | 26 | 26 | 0 | |
| 5 | hydruxo | 159 | 58 | 37 | 64 | 0 | |
| 6 | milkypath | 157 | 106 | 26 | 25 | 0 | |
| 7 | wamhk | 153 | 74 | 37 | 41 | 1 | |
| 8 | raiden638218384 | 148 | 42 | 38 | 67 | 1 | |
| 9 | sil3nt_cha0s | 147 | 65 | 34 | 46 | 2 | |
| 10 | the_biters | 132 | 60 | 31 | 39 | 2 | |
| 11 | thexc | 129 | 69 | 32 | 26 | 2 | |
| 12 | kjjdavid | 121 | 98 | 13 | 8 | 2 | |
| 13 | (anonymous) | 110 | 41 | 31 | 36 | 2 | |
| 14 | contemno_hominum | 109 | 84 | 13 | 11 | 1 | |
| 15 | duanezz | 108 | 80 | 9 | 19 | 1 | |
| 16 | karoo1211 | 108 | 57 | 25 | 24 | 2 | |
| 17 | imperial_magna | 108 | 48 | 27 | 31 | 2 | |
| 18 | trocadilho | 107 | 46 | 32 | 27 | 2 | |
| 19 | mantiszero | 106 | 30 | 31 | 43 | 2 | |
| 20 | bortman4 | 101 | 30 | 28 | 42 | 1 | |
| 21 | c0nfusedbrian | 100 | 33 | 37 | 28 | 2 | |
| 22 | zappermajig | 99 | 92 | 1 | 4 | 2 | |
| 23 | garmfay | 98 | 46 | 23 | 26 | 3 | |
| 24 | taniake | 97 | 52 | 18 | 26 | 1 | |
| 25 | diavolorosso | 97 | 49 | 29 | 18 | 1 | |
| 26 | ksifloon3y | 96 | 75 | 13 | 7 | 1 | |
| 27 | honestgirl888 | 96 | 36 | 19 | 41 | 0 | |
| 28 | athaslim | 95 | 55 | 13 | 26 | 1 | |
| 29 | godzimir | 94 | 59 | 18 | 16 | 1 | |
| 30 | whytemyst | 94 | 50 | 19 | 23 | 2 | |
| 31 | rickymok | 94 | 24 | 34 | 36 | 0 | |
| 32 | zidane12276 | 93 | 47 | 23 | 23 | 0 | |
| 33 | greatoceanroad | 92 | 69 | 8 | 14 | 1 | |
| 34 | stagea | 92 | 45 | 20 | 26 | 1 | |
| 35 | cheukyjuju | 90 | 34 | 26 | 28 | 2 | |
| 36 | rosebud2554 | 89 | 44 | 20 | 25 | 0 | |
| 37 | weapon_hunter | 89 | 35 | 20 | 32 | 2 | |
| 38 | superpepe | 88 | 44 | 22 | 20 | 2 | |
| 39 | munsterpoo | 88 | 29 | 26 | 32 | 1 | |
| 40 | ava_ked | 87 | 45 | 21 | 19 | 2 | |
| 41 | zancs242 | 85 | 30 | 20 | 33 | 2 | |
| 42 | fivemilliononly | 85 | 69 | 11 | 5 | 0 | |
| 43 | starnitz | 84 | 37 | 20 | 26 | 1 | |
| 44 | muffiato | 84 | 27 | 26 | 29 | 2 | |
| 45 | sub_neo | 83 | 37 | 23 | 22 | 1 | |
| 46 | yungyuhk | 83 | 36 | 15 | 32 | 0 | |
| 47 | xrayx121 | 83 | 35 | 23 | 25 | 0 | |
| 48 | meanmoddy | 82 | 50 | 16 | 14 | 2 | |
| 49 | sky_83 | 81 | 27 | 21 | 32 | 1 | |
| 50 | justlilly | 79 | 47 | 15 | 15 | 2 | |
| 51 | dominic_siukc | 79 | 17 | 15 | 47 | 0 | |
| 52 | c3cill3 | 76 | 46 | 16 | 13 | 1 | |
| 53 | moocowalex | 75 | 25 | 22 | 26 | 2 | |
| 54 | whackthestaff | 74 | 19 | 16 | 38 | 1 | |
| 55 | sweetsixteen85 | 72 | 45 | 13 | 14 | 0 | |
| 56 | talekdolorn | 72 | 44 | 11 | 16 | 1 | |
| 57 | master_algie | 71 | 59 | 8 | 5 | 1 | |
| 58 | ktchan131 | 71 | 38 | 15 | 16 | 2 | |
| 59 | adolfomon | 71 | 27 | 18 | 27 | 0 | |
| 60 | ___magaxdestroyer___ | 71 | 29 | 15 | 25 | 2 | |
| 61 | (anonymous) | 70 | 32 | 11 | 25 | 2 | |
| 62 | ab_02 | 70 | 33 | 11 | 24 | 2 | |
| 63 | wishbear2491 | 69 | 36 | 15 | 17 | 1 | |
| 64 | patrick418 | 69 | 19 | 21 | 28 | 1 | |
| 65 | bobpets | 69 | 53 | 3 | 13 | 0 | |
| 66 | karatehuendchen | 68 | 22 | 20 | 24 | 2 | |
| 67 | immortalii | 68 | 41 | 9 | 17 | 1 | |
| 68 | magnetismo | 67 | 20 | 20 | 25 | 2 | |
| 69 | sassyami | 67 | 16 | 20 | 29 | 2 | |
| 70 | blobenterprises | 66 | 40 | 13 | 12 | 1 | |
| 71 | nikitachi | 66 | 33 | 11 | 22 | 0 | |
| 72 | pasqui_q | 65 | 30 | 15 | 18 | 2 | |
| 73 | annie737 | 65 | 29 | 18 | 16 | 2 | |
| 74 | majikninja | 63 | 20 | 13 | 28 | 2 | |
| 75 | liverpool20012003 | 63 | 26 | 18 | 17 | 2 | |
| 76 | 2uk | 62 | 18 | 18 | 26 | 0 | |
| 77 | littoangelzz | 62 | 21 | 21 | 19 | 1 | |
| 78 | kreativespirit | 62 | 25 | 12 | 22 | 3 | |
| 79 | mmaarryy356 | 62 | 13 | 20 | 27 | 2 | |
| 80 | nuk1983 | 62 | 25 | 15 | 21 | 1 | |
| 81 | amarello | 62 | 48 | 7 | 5 | 2 | |
| 82 | jellybeanott | 60 | 35 | 9 | 14 | 2 | |
| 83 | erpseneintopf | 60 | 21 | 15 | 24 | 0 | |
| 84 | flosset | 60 | 25 | 10 | 24 | 1 | |
| 85 | jezzicat | 59 | 29 | 13 | 16 | 1 | |
| 86 | sweep_the_doghouse | 58 | 38 | 10 | 10 | 0 | |
| 87 | parpsie92 | 58 | 37 | 8 | 12 | 1 | |
| 88 | fenrina_caldro | 58 | 34 | 13 | 11 | 0 | |
| 89 | _doomsday_ | 58 | 18 | 12 | 26 | 2 | |
| 90 | toast418 | 55 | 20 | 22 | 12 | 1 | |
| 91 | kaunan | 55 | 16 | 12 | 26 | 1 | |
| 92 | kdzr1st | 54 | 26 | 16 | 12 | 0 | |
| 93 | sandmaster1320 | 54 | 27 | 16 | 10 | 1 | |
| 94 | maddinka | 53 | 24 | 12 | 15 | 2 | |
| # | ??? | # | |||||
| Past Trophy Collectors With 100+ Trophies | |||||||
| - | nbajd2525 | 205 | 150 | 24 | 31 | 0 | |
| - | iironiic | 174 | 105 | 30 | 28 | 1 | |
| - | masticore12 | 173 | |||||
| - | cnmarine | 160+? | 140 | 6 | 7 | 1 | |
| - | jugular_freeman | 133 | 56 | 46 | 29 | 2 | |
| - | xeldon39 | 1?? | |||||
| - | tomithegreat | 1?? | |||||
| - | wylina | 1?? | |||||
| - | akashic | 13? | |||||
| - | komas77 | 1?? | |||||
| - | rye_rye07 | 1?? | |||||
| - | llewopnedyaj | 1?? | |||||
| - | lukee233 | 11? | |||||
| - | xl_beast_lx | 1?? | |||||
| - | solidus_snake | 11? | |||||
| - | questerdfester | 1?? | |||||
| - | badyboy13 | 106 | 47 | 26 | 32 | 1 | |
| - | pianoru | 102 | 43 | 24 | 35 | 0 | |
| - | mike_impossible | 10? | |||||
| - | l__deftones__l | 102 | 54 | 33 | 13 | 2 | |
| Past Trophy Collectors With 50+ Trophies | |||||||
| - | ghoulmauler | 96 | 58 | 15 | 22 | 0 | |
| - | leeloo18 | 90 | 35 | 22 | 32 | 1 | |
| - | cozen | ?? | |||||
| - | jazz_invincible | 75 | |||||
| - | shadow_tamer1 | 86 | 47 | 22 | 16 | 1 | |
| - | georgie_smith777 | ?? | |||||
| - | 200m | ?? | |||||
| - | _stardemon_ | ?? | |||||
| - | xzblackttx | ?? | |||||
| - | zblacktt | ?? | |||||
| - | deanno_ | ?? | |||||
| - | sasha_l50 | 75 | 57 | 12 | 5 | 1 | |
| - | wwe_raw2 | 71 | 18 | 17 | 34 | 2 | |
| - | tiger_ojou | 66 | 55 | 4 | 6 | 1 | |
| - | the_lancenator | ?? | |||||
| - | _segredo_ | 65 | |||||
| - | soonxl | 6? | |||||
| - | velocity_kills | ?? | |||||
| - | unlucky_michelle | 60 | 9 | 19 | 31 | 1 | |
| - | danman111111 | 51 | 28 | 12 | 11 | 0 | |
Daily Dare Prize List
Daily Dare FAQ
| Meepit vs Feepit | |||
| Dungeon Dash | |||
|
| |||
| Ice Cream Machine | |||
| Type 'strawberryvanillachocolate' anytime during the game to gain an extra life | |||
|
| |||
| Dubloon Disaster | |||
| Type 'scallywags' anytime during the game to create a whirlpool. Not recommended since you want to keep all nine mines active to prevent chances that one will appear under or close to you. | |||
|
| |||
| Jubble Bubble | |||
|
| |||
| Ready to Roll | |||
|
| |||
| Stowaway Sting | |||
| Type 'scrap' anytime during a level to restore health to full | |||
|
| |||
| Attack of the Gummy Dice | |||
| Type 'gummydice' anytime during a level to change the color of the current dice to a random color. Type 'delightful' anytime during a level to change current dice to a color-change dice (may not work due to glitch). Type 'explode' anytime during a level to change current dice to a bomb dice. | |||
|
| |||
| Level | My Score | Recommended Score Range |
Notes |
| 1 | 457 | 300+ | Created combos that lasted to x12 for 400+ points on the first level. |
| 2 | 515 | - | |
| 3 | 585 | - | |
| 4 | 668 | - | |
| 5 | 763 | - | |
| 6 | 861 | - | |
| 7 | 934 | - | |
| 8 | 1155 | - | |
| 9 | 1283 | - | |
| 10 | 1419 | - | |
| 11 | 1592 | - | |
| 12 | 1778 | - | |
| 13 | 1823 | - | |
| 14 | 2102 | - | |
| Snowmuncher | |||
| Type 'buuuurrrrrrrrp' anytime during a level to reduce your bloat meter. Type b, then 4 'u', then 8 'r' and then p. | |||
|
| |||
| Wingoball | |||
|
| |||
| Cooty Wars | |||
|
| |||
| Level | My Score | Recommended Score Range |
Notes |
| 1 | 186 | 125 | 24/25 |
| 2 | 405 | 265 | 30/35, got +25 from petpetpet |
| 3 | 657 | 445 | 44/45 |
| 4 | 940 | 600+ | 50/55 |
| 5 | 1219 | 600+ | 57/65 |
| Turmac Roll | |||
| Snowball Fight | |||
| Lost in Space Fungus | |||
| Maths Nightmare | |||
| Faerie Bubbles | |||
| Hasee Bounce | |||
| Kass Basher | |||
| Bumble Beams | |||
| Goparokko | |||
| Sophie's Stew | |||
| Type 'hungrymeowclops' anytime during the game to gain an extra life. Suggested at the very start of the game. Type hungry first then keep the item up, then type meow, then keep the item up, then type clops. | |||
|
| |||
| Ugga Smash | |||
|
| |||
| Crisis Courier | |||
| Type 'kingaltador' anytime during a level to gain an extra life/Yooyu. | |||
|
Click Here for the guide and tips | |||
| Destruct-O-Match II | |||
| Type 'destroyboulders' to remove all blocks of one random color during a level. Or type this when you have 250 bonus points at the end of a level to get another 250 point bonus. | |||
|
| |||
| Round | My Score | Recommended Score Range |
Notes |
| 1 | 645 | 640 | 145/100, 250 Bonus and destroyboulders bonus of 250 |
| 2 | 1052 | 1030 | 157/115, 250 Bonus |
| 3 | 1213 | 1180 | 161/100 |
| 4 | 1622 | 1500 | 159/115, 250 Bonus |
| 5 | 1754 | 1650 | 132/130 |
| 6 | 1911 | 1850 | 157/100 |
| 7 | 2076 | 1980 | 165/115 |
| 8 | 2209 | 2075 | 133/130 |
| 9 | 2386 | 2200 | 177/145 |
| 10 | 2492 | 2400+ | 106/100 |
| 11 | 2650 | 2400+ | 158/115 |
| 12 | 2764 | 2400+ | 114/130, Game Over |
| Meerca Chase II | |||
| Type 'superextrahypergravitymode' at the main game screen to unlock Gravity Mode. Just make sure you are clicked in the game window and start typing the code on your keyboard. If done correctly, the Gravity Mode option should appear. This is the mode you should try for 700+ points, and the only mode to score 1500+ | |||
|
| |||
| Ultimate Bullseye II | |||
| Type 'catapult' anytime during the game to receive a random powerup | |||
|
| |||
| Try | My Score | Recommended Score Range |
Notes |
| 1 | 2 | - | |
| 2 | 7 | - | Punchbag Bob |
| 3 | 9 | - | |
| 4 | 46 | - | King Hagan balloon |
| 5 | 48 | - | |
| 6 | 51 | - | |
| 7 | 51 | - | Missed completely |
| 8 | 56 | - | Missed Meridell Balloon |
| 9 | 94 | - | King Hagan balloon |
| 10 | 104 | - | Inverted powerup, got bullseye and got three extra shots |
| 11 | 109 | - | |
| 12 | 142 | - | Meridell Balloon |
| 13 | 144 | - | |
| Volcano Run II | |||
| Type 'glubgar' anytime during the game to gain an extra life. Not very useful, especially if you wish to score 1200 or 1500 for the avatar. | |||
|
| |||
| Life # | My Score | Recommended Score Range |
Notes |
| Kiko Match II | |||
| Type 'ineedmoretime' anytime during a round to get 15 more seconds. Sometimes this code may give you more time, times of 400 seconds have been gotten, but very rarely. | |||
|
| |||
| Round | My Score | Recommended Score Range |
Notes |
| Edna's Shadow | |||
| Type 'edmoretime' anytime during a level to get 25 more seconds to complete the level. In essence, it's giving you 25 more points if you complete the level with at least 25 seconds left. | |||
|
| |||
| Level | My Score | Recommended Score Range |
Notes |
| 1 | 119 | 110 | Really try to finish this level fast and kill all the monsters. |
| 2 | 251 | 235 | Kill all the monsters |
| 3 | 374 | 340 | Kill all the monsters |
| 4 | 512 | 450+ | Get enough points this level, hopefully 500, and you won't have to finish Level 5 for 500+. |
| 5 | 680 | 500+ | Kill all the monsters and you should have 500+ if you had gotten at least 450+ by last level. |
| Itchy Invasion | |||
| Type 'pest' anytime during a level to refill your ammo to full | |||
|
| |||
| Mission | My Score | Recommended Score Range |
Notes |
| 1 | 169 | 160 | 75 round bonus |
| 2 | 342 | 330 | 75 round bonus |
| 3 | 549 | 520 | 75 round bonus |
| 4 | 784 | 750 | 75 round bonus |
| 5 | 990 | 970 | Only 30 round bonus, made some mistakes and let too many petpetpets through. Could have gotten 1000 by this round. |
| 6 | 1262 | 1000+ | 40 round bonus |
| Wicked Wocky Wobble | |||
| Type 'wocky' anytime during the game after catching 3+ items to receive a buzzer bonus that freezes stack for a few seconds if caught. | |||
|
| |||
| Item # | My Score | Recommended Score Range |
Notes |
| 1 | 22 | 22 | Catch either the golden conch or the book. |
| 2 | 44 | 44 | Catch either the golden conch or the book. |
| 3 | 79 | 79 | Catch the plushies if you can. Avoid oranella and twirly fruit. |
| 4 | 129 | 114+ | Catch at least the 35 point items, avoid all lower point items if you can. |
| 5 | 164 | 149+ | Same as above |
| 6 | 214 | 184+ | Same as above |
| 7 | 264 | 200+ | Same as above |
| Meepit Juice Break | |||
| Type 'juice-o-matic' during a level to reset the timer. Type 'meepits' anytime during the game to gain an extra life. | |||
|
| |||
| Level | My Score | Recommended Score Range |
Notes |
| 1 | 410 | 300+ | One Super Bonus of 50 Points from using all pipes when feeding a Meepit |
| 2 | 968 | 750+ | Fed all meepits the same color pipes. Go for all the fruits you can, avoid rotten apples. |
| 3 | 1453 | 1250+ | Didn't feed two meepits their respective colors. Lost 1 life trying to match color. |
| 4 | 1961 | 1700+ | One Super Bonus of 50 Points again |
| 5 | 2416 | 2150+ | Fed 3 meepits at once when pipes allowed. |
| 6 | 2952 | 2600+ | Fed 2 meepits at once. Hopefully you will have 2700+ by now or during Level 7 |
| 7 | 3325 | 2700+ | Just feed quickly, don't worry about matching colors. |
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