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The Child
 Name: Freuden Age: 6 Elements: Light Occupation: Prince Freuden_Jr Companions: Junior the Chokato Chia, Matty the Plushie Skeith, Feather the white weewoo and Papercut the pinchit
Adopted from Steph on May 11 ♥
Personality:
Snooty ||| Smart ||| Timid
As a child, Freuden is a spoiled but smart and responsible little kougra. He knows his duty and that is to one day rule his mother's Kingdom. He learned all that he could from his (picture) books, how to run a court and how to tip a cup properly. Freuden knows his etiquette. But… he doesn't know how to make friends. No one ever taught how.
Although Freuden is very snooty... he is also very shy. Which causes him to murmurs threat under his breath while quivering at the same time when he got snubs by the grown up. Two very conflicting trait. He gets hurt very easily but of course, being the prince he is, he never shows it. This made it difficult for him to speak up, so most time, one would find him in his corner plotting.
If faced with confrontation, he would blush fiercely and yell for his guards. At a safe distance he will probably throw you into the dungeon but at a close distance, he will probably cry.
This all change Freuden found himself stranded… with a very dimwitted Chokato and his baby sitter, a tiny ploosh skeith. Together they formed DoTS, the Defender of the Sloth!
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The Magician
 Name: Freuden_Jr Age: 16 Elements: Light and Air Occupation: The Night Mage Companions: Feather the white weewoo and Papercut the pinchit
Personality:
Apathetic Calm ||| Weary
When Freuden was 15, something happened to him, to DoTS. Due to an accident, Freuden lost all of his happy memories, those of his friendship, family and childhood. Only magic remains. He is cursed. Every day after sun set, his memories will be whipped. However he found a way to fight against the curse (temporarily) by sleeping during day and wake during the night. As long he sleep before the sun rise his memories of the night remain. However if he wake before the night fall his will lose his memories once more. It is because of his curse Freuden also became an adept at potion brewing, especially sleeping potions.
Although Freuden travels in the darkness, he brings light into the night. Everywhere he goes, orbs of stars and fireflies follows. Thus earning him the title the Night Mage.
It is during this time Freuden travels alone throughout the land, searching for his friends, his Tiger and the source of his curse.
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