Clue


Once a year, Queen Fyora invites the most notorious villians in Neopia to her castle for peace talks. Every year, there is a lot of bickering and fighting but this year, something even worse has happened. Someone stole the queen's staff!!

The Royal Neopian Detective Agency has been notified and has dispatched some of their best detectives to the castle to solve the crime.

Figure out who it was, who helped the villain, and where her staff has been hidden, to receive a well earned treat!




Gameboard



Number
Token
Player
1
Serran
2
Unknown
3
Truly
4
Kute
5
Ibby
6
Alisa



Select the token color that you would like to use for the game, and send me(fairyliciouskiss),
the number beside it.


Game Information

Location



Suspects



Accomplices



Instructions

To play, choose a token colour, and send it to fairyliciouskiss.

Each day you will choose 2 dice colours, and send me your choices. The colour dice you choose will determine the number you roll. The number amounts change daily.

Dice Colors

Red
Orange
Yellow
Green
Blue
Purple


You will start out inside of a room. You may choose the room you start in. Send this information along with the 2 dice colours that you have chosen. If you do not inlude a room choice in your neomail, you will be placed in a room at random.I will move you along the board, and you will automatically enter any room that you come to. You must specifically tell me that you do not want to enter the next room that you come to.

When you you get inside of a room, you may send me your 3 guesses. It must be a guess from each catagory.


Catagories are Suspect, Accomplice, and Location.

You will find the names of each in the Menu above.
To save time, when you neomail me your dice rolls include your 3 guesses, just incase you are taken inside of a room during your roll.

Your neomail should be titled, Clue.

Here is an example of what your neomail should look like:


Dice Colours: Red & Blue
Suspect: Dr. Sloth
Accomplice: Wraith
Location: Hidden Tower


If you are NOT taken inside of a room during that roll, save your guesses and send them to me in your next neomail. You may change the colour of dice if you wish.


I will send you a response back and tell you one of the choices that it ISN'T. You can check it off on the checklist that I have provided for you.

You will continue to do this until you have figured out who did it, who helped, and where the staff is hidden. When you know who it is, you must make it back around the board, into the room where you think the staff is. If you are right, you win. If you are wrong, you can continue to play.The game board will be updated daily, so be sure to check it out.

The winner will receive 200 CC, and a Butterscotch Treat. Everyone else will receive 50 CC, and a Mint Treat for participating. Good luck!

Treats

Butterscotch

Mint



Checklist



Credit

Artwork, Graphics, Poem, & Layout editing by Melly.

Credits

+ Template by Nienke.


I dream of a world of delectable delights,
yummy vanilla mornings and ambrosial chocolate nights.
Fluffy whipped cream clouds that float high above,
cast cocoa shadows upon the confections that I love.
Lollipop flowers and cotton candy trees,
tempt my resolve as they sway in the breeze.
Lemon drop bushes and peppermint streets,
lead me to a place filled with irresistible treats.
Candy bar boats cruise down butterscotch streams,
carry graham cracker men dressed in marshmallow cream.
Off in the distance, ice cream mountains sweetly stand, Guarding the delicious treasures of this Candyland.



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