It consists of eight star systems and spans half of its local cluster, aiming to have control over all reachable stars and inhabitable planets. The Empire is concerned primarily with the acquisition of land, resources and power, with most of its society and legislature reflecting its militant goals.
Due to its tumultuous and belligerent history, Imperial citizens are more than used to a long line of despots walking in and out of Imperial High Command. To them, an iron-fisted rule is the norm, not the exception. Though occasionally, a kind ruler may rise from the ashes for a while, the struggle for power in Imperial High Command is fierce, and those who do not vigilant about keeping their position are swiftly deposed.
History of The Empire
The Stellar Union
Over time, the two separate legislative bodies merged as one, forming a singular entity, with leadership to be further determined by the people. Things were relatively stable for over a century after the merge (despite a few inevitable civil wars here and there) until the combined resources began to diminish. The planets were showing early signs of becoming overcrowded; riots and fights for space were escalating violently, and the leadership had no choice but to search for potential answers in lands beyond.
Collapse of the Union
As soon as all control was assumed, the Union's new leaders declared war on all inhabited planets in the star system. Hordes of desperate citizens instantly signed up to fight, though many still disagreed with the entire situation at hand. The dissenters were quickly shut down, and the "Stellar Union" became the Stellar Empire.
Rise of an Empire
Nearly all scientific and engineering efforts were directed towards improving faster-than-light travel and weaponry. The military only grew in size as plans to expand were made. Holding these efforts back were lingering Union loyalists, though the Imperials had no tolerance for their valiant, but non-violent efforts. There was no diplomacy--only a constant thirst for power.
Nearly half a century passed before the Imperials got sick of sitting around and began craving military victory once more. Plans were yet again drafted to take not one, but two star systems in the area. Military equipment continued to advance, as did Imperial Ranks. The events of the past repeated once again, leaving the Stellar Empire with four solar systems in total, and the Stellar Empire was subsequently renamed to The Greater Andromedan Empire.
The Reign of 2003
A young first-class general by the name of Agatha Vornach was one such individual who had her sights set on becoming the Emperor. She watched the every move of her superior, Emperor Steckral while gaining his trust as an adept military advisor. This was the mistake that led to the brutal end of Steckral's career. Vornach swiftly replaced Steckral in a well planned coup of brute force. In keeping with the Imperial tradition of changing the names of things all the time, Vornach declared herself as the 'Supreme Commander' of the Empire, emphasizing the influence of the military on Imperial society. She also changed her name to Commander 2003 in honor of the first unit she served in (the 2003rd Infantry) and to separate herself from any and all familial ties.
2003 quickly proved herself to be an Emperor...err...Supreme Commander that was unlikely to budge from her position easily. She trusted nobody, kept nobody close, and was not willing to abscond over anything until her vision for the Empire was fulfilled. Her goal? Take over four more star systems by the end of her reign. With the size of the Empire being what it was, 2003 knew the feat would be difficult, but feasible.
2003 funneled nearly 75% of the Imperial budget into military endeavors. A barrage of recruitment efforts were unleashed on the Imperial citizens. The draft, which had always been in effect, was made to be less restricted. Within just a few years, the Imperial military quintupled in size.
Waves upon waves of soldiers were set loose on 2003's target star systems. What had taken over a century for other emperors to achieve, 2003 accomplished in 25 years. Currently, the Empire is still under 2003's rule, whom we bet has her sights set on even more still.
The Empire's Future
Through the help of numerous cybernetic enhancements, Supreme Commander 2003 managed to live until the age of 180 years when she passed away of natural causes. Prior to this, she had selected her successor, a first-class general named Gustav Ragnar, to take over her position. Ragnar (not knowing the origin of 2003's numerical title) took on the designation of Supreme Commander 2004 and was only in power for three months before another general, Stasya Asterion, swiftly and violently removed him from power.
In a logical sequence, Asterion assumed the title of Supreme Commander 2005 and set about her work to simultaneously consolidate and strengthen both the Imperial economy and the Imperial military. She is most notable for implementing biomechanical technology into the military, creating a powerful force of cyborg soldiers known as the Enhanced Infantry Unit.
The Imperial High CommandThe "Imperial High Command" is a term used to describe all powerful and influential individuals involved in the Imperial governing process. Though the Empire is, in essence, an autocracy, the Supreme Commander relies on the Imperial High Command to carry out her policies and enforce them throughout a nation that is literally the size of eight solar systems.
The Supreme Commander
Since absolute power tends to corrupt, most Imperial rulers have been very unsavory individuals. 2003 is no exception.
The Imperial MilitaryThe driving force behind the Empire's expansion, the Imperial military is at the center of both Imperial lawmaking and Imperial society itself. It is a highly respected and feared entity among the citizens, with many a young Imperial dreaming of boldly fighting for their Supreme Commander. Too bad most end up as cannon fodder.
The Military's Composition
The largest and most well-known of these is the Imperial army. The army consists of infantry, cavalry, artillery, special operations, and a good number of other specialized combat divisions, as well as the vast network of support and command personnel that work behind the scenes. Though the training is harsh and Imperial combat tactics are brutal, the Imperial Army (particularly under 2003) is not particularly selective about who was capable of joining. It is often joked that if you're not bedridden in the hospital, you are eligible for service.
Though it is a smaller entity than the army, The Imperial navy works closely with them to secure maritime victory on planets where oceanic warfare is critical. While Imperial sailors are generally highly competent, they are not deployed as often as Imperial land forces are and are generally overlooked by the public.
The smallest of the three, the Imperial Aerospace Corps is known for its two highly specialized divisions: the Atmospheric Fighting Division (the equivalent to an air force), and the Interstellar Transport Division, specializing entirely in exactly what you would expect. Contrary to popular belief, the Empire does not engage in space combat, preferring to attack their targets directly.
JUNIOR ENLISTED RANKS
PRIVATE FIRST CLASS (PFC)
COMMAND SERGEANT (CSGT) and FIRST SERGEANT (1SGT)
LIEUTENANT COLONEL (LTCOL)
FOURTH-CLASS GENERAL (4GEN) and THIRD-CLASS GENERAL (3GEN)
SECOND-CLASS GENERAL (2GEN) and FIRST-CLASS GENERAL (1GEN)
SUPREME COMMANDER (SPCDR)
These harsh restrictions and regulations concerning the Imperial draft serve to encourage Imperial citizens to voluntarily enlist, a decision that allows them more choice in matters like placement. A number of people will choose entering the military as a specialist, receiving training and experience that is equivalent to a college degree in terms of getting hired in the civilian workforce after military retirement. Military recruitment is persistent and almost overwhelmingly targeted at young Imperials, pushing enlistment numbers ever-higher.
All members of the Imperial military, drafted or volunteer, must adhere to a five year contract. Even if a person is injured in combat, they still are bound by their contract and are obliged to work in a military profession (though obviously not combat) for the remainder of the five years after recovery.
Imperial Societyimperial society -rules/laws in place -punishments -is there a justice system? -how it works (taxes etc)
Standards of living, standards of beauty, general culture, popular imperial aesthetics, social customs???.