Wran

the nowhere girl

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He knows she's out there looking for him; she never was one to give up on lost causes. It's one of the few things they have in common. He cannot travel, at least not the way she can, but he can search all the same. The door was kind enough to drop him in a world technologically advanced enough for him to world-jump (but not kind enough, he finds later, to keep them together). He finds his way back home easily enough (he lived within that house all his life, after all), only to learn that she had followed him (stupid, stupid, stupid girl).

It is years before he can even begin to start, his transporter frizzed upon his landing (it was supposed to be a one time trip, after all). He's garnered a reputation as a 'finder' of sorts, and he's made countless friends (and even more enemies). He's tracked down letter after letter, but he keeps missing her, ever so slightly. It's worse when you're so close and you can't quite reach, than when you're far (far, far, galaxies) away and haven't the slightest chance.

But she hasn't given up and he can't either.


  • technology + tinkering
  • forests (it reminds him of home)
  • reptiles
  • gambling (he's always been lucky)
  • flying
  • losing
  • mornings
  • dancing
  • the number 4
  • rainy days

Meon and Wran are fraternal twins, though their physical appearance is unnervingly similar. At a glance, they look to be around the same height, but Meon is ever-so-slightly shorter. Meon is darker-skinned than Wran, and he has no freckles (which he always teased Wran about). They have the same natural hair color -- Wran's is a shade lighter, but Meon has dyed his white since he was five years old. He dresses more warmly than Wran does, as he has a very low natural body temperature.

Finding/tracking is Meon's special ability. If he's touched something, or part of it, once, he can know immediately where it is, as long as it's inanimate. He cannot necessarily retrieve, it, though; he can only reach it if it is physically possible, and even then only within the efforts of his own physical ability. The knowledge is his own, not something he can impart either. If he knows where something is he cannot reveal the location through speech or writing to anyone else.

As a child, Meon was not clumsy, but he had a tendency to leap before he looked (he still does, actually). Usually this resulted in some minor consequence that was easily fixable (mostly scraped knees, a broken leg and arm one memorable time), but one day instead of falling on hard ground, he fell through one of Wran's portals.

He manages to find his way back home rather quickly, but, upon arriving, learns that Wran is now lost, having followed him.


Meon and Wran had a close, but contentious, sibling relationship; they were constantly trying to out-do each other. Wran was always much more athletically gifted than Meon, causing him to have a bit of an inferiority complex. He reacts badly to any insinuations about his [lack of] height and physical ability.

He is, in the bluntest of terms, a hot head, despite his weak appearance. Unlike Wran, he does not exercise any precaution when socializing: he tells it as he sees it. Some people find this endearing, a lot of them find it annoying, and a good number of it find it offensive. Wran may posses more social savvy, but out of the two, Meon is more comfortable with people.



interlude

Never one to rise easily, Meon wakes up in stages. The feeling returns to his limbs slowly as he wriggles his fingers and toes. He feels sore and winces as he gingerly rolls his neck and shoulders, eyes blinking groggily open. Hum, he thinks absently, I've never seen the sky this particular shade of purple before. It's nice.

He lies there for a bit, mind still sluggish, until this fact registers and he bolts upright. A large, strange view unfolds before him, both weird and fantastic. In the distance, a gleaming white city breaks up the horizon, spires stark and futuristic against the purple sky. He himself appears to be some distance away, in the middle of a large field, filled with…tentacles. Yes. Those are definitely blue-green tentacles waving towards him. He feels like Tris would find this somewhat worrying, but he just blinks perplexedly, dodges a grasping tendril, and makes his way towards the city.

Several dangerous encounters and hours later, Meon stumbles into the outskirts of the city, directly into the line of a flying vehicle. Luckily, the driver swerves just in time to miss him, and shouts a few choice words at Meon. Meon simply gives him a jaunty wave and grins giddily, excited at the novelty of this new world. He gapes in awe of the towering structures stretching up above him and his fingers itch to touch one of the flying bicycles he sees circling above. He remembers seeing similar things in his sci-fi comics, mostly referred to as hoverbikes.

Wran will most definitely be hyperventilating right now, Meon thinks, but when will I ever have a chance like this again?! I'm sure she understands. Besides, I'm pretty sure a place like this has a dimensional transporter or some thingy along those lines.

He stretches his arms towards the sky, grinning excitedly, and begins to plot how to get his hands on one of those hoverbikes.

This Gelatinous Blob, or Gabi, as Meon likes to call it, is a curious little creature he found when he crash landed on a particularly curious world made completely out of jelly. Gabi is a friendly creature, but sadly, most other species are susceptible to the toxins inherent to her species. Since hugs have usually resulted in less-than-desirable consequences (death), Gabi is very frightened of physical contact of any kind. Meon, however, is convinced he can synthesize a material that is invulnerable to the venom she secretes, and tends to test her nerves by trying to test them out himself.


portraits of Gabi



Meon

the lost boy

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Eight years. It has been eight years since Meon had fallen (slipped, tripped, fallen) through the portal and Wran followed. Eight years of wandering endlessly from place to place, world to world, always looking, always searching.

At this point, she's not sure if she's still searching because she still has hopes she'll find him some day, or simply because she does not know how to stop. At times it seems like she's been wandering all her life -- when really, it's been less than half -- never stopping, always moving, going, going (gone). She sometimes wonders what would happen if she found somewhere she'd like to stay, a world too wonderful to leave, but she's never found one, not in all her travels (and even if she did, her guilt would never let her).

So she closes the doors behind her and opens new ones ahead, falling through one after another, drifting ephemerally through world after world.

And she searches.


  • cozy fires
  • forests (it reminds her of home)
  • songbirds
  • apples
  • dancing
  • water
  • leaving
  • falling (you never really get used to it)
  • the number 4
  • rainy days (like the day Meon slipped)


PHYSICAL DESCRIPTION

Wran is a plain-looking girl with freckles scattered across her cheeks, too-long bangs, and cropped, straw-like auburn hair that sticks out every which way. She has pale skin, the sort that burns and never tans. Her most striking features are her large, purple eyes, unique to the people of her world. She is neither tall nor short, thin and gawky. She tends towards dressing lightly and carries very little with her, besides the journal she always keeps close at hand.

ORIGINS & ABILITIES

The people in Wran's born-world are each gifted with a unique ability, some quite useful and others less so. Portal-creation is Wran's ability. She can create them at will, but it does take some effort and energy on her part. They appear as black holes that measure around 3 feet in diameter; plain, unassuming doors that lead to infinitely different dimensions. However, there is a catch: she has no way of knowing where they lead.

In addition to this, Wran has a secondary mutation that allows her to see ghosts. She only discovers this when she meets Rihe in her early travels.

When she was young (well, young-er), she would entertain herself by writing letters and dropping them into portals, imagining the many sorts of people that would find and read them and what their replies would be, but she never went through them herself. Her mother always said that the known was much more frightening than the unknown, reality always more terrible than fantasy, but Wran had always thought otherwise. Then one day, entirely by accident, her twin brother Meon tripped and fell into one of her portals.

Desperate and scared, Wran followed him through the portal, but doors can be fickle and she found herself in a completely different place, a completely different world, from her brother.



PERSONALITY

In many ways, Wran is still the same little girl that fell through the portal after her brother (she was nine). She's the oldest -- something she always lorded over Meon -- of a family of 10 (a mother, a father, 3 sisters, 4 brothers) so she's used to looking after herself.

Still, finding yourself in a completely new world is a scary experience, especially when it's nothing like your own. Wran had always imagined traversing the universe someday, but she was nowhere prepared for these circumstances. Luckily, an elderly couple find Wran in their garden and take her in to raise as their own. She stays with them until she turns 12, and then sets out on her search for Meon.

She is brave and curious, an often dangerous combination. Meon, while reckless, did not share her interest in the numerous worlds and possibilities she could touch with her portals, only interested in technology and tinkering. The many worlds still intrigue her, even with the guilt chasing her, and she keeps a detailed log on each one she visits.

Her portals do occasionally lead back to a world she had visited before; they aren't always new ones. However, she has never managed to find her way back to the world she still thinks of as home.

Wran is skilled at social manipulation. It's not a natural ability, but she learned early on that in order to survive with her nomadic lifestyle, she needed to get people to like her. Still, she does not trust easily, and she thinks of it as making connections rather than friends. She prefers to keep to her own if she can help it. She thinks of herself as a pragmatist, but the fact that she still looks for Meon is indicative that part of her still hopes. Her heart is not moved easily, and to some she can come off as cold.



CONNECTIONS

The most obvious one is Meon her twin brother. /stuff about sibling rivalry and each secretly being jealous of the other and how they still cared very much for each other and blahblahblahblah

Wran has met many people throughout her travels and made many acquaintances. However, there are few she has ever deemed her friends. One of them is Rihe, a ghost she had met in the 5th world she visited (before she lost count) by falling through him. It had been an interesting experience, very much like how she'd imagine falling in a vat of ice would feel.

Rihe was actually one of the people who had found one of Wran's letters, the ones she'd dropped through her portals as a child (of course, this happened when he was alive). He recognized her because of her purple eyes, something she had mentioned in passing in her letter.

Pyxoli is another character she comes across in her travels. She does not like him, but he is too close to her to only be considered just an acquaintance. He is actually the one to seek her out, curious about her after hearing about her from Meon. However, he refuses to tell her anything about Meon after she fails to beat him in a simple word game. She associates Pyxoli with bitterness: a reminder of an almost-end to her search.

Burgess is the only constant in Wran's life. A pet of sorts (honestly more of a bodyguard, but Wran doesn't like anything that implies she can't take care of herself), she picked him up when he was but a wee babe, separated from the rest of his pack in a blizzard. Since then he has grown to be about twice as tall as her, and five times as wide. He can speak, but his vocabulary is very limited, and when distressed or enraged he slips back to the gutteral growls and grunts he's used to. He is very attached to Wran, and is extremely loyal to her.



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