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Tess's Plot Comics
Soooo....I felt bad reading and linking and copying and not really making anything myself. So here we go! Comics! They're done quick, and will have little to go directly with the actual plot storyline, but are funny things I thought of along the way. My inspirations: movies, random thoughts, and possibly jokes on the board (which I will credit if I remember the originator). Enjoy! (FEB 10) Added another comic. I loved the idea so much I spent a little more time on it, gave it a good colour-job too. Hope you enjoy it. Let me know what you think of the comics so far by sending me a neomail, or if you have an idea for one. I will give credit. Oh, and I really do think Werther is evil. I swear it. He'll be a huge villain in a plot in the future. |
#8: And you thought you were bored waiting for the next step
#7: It was a night that nobody probably remembers
#6: It doesn't count the stuff that are just drawn bad
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compare with: http://www.neopets.com/space/ros/comic.phtml Try it out! Go compare it to the first panel in the second comic of the TODS plot! Neomail me (tess_240) with guesses and I'll tell you if they're right or wrong (I won't tell you any you missed though. There ARE 22, and they're pretty obvious, not just drawing mistakes). No prizes, I'm broke at the moment. I'm going to submit this to the Neopian Times! |
#5: My addition to the lolcat phase
#4: If you just look at the simple facts, you'll see he commands Sloth
#3: Anime eyes = innocence
#2: The gleam in his eye is bigger than my head
#1: Captains have secret passions too
Like these? Check out more entertaining pages by other people at the Plot Humour Page Directory, on Alacove's page. Linked below.
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You walk up the sandstone steps to the entrance of a tall, skinny building in an obscure crevice of Quasala. Imprinted beside the door is a small plaque that states, 'Sandy Toes Museum. Infinity Quasala Way, Quasala, Neopia. No solicitors.' Opening the door, you notice the walls are gritty an slightly crumbling, but surprisingly old and sturdy. Stepping inside, the room is small and dimly lit. A desert Shoyru sits at a large tan desk near a door which leads to a staircase at the opposite end of the tiny room. He lazily brushes some sand off the edge and then suddenly notices your presesence, looking a bit surprised.
Suddenly, you emerge into large hall split into three sections by rows of towering pillars, brightly lit from above. Colourful paintings adorn the sandstone pillars and walls, the floor covered in a light dusting of sand. But how? Wasn't the building barely wider than the room downstairs..?.... Didn't I tell you about the awaiting wonders?" |
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