► welcome

to our humble abode.

Dragons of the Elements is a literate, friendly, dragon roleplay guild. Dedicated members, lovable characters, and an exciting plot that anyone can help to develop... what more could you want?
Most of the Elemental role play characters are open for applications. But to check exactly which ones are, please refer to the Elementals and Riders page.
If you have any questions or concerns about guild matters, please feel free to neomail Samantha or Pine.

jumping in.

If you want to start role playing, you'll need a character. It is recommended, but not necessary, that your first character be a Creation (just so you can get a feel for the guild, before getting into bigger stuff ^^). To apply for one of these, you'll need to get the form from the Creations page, and then put the form on a convenient petpage and fill it out. Then, neomail Samantha, so that she can add a link to your character to the Creations page. It will only take about a day for your Creation to be accepted.

If, however, you'd rather start with an Elemental, you will need to copy the form on their page. It may take a few weeks for Samantha to decide whether you get the character or not, depending on how many others apply for the same Elemental. After all: while there are an unlimited number of Creations, there is only one dragon for each Element.
If you do get the Elemental you want (congratulations!), you'll need to then neomail Pine so that she can put up a link on the relevant page.

laws.

Okay, I know they're annoying. But we need them...
1: No god modeling or power playing. It's true that Elementals are like gods, but they're still not invincible. And there's no way that a Creation is going to take over the world all by itself, either.

2: Literacy is a must. Smilies are fine, because we all love smilies! But please keep brbs and gtgs to a minimum. Your fingers won't fall off just because you have to type a few extra letters. Unless you've really got to leave in quite a hurry, please try to type your words out in full.

3: Try to make each post at least a few sentences long. Especially in role play. When role playing, please try to make each post at least two paragraphs. Of course, there is that dreaded demon known as Writer's block. If by chance it decides to prey upon your creative juices, don't worry. We'll understand.

4: Please try not to get into arguments with fellow members. It makes for a tense and hostile environment. But if you really need to, you can always take it to neomail. Just please don't use the guild board for petty squabbles.

5: Remember to use some form of ooc:, and bic:, to show whether you're role playing or chatting. Thanks!

6: Okay, this could be quite an important one if you're planning on doing much role playing. Your characters may curse, but please just put something like "she cursed" whenever possible. Actual curse words may get you suspended or frozen by TNT. And we don't want that, do we? The same goes for relationships between characters. Don't go into excessive detail, okay? They are allowed. Just don't go overboard with the descriptions.

7: Another role playing rule, I'm afraid. There are no real restrictions on violence. Just, please, don't go into excessively gory detail. There are always ways around those sort of descriptions. You may just have to be a bit creative.

8: To join, you will need to fill out the below application and neomail it to either Samantha or Pine. Your application should be approved within a few days. Good luck!

application.

NAME: Fairly self explanatory. Just give us something to call you.

ABOUT ME: Tell us a little bit about yourself. Do you have a favourite colour? Favourite Elemental (if you've been reading these pages. xD)? Anything you like. You can say as little or as much as you like.

ACTIVITY: How often can you be on Neo. Once a week, in general, is the minimum; but if you are busy at the moment or have another reason, exceptions can be made. =)

HOW DID YOU FIND US?: Just because Sam is too curious for her own good. But please tell us, anyway. Did someone refer you? Did you find this page some other way? Do tell, please. ^^

ROLE PLAY SAMPLE: Dum de dum de dum...you know the drill. You don't necessarily have to use the character you're planning to role play in the guild (you may not even have thought of one). But please do your best to impress us with your skills. Remember; this guild is literate. So please be wary of typos, make sure your sentences make sense, and type at least three paragraphs. Good luck!

ranks.

Creation- This is the rank held by those who role play Creations, and perhaps maybe a Son or Daughter of an Elemental (unless, of course, they have Council).

Elemental- Those who role play one of the ten Elementals, and don't have a position on the Council, receive this rank. Well done!
(Kaguya and Zuriel also have Elementals, but are Founders)

Founder- The rank exclusively held by those who helped to relocate from the old guild location. That is: Kaguya, and Zuriel.

Council- Ah, yes. The Council run the guild, and are headed by Samantha and Pine. You do not need an Elemental to be on Council. The positions will be given out when the time is right.



► navigate

around the guild.

Guild
Role Play
Lore
Elementals and Riders
Creations
Graphics

this world.

In a land of mystery and secrets, beauty and terror; the ten Elemental dragons reign. These most powerful of dragons, created amongst the chaos that marked the dawn of time, are more ancient and knowledgeable than anything imaginable.

These ten dragons each wield the power of one of the Elements: Fire, Water, Earth, Air, Light, Darkness, Life, Death, Ice and Time. They can control and use their own element at will and, additionally, create lesser dragons out of it.

These dragons, known as Creations, are physically less powerful than the Elementals. They might have up to two abilities, but these are inferior when compared with those of the Elementals. Often, their powers do not relate to their Creator's in any way; and they can't, obviously, have control over an Element.

The land which these majestic creatures live in is a huge island: nameless, and home to many wonderful sights. The island is divided into ten territories, one for each Elemental. An Elemental's territory is suited to its respective Element. For example; Light's territory is sunny by day, and filled with lush plants and grass.

Once Created, a Creation usually chooses to live in the territory of its Creator. But this is not always the case. Some Creations spend their lives traveling about the land, while a rare few others decide to live in a territory belonging to an Elemental that is not their Creator. However, they can only do such a thing with the permission of the Elemental they intend to stay with.

Aside from the scale of their powers, and the sheer amount of experience they have, there is another thing that sets the Elementals apart from the Creations. Elementals, but not their Creations, are allowed to have human or elven Riders. These are taken from their homes far away on the mainland, and given the privilege of serving the Riders for as long as the dragons see fit. Upon being chosen, a Rider is generally gifted with a weapon (by their Elemental) that sometimes has a mild Elemental ability.

Now, I know this is a lot to take in at one time, but there are another group of dragons, besides the Creations and Elementals: Lesser Elementals, which are the Sons and Daughters of the Elemental dragons. They, like their parents, are permitted to seek Riders if they so wish. But their powers are usually closer to those of a Creation, though with a maximum of three rather than two. Their powers also have the potential to be much stronger than a Creation's.

credits.

layout created by Mango.




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