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Evil Fuzzles from Beyond the Stars: *KABOOM* *BANG* - Mutant Fuzzles are attacking the Virtupets Space Station!!! You play Zygorax, a third class maintenance worker responsible for waste disposal... but instead of neocola cans and juppie stalks, today you have to dispose of something far far scarier...
Hop inside your X-Scrub 4000 Walker Bot and patrol the outside of the space station, using your laser cannons to shoot the enemies. Earn points for each kill, and spend these at the end of each level to upgrade your walker. |
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Date Released: 6th of October, 2005 Reset Trophy Score: 1782 (variable) Neopoint Rate: 2.53 (variable) |
Game Difficulty: 4.6 Game Medal: 10,000,000 plays Game Type: Virtupets, Action, Classics |
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| The primary goal of Evil Fuzzles from Beyond the Stars, as stated in the original game description, is to go from one space station to the other, wading through the hordes of hostile alien fuzzles. The core principle of the game is to obtain as many points as possible eliminating evil fuzzles by pointing the crosshair at them and clicking with your mouse. Additionally, there is no real need to use your keyboard while playing the game (including the control of Walker Bot's movement, which in spite of the fact that is made out of metal and is a robotic non-living being, manages to move on its own). |
![]() Who said Zygorax cannot use my auto-pilot? |
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The game offers over 7000 meters to cross and 8 levels to complete, each of them longer & more difficult than the other, with many more evil fuzzles to eradicate. Be wary as the fuzzles do not simply roam around without a particular purpose - they seek out to destroy you. And dare not forget - you have a limited amount of hit points which means game over once you run out of them. |
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The crosshair not only serves you as a cursor in the game, but also serves as your primary weapon against the evil fuzzles. As you guide your mouse and move the target across the screen, clicking the mouse button upon a hostile fuzzle damages or destroys it. |
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The evil fuzzles are your primary goal and the worst enemy. Shooting a fuzzle gives you a 'hit' point which is later transformed into Virtucreds and game points. If you miss them and they hit your Walker Bot, they not only damage your hull, but may also break the multiplier chain (in later levels, 2 fuzzles - instant kill). Also, while you advance through levels, evil fuzzles require more clicks to defeat them (unless you upgrade your megagun). |
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The mines are yet another 'opponent', however, not as harmful as the floating evil fuzzles. They usually do not deal much visible damage until later levels (averages 2-6 damage). Best be ignored for a better total game score, although hitting them allows for better score control. |
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Hull represents and indicates your Walker Bot's total hit points. The higher the number, the less susceptible to hostile attacks your Walker Bot is.
Add 10 points to your hull integrity (100 max). Costs 10 Virtucreds per purchase. |
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Shields indicate how much damage you can resist without losing points from the hull tab. Activating a shield protects your Walker Bot from incoming attacks, thus temporarily increasing its hit point total. The higher the number, the more times you can use them to repel evil fuzzles.
Shields put an extra cover 20 hull integrity points. Costs 10 Virtucreds per purchase. Has to be activated. |
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Repair Droid is a sentient being, continuously roaming around the Walker Bot, gradually repairing its hull and restoring hit points. Repair Droids can increase your health points beyond the 100 integrity cap.
Droids constantly restore your hull integrity. Costs 25 Virtucreds more per level upgrade. Works passively. |
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Radar is an extra installation of your Walker Bot's monitor, allowing you to see unnoticed evil fuzzles coming to attack you from the sides.
Radar warns you of the mutants that come at you from the side. Costs 25 Virtucreds to install. |
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Mega Gun indicates the level of Walker Bot's primary weapon. The weapon can be upgraded, therefore increasing its damage output. The level of the Mega Gun measures the amount of clicks required to eliminate a mutant fuzzle.
Upgrade your gun level to a max of 6. Costs 50 Virtucreds more per upgrade (max 250). |
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Smart Bombs can be used to destroy all evil fuzzles on the screen upon clicking. The icon indicates how many bombs you have, thus indicating how many times you can wipe out your enemies.
Clear the screen of Evil Fuzzles with one shot. Costs 10 Virtucreds per purchase. Has to be activated. |
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Stun Bombs can be used to stun evil fuzzles when they get near your Walker Bot, securing it for a period of time from getting breached. The icon indicates how many bombs you have, thus indicating how many times you can stun your enemies.
Stun enemy Fuzzles for a short length of time. Costs 10 Virtucreds per purchase. Has to be activated. |

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I suppose you've already tried out the game and the principles of Evil Fuzzles are clear to you. Therefore, you can skip up to this section. This part of the guide is the most important for those that seek to get better in the game and possibly aim for a trophy.
Before launching the game window, make sure you select the appropriate quality and size settings. I prefer using highest quality, but on weaker computers it significantly slows down the game, making the game stutter. As for size settings, choose them according to your mouse sensitivity. Large windows increase accuracy and lower the chance of missing the target while smaller ones increase speed at which the fuzzles appear and disappear. I suggest you test out windows of various size to see which is the best for you. |
![]() Come, young gamer. Master tips shall be granted to you! |
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Always watch the screen and keep your mind concentrated! Like with any game, you must focus on the game and nothing else. You may not think about other stuff while playing Evil Fuzzles. Every tiny thought may distract you and you will lose time. Keeping your eyes peeled and your mind concentrated will help you make fewer mistakes. If you desperately need to do something during the level breaks, relax and take your time - do what is necessary. Pauses may reduce the tension of both you and your eyes and help you later on. Personally, I finish the game first and then worry about other things, but sometimes the call of the nature is simply too strong to resist or to delay. |
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![]() I set out to destroy you! Muahahahaha! |
The safest and undoubtedly the most efficient way to spend your Virtucreds is to invest them into your Mega Gun, performing an upgrade (or two) at every space station. The leftovers should then be either saved for later or invested into your Walker Bot's hull integrity and repair droids. To buy shields or not depends totally on you as well, because given the lack of time and the need to hit as many fuzzles as possible, I seldom take the risk of losing a few seconds (and, consequently, my concentration on the game) to activate them. Radar is another versatile option and depends totally on your needs. Although it is not a waste to spend the remainder of Virtucreds on it, it mostly makes me lose my focus and my nerve because of the red alert. Bombs are mostly useless. However, opinions differ and the top gamers might have a slightly to moderately different attitude. |
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Be exceptionally wary! As you advance, the evil fuzzles get tougher: the amount of necessary clicks per evil fuzzle increases by a single click with every new type of evil fuzzle at every station, while the upgrade allows to go around this obstacle. If you increase your Mega Gun's level gradually and max it out, you will be able to eliminate fuzzles in one hit up to the 7th level. Personally, I find it to be the hardest level in the game as some fuzzles require two hits instead of one to be eliminated and you have to keep track of the color difference in order not to lose the multiplier. Level 8 is easier as the fuzzles require two hits, so you simply have to double-click on the fuzzle as swiftly and as accurately as possible. As well, there are no cheat codes to look out for, so you are left alone with your skills. |
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Decide before you start whether you want music and sound on or not. The sound may distract you or it may be helpful. Usually, the looping music and sounds begin to annoy in mid-game so I tend to make sure I have it turned off before launching the game. In some cases, hearing the fuzzle get killed may give you a better idea when the next wave is to appear. However, intense gaming proved to me lately that listening to fast-paced music may help boost your reaction.
An easy way to get a trophy in this game is to be the first to get the maximum non-reviewable score during the resets. As resets last the whole day, you have got to reach the score as early as you can or it may no longer guarantee you a trophy. The gold spots usually get occupied within 30-60 minutes from the reset. So basically, any score above the score of 1899 gets reviewed by the staff. This method of getting the trophy is only available on weekends or holidays when the better scores are to be reviewed. Lately, however, scores are sometimes reviewed during weekend resets, rendering this method obsolete for gold trophy. |
![]() GRAAAAAAAAAAAAAAAAAWR! |
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To reach the score of 1899 during the resets, there are two different ways - one of them is pretty straightforward, the other - hidden and possibly a score calculation roundabout. The first one requires full attention to your score when you begin the last level. You have to calculate your hits carefully to get the exact score of 1899. That might involve hitting fewer multiplier boxes, fewer evil fuzzles and mines, instead, forcing you to concentrate more on the defensive side. That might be one of the only cases when bombs, shields and repair droids may prove useful. The second way requires attention to your score after you finish the last level. When the hits are being transformed into points, watch closely as the process goes on. Just when you are about to reach 1899, click the X end game button and the hit-to-point transformation will stop at the desired moment. It IS difficult to time it correctly, but it is possible.
NOTE: Remember to pick up the multiplier bonus! It means you have to pick it up at regular intervals. This is very important because you may accidentally miss a fuzzle, thus losing the combo score. I, as most others, recommend to take the bonus every time 10x3 box pops up. Do not be afraid to click on it if there is an evil fuzzle nearby. When the two of them collide, you will always eliminate the evil fuzzle first. On the other hand, you may try to queue up as many combo points as possible. Thus you might actually reach greater scores due to faster appearance of fuzzles, at the expense of greater risk of losing.
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![]() Gold Trophy (1-3) |
![]() Silver Trophy (4-8) |
![]() Bronze Trophy (9-17) |
![]() Beginner (0-256) ![]() Expert (773-965) |
![]() Amateur (257-514) ![]() Master (966-1133) |
![]() Novice (515-772) ![]() Grand Master (1134+) |
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Album Items:
Evil Fuzzles Stamp Double Printed Evil Fuzzle Stamp Evil Fuzzle Coin Furniture & Gardening: Blue Evil Fuzzle Rug Blue Evil Fuzzle Lamp Blue Evil Fuzzle Chair Blue Evil Fuzzle Table Evil Fuzzle Gnome Plushies: Blue Evil Fuzzle Grey Evil Fuzzle Pink Evil Fuzzle Yellow Evil Fuzzle Orange Evil Fuzzle Green Evil Fuzzle Purple Evil Fuzzle White Evil Fuzzle Red Evil Fuzzle Black Evil Fuzzle Brown Evil Fuzzle Ghost Evil Fuzzle Spotted Evil Fuzzle Cloud Evil Fuzzle Starry Evil Fuzzle Striped Evil Fuzzle Electric Evil Fuzzle Rainbow Evil Fuzzle Garlic Evil Fuzzle Royal Evil Fuzzle Mutant Evil Fuzzle Insane Evil Fuzzle Dastardly Evil Fuzzle Toys: Evil Fuzzle Smartbomb Toy Evil Fuzzle Walkerbot Action Figure Trading Cards: Evil Fuzzle (TCG) Weaponry: Evil Fuzzle Blaster |
Album Items
Furniture & Gardening
Plushies
Toys
Trading Cards
Weaponry
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Evil Fuzzles from Beyond the Stars - Old Version!
Ah, the ancient version of Evil Fuzzles from Beyond the Stars... I actually might have forgotten to mention this fact in any of the sections above, but this version of the Evil Fuzzles game is a makeover of the old version, released a couple of years before the revamp. Even though neither prizes, nor neopoints or any other worthy material can be earnt by playing it nowadays, if you are interested in trying out the old game, be sure to visit the Game Graveyard in the Haunted Woods. Formerly there was a unique trophy and the score was added to the player's own high score table. |
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