mag's roleplay plots


plot one


After a close match in the Altador Cup III, Roo Island was the victor. But Krawk Island wasn't done yet. They wanted revenge. So they decided to fight for the Altador Cup trophy that they believed they deserved. Roo Island, in the meantime, was rejoicing about their win, completely unaware of what they were in for. The Krawkers wanted to plan a surprise fight against the Rooligans. And they would not come back home without that golden first place trophy.

Much later, they began a plan to get the first place trophy. In a few days, they would surprise attack the Rooligans. Many of the Rooligans would die, not knowing what to do. Then they'd have to get past the big guards. Several Krawkers will lose their lives, but everyone was willing to do anything for that trophy. They would not accept defeat.

However, the Krawkers were unaware of how much harder this task would be than they thought it was. Many battled for weeks and weeks, some starving to death. They then realized that over half of their army would die. But little did they know that only two heroes would prevail...

plot two


In Kauvara's house one day, she was sitting at her table trying to make a new potion. But suddenly something went terribly wrong with her potion. Something terrible happened to Kauvara then, and when Sloth came to know about it, he stole the potion. Now the other Neopets were also aware of this, and they realized that someone needed to get the potion back for the sake of Neopia.

Only two Neopets were up to the task. So they set out to Sloth's headquarters to get the potion back. They had to check Virtupets and Kreludor. Since they didn't find Sloth in Kreludor, they decided to go to Virtupets instead. There, they found hundreds, maybe thousands of robots and servants patrolling the world. The Neopets didn't know how to get to Sloth. But they finally began bravely fighting them all, hoping to find Sloth soon.

favorited twice

plot three


Yet another fight has arisen between Meridell and Darigan Citadel. This time, Darigan has stolen Meridell's sacred orb. They want to use the orb's magical powers to destroy Meridell. Meridell was desperate to get the orb back, or else it would destroy them all. Meridell alone wouldn't be enough to stop Darigan, so they went to Brightvale for help. Brighvale gladly agreed to help them.

Darigan, in the meantime, was planning to attack Meridell. They had the orb safely in their hands, and they would not let Meridell take it, no matter what it took. They had the heaviest guards protecting the orb to keep it as safe as possible. They knew how Meridell loved and respected their orb, so they were well prepared for Meridell's attack.

Skarl and Hagan prepared their warriors as well. There were two very important Neopets that led the warriors...

favorited twice

plot four


Two Neopets were happily playing tag in the Lost Desert. They were so busy playing their game that they didn't realize how far they were going into the Lost Desert. Suddenly, a sandstorm came along. The children were so busy playing that they didn't notice the storm until it neared them. When they saw it, they ran as far as possible from it, but the sandstorm still sucked them in.

When the storm was over, the Neopets had no idea where they were. There wasn't a sign of life in sight. They wandered about for hours with no luck. They wondered how they'd ever be able to get back home again. As they wandered about, they suddenly saw a small cabin. The door wasn't locked, so they went inside. They found plenty of food that they could take. But strangely, the house was deserted...

plot five


Two kids were once taking a walk on Terror Mountain. As they were walking, one of the neopets suddenly slipped and fell. The neopet screamed. As the other neopet was bending down to help the first neopet, an avalanche suddenly arrived and swept them both away. When the avalanche was over, the two Neopets were separated. The place looked old and slightly empty. It seemed somewhat like Tyrannia.

After spending a lot of time searching, the neopets finally found each other. But they had the same question in mind: How were they going to get home. They wandered about for hours, with no luck. This was nothing like the cold, snowy Terror Mountain they knew. They found the Wheel of Mediocrity, Tyranu Evavu, and the Giant Omelette. Hungry, they grabbed a slice and went on. The place was eerily deserted, though. So there were no neopets that they could get help from. But /how/ would they get home?

favorited twice

plot six


Two neopets were one day at the beach having a picnic. After eating a lot, they went to the ocean to swim. While in the ocean, they accidentally swam a bit /too/ far. They soon got tired of swimming, and decided to swim back. But when they turned around, the beach was too far away from them. They swam as far as they could, but were still to far away from the beach to be able to swim all the way back. All they could to was stay afloat and scream; they only had enough energy to do those.

Their limbs weakened as they stayed above water and cried out for help. The neopets' efforts were in vain though. They soon ran out of energy altogether, and drowned.

Somehow, they survived. Later, they realized that their water powers that they had not known of had saved their lives. But they still had further to discover about themselves...
favorited once

plot seven


Two neopets were once watching and betting on Poogle Racing in Faerieland. Both of the adults were constantly winning in /every single/ race hat they bet on. Everyone in the arena was getting very suspicious about how the two kept on winning. The neopets betted in the poogles all day, and had thousands of neopoints at the end of the day. Decently rich, they went home and fell asleep.

Meanwhile, the neopets who were at the stadium all had the same question in mind: Were the two gamblers cheating or not?

When the two pets woke up, they go ready and went to Faerieland again. Greedily, they bet a lot more and won every time. The neopets in the ring were /so/ mad at them now. It wasn't fair that they kept on winning everything! At the end of the day, the two gamblers went back home. Suddenly, they bumped into a gang. The gang was chanting, "You are cheating! You are cheating!" What would they do now? And were they cheaters or not?

plot eight


One day, two little neopets were playing hide and seek. The hider ran very far. In fact, so far that the neopet found itself in a very grey, empty area. Suddenly, something caught the edge of the pets eye: the perfect hiding spot. There was a large crack in the tree, just big enough for the neopet to fit through. The hider leaped in and waited for the seeker to find it.

In the meantime, the seeker had also stumbled into the eerie, dark area. She started looked around the place. Ten minutes went by, and the neopet still hadn't found the hider. Scared and worried, it called out to its friend. The hider heard a distant echo and called back. The neopet climbed out of the musty hiding place and begun searching for its friend. They eventually found each other and exchanged hugs and sighs of relief. Looking around them, they saw no sign of their homeland, Mystery Island. Suddenly, they heard a rustling sound behind them. When they turned around, they realized that there were several neopets almost right at their backs, dressed like natives of this place. Chanting something strange, the natives were waving around some sign that said something that looked like, "Geraptiku."

plot nine


Two students from Neopia Central were such good students that their teacher wanted to challenge them by allowing them a day off from school just to see if they could match the Brain Tree's intellect. They gladly accepted, eager to see how smart the Brain Tree would really be. So the two took as many books as they could manage to the Haunted Woods. It took them about a day to reach the beginning of the Haunted Woods. They had heard tales about the Haunted Woods saying that it was actually haunted. That didn't really make them worry, though.

On their way there, they had several encounters with various neopets. One of them was this strange fortune-telling kyrii that claimed to be lost. Then, there was a beautiful woman that was a yogi came along. They had many more encounters that left them dazzled and confused. But one of their encounters was the worst and their last...

plot ten


King Altador proudly sat on the throne, his guards fanning him. He looked around; everything was perfect. Life was perfect. But of course, he didn't let greed take over. The king was a kind and just ruler. He suddenly rose from, his throne when he heard a crashing sound. He ordered a guard to go and check what happened. Right after the guard stepped out, he heard another crash and a scream. As two more guards were just about to walk outside the King's Room, someone burst through the window. The seven guards left in the room surrounded the throne to protect King Altador. As the neopet punched at various unarmored parts of the guards, the King realized by the elite way the neopet was attacking his guards that it was a neopet very skilled in the art of fighting from Shenkuu. King Altador was always amazed at the coordination skills of Shenkuu's fighters. It had already knocked out five guards; they were done for. King Altador shouted as the neopet shot a net onto him and kidnapped him. A guard rushed in moments later, but it was too late.

plot eleven


Life was boring in Kiko Lake. All the mother did every day was take her two children to the Coloring Pages every day. She ached to move somewhere, but she wouldn't be able to get the kids past the huge lake. One day, after leaving her kids at the Coloring Pages, the mother went to the Guild Headquarters in Neopia Central. Seeing that Kiko Lake was Very Crowded, she decided to join a guild in it so she'd actually have something to do. A week after that, the mother had a project that was part of the guild to do. That day, she ran very late and didn't get to pick up the children on time. The two kids got worried that their mother would never come, so they decided to try and swim to the surface, not aware that they wouldn't be able to breathe once they came out of the Coloring Pages. They came outside and began swimming to the surface. When they began running out of breath, they were too far away from the surface. In fact, they had been swimming too diagonally, so they were still almost at the lake floor, yet the Coloring Pages were not in sight. Looking around, they saw a hut just a few feet away from them and they frantically swam to it. But little did they know that they were no longer in Kiko Lake...

attention please!


Okay, so I've been getting a LOT of requests for Plot Four. I'm getting kind of sick of it, so if it's possible, could you guys try and pick from the other ones?? I'm working on more plots; one more should be up soon, so be patient. ^^
I also just added up seven more plots, so that should keep people away from plot four for a while. (:

total roleplays: FORGET IT =D

___________________________________________
css by simone !




NEOPETS, characters, logos, names and all related indicia
are trademarks of Neopets, Inc., © 1999-2008.
® denotes Reg. US Pat. & TM Office. All rights reserved.

PRIVACY POLICY | Safety Tips | Contact Us | About Us | Press Kit
Use of this site signifies your acceptance of the Terms and Conditions