|Plushie Tycoon Tax Brackets|
|Cash On Hand (nps)||Tax Rate||Taxes (nps)|
The taxman visits every 7 days from the time you click Create Store.
The tax table is completed. Thank you to all of the players who were kind enough to send me their information.
Of note here: The lower tax brackets have gotten a tax break with lower taxes while upper brackets, beginning with 500,001, have gone up. This means that for those of you who play to get your million and plan on taking a tax hit at the end will need to readjust your final figures to compensate for the higher taxes. A goal of 1.6 million should be sufficient to take the final hit and pay rents and still have plenty left over. The last tax bracket is INSANE! The Tax Dud takes nearly HALF?!
The information for the January, 2005 tax brackets was obtained with the consent of many, many players who neomailed me their tax information. Most of the information was gathered in January, 2005. For more information on taxes, including all of the raw data that was used, click HERE to jump down the page. If you wish to use information that is available only on this petpage, please reference the petpage and its author. Thank you.
I also want to add another note here regarding the warehouse. It's been bandied about that you MUST actually LOOK into the warehouse before the plushies will begin to load. This is not correct. The warehouse timer begins immediately upon updating the Main Page of your game. Rosebud2554 checked this and found that I was correct. (I'll shut up about it from now on Rose. :D) On the same note, it was also verified that you do NOT have to pay your initial warehouse rent before plushies will begin to load. You can wait to pay it until you are certain they are loaded. (I'm not sure WHY someone would do that but you can.)
A new prize structure was introduced in February, 2007 and tweaked in April, 2007. The trophy and avatar requirements are the same but the neopoint award is now awarded on a sliding scale based on your final Cash On Hand (CoH) and the number of plushies sold. The number of plushies sold MUST be complete batches.
|PLUSHIE TYCOON PRIZE STRUCTURE|
|Starting with February 2007 results (revised in April 2007)|
|Data collection and analysis by ptit_lou; Used by permission|
|Plushie Tycoon Guides|
|Good Current Guides|
|MapleHood||Both of these are excellent, highly detailed guides for a beginner. Remember, experimentation is the key to success in this game||by Sirinja|
|Evil_PTGod||Another very good guide but not as detailed as TampTree's guide. Please be aware that the author also has another guide that was created as a JOKE (Fun Plushie Tycoon Game Guide) linked on this petpage. For example, it simply is NOT POSSIBLE to combine different colored cloths to get new colors.||by Evil_PTGod|
|Sample Game and Budgeting|
|p_e_t_a_l_s||This petpage is an example of the first crucial updates of your game following Tamptree's guide and an EXCELLENT example of of how to budget your Cash On Hand (COH).||written by rosebud2554|
hosted by p_e_t_a_l_s
|Answers to Frequently Asked Questions (FAQ's)|
|FlamingTroll1970||This guide answers many of the questions that we get asked. Check here first to see if your question has already been answered.||by dornbeast|
|NoDogKnow||This petpage is a HUGE resource. Included are How to set your Time Zone, Loading Times for all warehouse levels for batches of 100, Material Requirements, Taxes, Rents as well as many other tables.||by roweslab|
|Blaizea||Current Material Requirements in a fast-loading HTML table format.||by sillybonnie|
|Older, Out-Of-Date Guides|
|These 3 guides contain every possible material combination for the plushies that require accessories. You can see how using different materials affects the selling price. However, these are old prices and the effects of different materials has also changed---dramatically in some cases. Experiment. ;)||by w0x0x|
A new prize structure has been implemented. There isn't enough information yet to tell exactly how it works yet but the top prize for February's game was 200k.
Hmmmmm...wonder what's in store for future games.
For whatever reason, there was no PT game last month at all.
I would like to extend a warm welcome to all the new members of the PT 100M Club. Until now, this club has had a membership of exactly 2 (TWO) people, myself and Dilowe. Congratulations to each and every one of you and Welcome to the club!!
Regarding Plushie Tycoon random events.
Please note that these are events that will ONLY take place in your Plushie Tycoon game.
The post to kutyr is referring to what PT'ers call Lazy Worker Syndrome or LWS for short...this is when next to no plushies are produced even though your workforce was hired properly.
The post referring to FF/250 is an issue with Firefox users not being able to hire 250 workers in one click like everyone else can.
Regarding Material prices:
September game stats:
This month's game may become known in the PT History Book as the "Month of Missing Updates". More updates have gone missing in this game than in any other month I've ever played (since March, 2004). At this point, June 29, 2006, we have had 22 updates go missing. We had 4 vanish without a trace on June 9 (thank you sirinja and biggie_rat for the date), 4 more disapeared on June 18, another 4 MIA on June 20, 1 more failed to appear on June 23, an astonishing 8 on June 26, and 1 more straggled off on June 29th.
It's good to see you again Greg! You've been missed. :-)
New game begins. Hey! Better late than never!
Game changes planned and a script error causes doubled prizes to be awarded.
The tax percentages have changed and overall seem lower. I was taxed 13% on 248k COH. The Tax Dud made his first visit this month 7 days after starting the game.
In these tables, yellow denotes an Increase and Red denotes a Decrease.
|Material Requirements as of 8-2005|
|Plushie||Accessories? (Y/N)||Cloth (# bolts)||Complexity||Plushie||Accessories? (Y/N)||Cloth (# bolts)||Complexity|
|Warehouse and Store Changes|
|Level||Warehouse Expansion (rent in 7 days)||Warehouse Rents||Store Rents|
Many people have noted prices that appear "stuck". Here's Greg's explanation:
9 Games were disqualified due to playing on multiple accounts; not cheating.
This is what the Main Page of your game showed after the games were restarted. In my example, I had just paid my rents when the message appeared.
Supply and Demand Working Properly
Flighttime plays too
More Supply and Demand info
February's Game Ends
The tax man appears to be coming every 5 days this month instead of 6. Even more taxes this month. Sigh. :(
|PT Tax Data|
|Username||COH Before taxes||Tax||Tax Rate||COH after taxes||Penalty paid||How late?|
If you have any information regarding taxes, please neomail me. I will need your Cash On Hand either before or after you paid taxes, the %-rate, tax paid, amount of penalties (if incurred), and how late your payment was if you were late.
Sirinja was kind enough to send me screenshots of her taxman page and the Main page after taxes were collected. Thank you so much!!
During April, 2005 Sirinja found her Cash on Hand very close to 50,000 and decided to check something and verify it for the purposes of this petpage. Her results are in the table above and she also sent me screenshots of her current game. If you wish to use information that is available only on this petpage, please reference the petpage and its author. Thank you.
Before the tax man arrived:
The Taxman Cometh!
After the taxman
Back to the Top
Beginning in October, 2004 many of us noticed that we were losing a lot more of our jobs due to the "You seem to have clicked twice" glitch that we have all noted in previous months. For the most part, this glitch usually happens if you're putting in jobs too fast. Every once in a while, it would read a "double-click" and you would lose the materials for that job and only that job. In October, things changed...for the worse. We started losing more of the batches rather than just the 1 that we "double-clicked" for. Here are Greg's comments regarding this as well as some other comments he's made during October and November:
YAY!!! We can make Tonus, Rukis, and Yurbles now!!!
To my knowledge, double-charges for shipping only happen if you refresh after you've shipped. Don't DO this!! Bad idea! If the page doesn't load, then go back to the Main Page and check your COH and warehouse contents to see if they shipped. Otherwise, you will be handed a nice Restart button.
Yes...but do they have to steal EVERYTHING??
When it was explained that we don't double-click to put jobs in, the conversation started to deteriorate:
At the end of November's game, we tried to explain again that we were losing TONS of jobs due to the "clicking twice" glitch.
YES!!! He's going to get LOTS of neomails. :D
The time required for the warehouse to load your batches of plushies has undergone a drastic change.
When you click on it, you will see something that looks like this:
If you need help setting your time zone, click HERE
|flighttime Don't touch my plushies!|
|Status: 44 Months|
|Gender: Male Posted: 21 Jul 2004 - 10:13 pm [Report this message]|
|if it sounds too good to be true... it is. slowly closing all of the "secrets" some experts use.|
|------------------------- ::::: tweak... tweak... tweak :::::|
|flighttime Don't touch my plushies!|
|Status: 44 Months|
|Gender: Male Posted: 24 Jul 2004 - 2:25 pm [Report this message]|
|if you lost your game because of nonpayment of rent during the crash, you were pushing your luck way too far anyway.|
|------------------------- ::::: plug... plug... plug :::::|
m_evard & kahlmek both paid rent the morning of july 19th, and both lost their games when the backup was put in place on the 24th.
Skintstocks' font is really light and had to be highlighted to be read. Here's a translation of the post:
alright on this account I'm new to plushie tycoon...but I have an idea. what if the game were changed to be more realistic, so that you couldn't just hire and fire workers, like you might get a fine for it? there'd be something else changed to balance it out of course...just a thought ;)
Just copy and paste the following into each post for the new board.
This is a place for Plushie Tycoon addicts to talk about the game and help new players.
EVERYONE should be polite. Please be patient, it might take a few minutes before someone has time to answer your post.
PT takes place in real time over a month.
Many questions are addressed in the guides (see next post). Most of us are happy to answer questions AFTER you read a guide.
Trophy or avatar question? Read the in-game help.
New to PT? Haven't played in a while? Try out one of the guides we recommend on the Jumjim8975 petpage (that also lists the changes in the game).
To read the guide list, click here:
The only guide we recommend in the Neopian Times is in issue 179. The others are out of date.
The taxman now visits periodically - In March, he's visiting every 6th day.
Don't use your browser's back or refresh buttons on PT pages.
We do NOT mention specific plushies by name; if all of us made the same one, the price would drop.
Have fun! It's a game, and this is a nice place to talk about it.
We take the game of Plushie Tycoon - and this board - very seriously. Chain letters, spam and repeated off-topic posts WILL be reported!
Link to old board:
(paste link here)
This page would not have been possible without the priceless input from m_evard. Some of the screenshots and posts from flighttime are hers and used by permission. She also read through everything and helped me make sure it was accurate. Thank you so much!
The rest of the screenshots are from funandgames999. Thank you for sending me the rest of them.
Thank you also goes to Sirinja for her information on the warehouse loading times.
I would also like to thank flighttime for his tireless efforts to keep this game fun, challenging, and entertaining. Keep the tweaks coming!