My Game Tips
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Meerca Chase 2(Classic)
- In this game, my advice is to only send score if you have at least 150 points. You get more Neopoints that way.
- Here's a trick: If you see two red Neggs with your Happy Negg in between them, go down until you're JUST ABOUT touching the red Neggs, but DON'T touch them. Go until you are DIRECTLY above your Negg, and then go down. The Negg is bigger than the Meerca, so you should have no problem.
- Trust me. You can go in zigzags or whatever you want, but do NOT, repeat, do NOT go in circles.
- Pick Hard, then type superextrahypergravitymodeto get a new mode.
Sutek's Tomb
- For more time, type plzsutekcanihavemoretime
- If you have two symbols of the same color, and there's two symbols skipping a space, but still forming an almost complete line, and there's one near one set of symbols that you can make a set of three, and one near both sets that you can make a set of five, make the five-set. I was foolish enough to forget this once, and I ended up getting a lot fewer points than I would have gotten.
Turmac Roll
- Click the sun three times while it's asking you what level you want. Pick hard. When it's telling you about the arrow keys, click it three more times. Then make it go as fast as you can, then let go of the key and click the sun rapidly. When you finish, most of your berries should score a lot of points.
- Don't go too fast or too slow. You might think I'm nuts telling you not to go fast, but you'll miss a lot of good berries. On the other hand, if you go slow, you'll also miss a lot of good berries because you won't be able to jump as high.
- You get points just for rolling(1 point increment on easy, 2 on medium, and 3 on hard.)so don't get mad if you miss all the berries.
Usuki Frenzy
- In the dining room, if there's a little space between the end of the table and some wrong itenms, you can still go through. You just have to make sure you are walking as close to the table as you can.
- Sally runs at least a third faster is you play the game on low quality.
- Go to the rooms in this order: Bedroom, kitchen, living room(the living room has an arrow pointing to it, but to get in you have to walk as if you were walking to it from the dining room),dining room and bathroom. I think this one is easier if most of the items in the bedroom are near the right, which is where the door to the bathroom is: Bedroom, bathroom, dining room (above the bathroom), kitchen and living room.
- To pick up an item, Sally has to walk over it, which means her feet appear to go over it. If you don't have Sally walking over the items, it means you're not picking them up. To make sure, Sally's supposed to say " Great! I should definitely take this one!" or some thing like that when she picks something up that's correct.
- There is a shelf in the bedroom, the bathroom and the dining room. If you pick up the wrong item, you have to go to one of these rooms.
Volcano Run
- Try to memorize the map layouts of each game. You should know which layout has the most diamonds. If you're the not-so-cautious kind, try to memorize which ones have the most force fields.
- ONLY send score if you have accumulated at least 500 points. Otherwise you're wasting a play because you're not making much of a profit.
- If you're the kind who thinks Volcano run should have an easy mode, only use the spacebar IF NECCESSARY. When you let go of the spacebar, you shoot forward, thus making you open to bricks.
Zurroball
- If you look carefully at the Grundo that spins on the first page, you'll notice hae has an N on his spacesuit. Click on it. The game will start automatically, but you'll have a Grundo instead of a ball.
- As far as I know, these are SOME(or all of) the tricks:Freestyle, Right Zurro, Left Zurro, Boomerang, and Around-The-World.