Welcome to the CRG Game Guide Page!
Defender Trainer is categorized with a green star for a reason: it really is an easy game, and a good way to make 2000 Neopoints or more in just a few minutes every day. The biggest advice I can give you for this game is to click on the right answer as quickly as possible, ESPECIALLY in the earlier levels, because the point value for each answer goes down the longer it takes you. If you run out of time, you'll lose a life, and you will need as many lives as possible when the game gets fast.
There are three difficulty levels. On the easiest one, you have 4 objects to choose from, and you get plenty of time to choose. You won't make very many Neopoints playing on this level, though, so move up when you get used to the game. Medium difficulty gives you six choices. This level is fairly pointless, because it's not much easier than the hardest difficulty level, and because the items don't form a square, it's a little harder to quickly choose the right thing to click. Hardest difficulty level is the one you want to be playing. There are 9 choices, and the later levels go pretty quickly, but you'll soon get used to it, and the payoff from this difficulty level is good. The thing that will deter you when you first start to play this game is that you won't know the names of a lot of the images that appear. The average Neopian probably won't know that the orange-ish squash-looking item is called a Sardplant. The quickest way to learn things like that is just to play the game. If you don't know which of those items starts with Z, just click one at random. Not only will you find out that the answer is "Zafara" or "Zeenana," you'll be able to see the names of the option you picked. Before long you'll have the names of these things memorized. If you start out playing on the hardest difficulty level, you'll learn the names of things a lot faster, because you'll see them all on the screen more often.
A few notes on some of the rounds. The first, second, and fourth rounds ask you what item starts with a certain letter. DO NOT automatically think of an object as soon as you see the letter. A lot of items start with the same letter, so if you see K and automatically think "Kiko," you'll be looking for a Kiko and will probably pass right over a Koi, Korbat, or Kau. I've found that it's helpful, instead, to look at the letter and think of the sound it makes. That way, if you see "P" and start thinking "Puh, puh, puh," you'll quickly notice anything that starts with that sound.
The sixth round asks "Which has the longest name." This is only pets and petpets. This is not too hard in general, but on the hardest difficulty it gets a little bit tricky. Some items have names that are quite obviously longer than the rest, like "Elephante" and "Kadoatie". If you see a Kadoatie and immediately click it, though, you'll be wrong if there's an Elephante or Puppyblew around. So just be careful with those. Also, if you get a bunch of items and none of them is obviously longer than the rest, the answer is frequently Snorkle or Cybunny. One last thing. Tuskaninny and Drackonack are tied for the longest-named pet/petpet in the game, so if you see either of those, you can click it immediately.
Every once in a while you'll see "NOT" in the question in red letters, like, "Which does NOT start with the letter Z". In the first five or so rounds these are actually easier because you have a much better chance of getting it right. If you're feeling lucky, you can just click on whatever your mouse happens to be on, and you'll have a 75% chance or better of getting it (depending on which difficulty you're playing). In the sixth and seventh rounds, however, the "NOT" event gets a little trickier. That's because, in these rounds, you have to choose which item has the longest name or the shortest name (respectively). Because the question is always the same, it's easy to get into the habit of not looking down at the instructions. Therefore, when the reversed question pops up ("Which does NOT have the longest name") it's very easy not to notice it. In these rounds, be sure to always glance down to check for the word NOT in the question. It will save you a lot of needlessly lost lives.
Here are the other things that will pop up occasionally: - Small items. This one isn't too bad, you just have to look a little closer to find the thing you're looking for. - Silhouettes. You'll see a bunch of black blobs in the shape of the items. Again, this one isn't too hard once you get the hang of it. - Upside-down items. Pretty self-explanatory, this may throw you off the first time, but after that it's not a problem. - Moving targets. This will be the cause of most of your lost lives. It causes the items to randomly change position every few seconds. When this happens, it will say "Moving Targets!" in red at the top left corner of the screen, but I've found that it's easy not to notice this. If you don't notice, you'll frequently click an object just as it moves, and end up clicking the wrong one. It's a good idea early on to get in the habit of consciously noting that top corner all the time.
Now that you know how the game works and some basic tips, it's time to practice, practice, practice. Eventually you'll find that you're memorizing things and developing strategies on your own. It doesn't take long to get really good at this game, and the payoff is very good, especially if you play on the hardest difficulty. The following is a list in alphabetical order of all the neopets, petpets and items found in the game. The numbers represent how many letters are in their names. Neopets: Acara5 , Aisha5 , Blumaroo8 , Bruce5, Buzz4 Chomby6 , Cybunny7, Draik5, Elephante9 , Eyrie5 , Flotsam7 , Gelert6 , Grarrl6 ,Grundo6 , Ixi3 , Jetsam6 ,Jubjub6 , Kau3 Kacheek7 Kiko4 Koi3 Korbat6 Kougra6 Krawk5 Lenny5 Lupe4 Meerca6 Moehog6 Mynci5 Nimmo5 Peophin7 Poogle6 Pteri5 Quiggle7 Scorchio8 Shoyru6 Skeith6 Techo5 Tonu4 Tuskaninny10 Uni3 Usul4 Wocky5 Zafara6 Petpets Anubis6 Babaa5 Bearog6 Cobrall7 Doglefox8 Drackonack10 Harris6 Kadoatie8 Meepit6 Meowclops9 Mortog6 Puppyblew9 Slorg5 Snorkle7 Snowbunny9 Spyder6 Triffin7 Turdle6 Turtum6 Warf4 Items Asparagus Bagguss Bomberry Chokato Cornupepper Faeire Juppie Loveberry Marrow Negg Nova Purplum Sardplant Snidberry Starberry Tigersquash Turnip Ummagine Usuki Wartroot Zeenana Always keep your mouse in the middle square. This way you can move to any box quickly To make the game go slower before start playing go to any webpage. While the page is loading play the game. This makes things go a lot slower for the first couple of rounds. Remember to move you mouse even though it doesn't look like it is being moved. it is. Just be patient. Remember which neopet/petpet have the most letters and the least letters. Try and remember how many letters each one has got. So you can know if a meowclops is more than a blumaroo or not. Colours are important. The colours never change. It helps if when you need to find say loveberry. Instead of looking at each individual one look for the colour.
Remember your weaknesses. For example if you can never remember that Mynci begins with M next time you see M remember Mynci Accuracy, in the later stages, can be more important than speed. Every 200 points you gain an extra life Try to get 75 or more on the first 4 stages. Remember which letters only has one neopet/petpet/item for. For example If you are looking for a neopet beginning with N there is only Nimmo begin with that letter so now you know what to find.
Please note that I am no expert on this game but I found these tips to be helpful. Have fun. Neomail me with any questions.
So the main object is to steal as many dubloons without the Black Pawkeet's (the most feared pirate ship out there) mines getting to you. Before you actually click start you should go to the graphic options, uncheck high quality and take off the wave effect. In my experience these two options will slow your computer down more than need be. Leave the wake effect, as this seems to make it easier to see those mines pop up! Okay… click start. Now for every dubloon you pick up one of those pesky mines pop up. Seems the general way of playing is to pick up two coins, then with the two mines up lead them into each other so they blowup (these mines have heat censoring). I played that way for months picking up two coins, leading the mines together, having them blow each other up, and…it got me nowhere! Finally, I noticed these tidal wave like things that happen every so often which pull the mines into it (and you if you aren't careful) and they then disappear. So, I got to thinking okay, I'll play with as many mines as I can and hope for a tidal wave to clear them all and repeat again. Well, unfortunately these tidal waves don't happen that often, but I noticed once I picked up nine coins and had nine mines out to get me… the tenth coin I picked up did not produce a mine, hmmm.
So, now knowing the maximum amount of mines to show up at once was nine I started to think of a way to use this to my advantage and here my friends will be your ticket to a trophy. When you start the game start off my picking the dubloons up slowly. When the second mine pops up lead it to the other mine you already have chasing you slowly. Once those two mines are close together (be careful they aren't so close they might blow each other up) get the third coin and repeat the process. Carefully lead that mine to the other two, then lead the next mine to the other three, and then to the other four, etc… its basically herding. Do this until you have nine mines up on the board that are clustered together. Now guess what, you are free to go grab as many dubloons as you want.
When you have nine mines clustered together its just amazingly easy to go have a free-for-all. Just do circles around your cluster to pick up the dubloons. Sometimes you have a dubloon that just pops up in the middle of your cluster, no problem, just use the same technique you did to get them all together, row your boat up and down a side of the board until you have them off of it.
Some other things to watch out for
Every once in a while check out your cluster, if two mines are getting too close try to pull em apart a little bit. The closer you are to a mine the faster it moves which is helpful in getting them apart. It is easier to do this than trying to get a single new mine to join your cluster.
If you see a dubloon and it is so close to you but so are the mines, and you think you can make it but its just going to be a close call don't go for it! It will take you five seconds to make a circle around the cluster and believe me its worth the five seconds. If you go for it and the mine gets you, you are going to be very disappointed!
This technique is faster than blowing the mines up two at a time but is still a very looong game and as stated hehe, there is no pause button. So I suggest you don't try for this trophy unless you have at least two hours to be at your computer.
Generally you get dubloons worth 2, 5, and 10 points and like I said earlier
you need roughly 2,400 points to get a trophy (that's if your only going for
third place) so you can obviously do that math on that. There are 20, 50,
100, and 200 coins as well but the 20 and 50 are a bit rarer. The 100
dubloon coin, well I see it on average three to four times in a game lasting
two hours. I have yet to see a 200 dubloon coin so congrats if you get one!
When in the game, click instructions and then scoring to see which plushies and colors are worth the most points, this will help with the strategy of your game.
To earn a trophy, you need to play at the beginning of the month and earn at least 38 points (That's the highest I've ever earned)
To start off, make you you are always battling the weakest opponent.For most the tournys you can battle Saffron the Angelpuss, Level 1.Just keep refreshing the page until he appears.In later tournys, it varies how strong the petpet is-Saffron you can usually battle until tourny 4-5, after that, you'll need to refresh to see who's the weakest, but make sure to not battle anyone who's near your level (ex. you're a Level 4, try level 2 or lower)
To battle, keep hitting him with your shield until your shield is almost completely gone-down to 15-20 is good.It takes usually a good chunk of damage off your opponent, while sometimes strengthening you, and the shield will replenish as you fight.
After that, it's luck. Don't continually keep using the same attack, alternate between them, or double them, but use both.If you have enough shield, when they reach 20 or lower, use the shield again to defeat them.
You must have a perfect win score or close to perfect (no more than two losses) to win the trophy and get to 38 points.By then your petpet should be a Level 6/
I'll admit, when Snowmuncher was first released, I was hooked. Something about the combination of a cute Polarchuck, twangy, upbeat music, and eliminating colorful blocks mesmerized me. I love the game so much that I almost bought a Polarchuck for one of my pets—almost. Remember what I said about saving and saving my neopoints? Anyways, when the Snowmuncher avatar came out, I was determined to have it. Besides how often are avatars released for games that I like and that I actually can attempt to get a good score?
I still play Snowmuncher everyday (because I love it) and I've compiled some hints that I've learned through playing the game that will hopefully increase some of your scores. And just reading the guide won't help you increase your score. You'll have to play Snowmuncher again and again, so get used to the music. I've been playing for a while and still haven't gotten a high enough score for a trophy. That will be my next goal!
The first thing you need to know is that Dieter the Polarchuck bloatage (cool word, huh?) goes up 5% for each snow block he eats. The grey mud squares take two bites from Dieter, and therefore increases his bloatage by 10%. When Dieter eats a Bloat-B-Gone, his bloatage is decreased by 50%. There is also a nifty little cheat provided by the Wheel of Knowledge that decreases Dieter's bloatage by 50%. Simply type in "buuuurrrrrrrrp" (that's 1 b, 4 u's, 8 r's and 1 p) whenever you need it. You can only use this code once throughout each game so make sure you save it until you absolutely need it. Green and purple gems give you extra points while clocks give you extra time. There are also some funky little frozen eyeballs once in a while but I haven't yet figured out what they do. Make Dieter less hungry? More time? Make Dieter invincible for a short while? Increase his eyesight? Oh, right I'm supposed to be writing a guide not listing theories about…okay, I'll stop.
The objective of the game is to reach the bottom of the level before time runs out. Because Dieter's bloatage goes up fairly quickly, I make sure that I always have a Bloat-B-Gone within reach. Bloat-B-Gones are my first priority because it doesn't make sense to go after special gems only to end up losing a life because Dieter's bloatage went up to 100%.
Now for the important part: tactics! Snow blocks will disappear as long as there are four or more of the same colored blocks touching. For example, if there is a cluster of pink squares and Dieter eats one of them, the whole cluster of pink squares will disappear. Because there isn't always a Bloat-B-Gone within reach, the trick is to let the blocks do the work for you. Try to eat blocks that will lead same-colored clusters to form. Usually the disappearance of one color cluster will cause a chain reaction of other clusters to form and disappear. Awesome!
In general, eating through a straight line of blocks won't get you very far, especially since Bloat-B-Gones and gems are scattered across the screen and Dieter would be full if he tried to eat his way across to all of them. That being said, shift positions every now and then. You may want to start in the middle and then move to the right, whatever works for you.
But what about points? I know, you need at least 5,0000 points to get the Snowmuncher avatar and at first, this isn't easy. Sadly, you only receive one point for every block that is cleared. This is why it helps to go for the special gems (but only do so if Dieter's bloatage is low, you wouldn't want to risk losing a life). Green gems add on 100 points to your score and purple gems add on 200 points to your score. Green gems can be picked up just like Bloat-B-Gones but purple gems are only available inside a Snow Wurm's square. You can't open the Snow Wurm's block by eating it; you must eat a square or two below it and then let the Snow Wurm's block drop. Once the Snow Wurm is released, you can go after the purple gem but be careful, one touch from the Snow Wurm and you kiss another life goodbye. Don't get too distracted by the gems! I know they're so sparkly, but you need to make sure you get to the bottom of the level before time runs out.
Speaking of time, there are little clock bonuses you can get which will add on more time to your game. Time really isn't an issue in the first three levels as you are provided with ample time to reach the bottom. But as you reach higher levels, don't forget to glance at the timer every now and then.
One last tip: Sometimes a gem or Bloat-B-Gone may be right within your reach except for a tall column of blocks separating you from it. Eat one of the blocks and right before the rest of the column comes crashing down, quickly send Dieter to get the item and then back to safety, It can be done, but you must be quick or you'll end up with a dizzy Dieter and one less life.
So there you have it. Go to it and feed Dieter those yummy snow blocks and
before you know it, a shiny new avatar will be yours. And go easy on the
poor guy, okay? He's stuffing himself to the hilt just so you can get
For the avatar
Ankhs (sort of cross-looking things) - Get one to the bottom and it clears the rows horizontal and vertical of it.
For a Trophy
Practice makes perfect, probably they most annoying saying ever, but in this case very true. Volcano Run is just one of those things that most people aren't automatically good at. If you want to be good than you're going to have to really work at it and play it hundreds of times. So don't be bummed if you aren't instantly good because there is about a 99% chance that the first time you play you are going to do terribly. Sorry, but it's true.
Since I couldn't come up with a way to make a guide for Volcano Run, I've just put together as many tips as I could come up with. If anyone can think of any others I could add, please neomail me.
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