|Voice of the Neopian Pound
||Issue: 186 | 15th day of Eating, Y7
|Destination: Kreludor - Part OneVisiting the Lost Desert and the Ruins of Maraqua had been fun, but
going to the Virtupets Space Station where that crazy guy called Sloth lurked
around? Duh. No.|
|Then There Were Six: Part One"That's the thanks you get for saving the world,"
the fire faerie yawned. Although she had been the Betrayer of the ancient Prophecy
of Four, she still did get fan mails. Way too many.|
|The Petpet Detectives: Case of the Stolen Sharky - Part One"There you go, buddy!" She gave
him a pat on his back-which had little white spots. Since Scout was one of the
only Sharky's left in all of the Neopian oceans, he always received special
care and attention.|
|Avalanche: Part One"So
how did you get into this?" he asked. "My owner told me about it, she'd gotten
the information somewhere. I'd never even been to the Aisha Community Center,"
he added, smiling. |
|Quest of Three: Part OneJeran waited politely for a moment, then prompted,
"I'd be happy to help if I can, but that DOES require knowing what you're talking
Also by Dreagoddess
|Hooked On A Snarhook: Part OneEver since he had first seen a Weewoo, resting on
the tree branch outside his window, and heard its gentle calls, he had wanted
to work with Petpets; that was definite. But to move to Krawk Island, one of
the most dangerous places on Neopia? That had been a big step.|
Also by neonick19881988
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"Dining with Skarl" by kushbi
When the first rays of the morning sun lit the sky, a messenger bearing a command from King Skarl arrived at the most famous house in the land...
|A Change of Tune|
It had been like this as long as anyone could
remember. From the first day, Fiol had her corner where she sat all day. No
one talked to her, and she didn't talk to anyone. From that first day, the groups
formed and she was the outsider.
"Would you like to come with me, Child? I can
show you something you've never seen before."
|The Guild Council: Why is a Spot SO Crucial?|
In most average sized to big guilds, the leader doesn't choose just ANYONE
to be on have that special position on their council. They have to be active,
kind, loyal, have good ideas, be good at recruiting members, or maybe be good