Intense music fills your ears, and you shudder as your last Kougra is taken off of the board. All that remains now are two Scorchios and the Eyrie leader. You have already determined the location of the other team's Eyrie, but your three remaining pieces are no match for the four others that rest on the other side of the board. You ponder for a moment; if your Eyrie dies, the game is over, but neither Scorchio has any attack power. What should you do?
Unlikely Allies: Part Two Babolino cleared his throat. "I know that we're all a little bit touchy because they beat us decisively last Cup," he said uncertainly. "But maybe we should give them a chance."