|What Does Your Favourite Faerie Say About You IIThere are many different faeries in Neopia, and they all have unique, distinct personalities. How does your own favourite faerie reflect your own personality? Do you have a lot in common, or are you nothing alike? Read on to find out!|
|Erin’s Extreme Game Avatar Guide: Volcano Run IIVolcano Run II is an incredibly difficult avatar that requires a lot of practice and skill. Even the most determined of gamers have struggled with this one. Here are some tips to help you on your quest to collect this fiery avatar and get one step closer to your avatar goals.|
|So Neurotic, You're Willing To Lose Money!I've written about Neopets neuroses in the past, but never about something as odd as losing money! My past articles were full of positivity and enthusiasm. I thought that this time, it would be interesting to write about neuroses that we have that are rather negative, yet we continue to harbor them.|
|How to Make the Most Out of Usukicon Y18The best day of the year is upon us yet again! It’s Usuki Day! A day filled with celebrating one of Neopia’s fondest pastimes: all things Usuki! Our article will share with you a few different ways to celebrate this joyous tradition in Neopian history!|
Also by lifeguard1993
|Rocks Rock! A Guide To The Most Versatile PetpetThere really is a petpet for each occasion and each Neopet! If you're short of time - let's face it, who isn't? (That Ice Cream Machine avatar isn't going to win itself, you know) - take my advice and buy your Neopet a Rock. "A rock?!" I hear you cry, incredulously. "My Neopet won't thank me for getting him a rock!"|
|Cards on the TableIt’s recently come to my attention that people simply might not know what they’re missing in this oft-overlooked section, especially now that KeyQuest is on hiatus. Today, I’d like to examine some points in favor of these lesser-loved Neopian games.|
|If the Forgotten Shore Really Forgotten?If you’re an avid adventurer you’ve probably know about the Forgotten Shore. It’s that lonely stretch of beach on Krawk Island that presents Neopians with the chance to pick up items of considerable worth. But all this begs the question; if there is a cache of hidden wealth on this shore, is it really forgotten?|
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"The Mutant Conspiracy" by fleurdust
The boards creaked under the young Shadow Kyrii’s feet, and she paused, testing out their strength before putting her full weight down. After the night she’d had, the last thing Kyra Talehunter needed was to plunge through a rotten pier and into the icy Krawkian sea.
Warf Wharf at night holds all sorts of disquieting things, and even though Kyra had come prepared (pockets stuffed with Dubloons, a trained Pawkeet so she looked a little less like a complete tourist, and a scowl she’d spent hours practising to deter most unsavoury passers-by), she'd found herself well out of her depth. The Pawkeet had flown away in about three seconds, squawking something about ‘pieces of eight’; she’d lost all but a handful of her Dubloons playing a confusing game called Krawps, the rules of which she suspected her pirate opponents were making up as they went along; and her scowl had disintegrated into a look of exhausted and terrified despair.
All she wanted was a story for Mutant Day. As a Junior Reporter for the Kiko Lake Herald, she was normally tasked with writing fluff and filler—10 Ways Landelbrot Is Ripping You Off, 21 Things You Never Knew About The Altador Cup—Number 9 Will TERRIFY You!--and she was beyond tired of it. Her latest lead, if it panned out, was her chance to catapult herself onto the front page and beyond. The Neopian Times would be in her sights, if only she could get this scoop.
Kyra had dragged herself all the way out here looking for some place called Peg Leg Paddy’s, because according to a tip-off, that was where her source was likely to be. Clenching her teeth to stop them from chattering, she squinted up at the sign above her. It might have been a green and gold shamrock, as she'd been told to look out for, but it was hard to tell through all the scratches and faded paint. It might also have been a seasick Bearog. Steeling herself, she pushed open the door anyway.
With a tired sigh, Cherry stretched out her short arms and enjoyed the calm of the evening. "I could fall asleep right here," she muttered and laid down on the sandy ground of the beach. "The training was hard but it was worth it."
|The Luckiest Unlucky Blumaroo|
Unsurprisingly, Dice-a-roo was Dicearoo the Blumaroo’s favourite game. It had all started when she was very young, on her first trip to Roo Island. From the moment that little red die first spun out of her hand and rolled across the table with a musical clatter, she was hooked.