Neverending Boss Battle - the Guide
UNDER ATTACK IN SPACE – As laser fire erupts from the enemy’s main cannon, you
are left with two decisions, each leading to a possible fatal situation. You can
either bank left, avoiding the oncoming heat seeking missiles and hope that the
last 20% of your shields hold long enough for you to acquire a powerup shield,
or bank right, almost into the path of the gargantuan laser blast, and straight
for Sloth himself.
Welcome to the world of the Neverending Boss Battle,
the newest game to hit the Neopian game room, that has players locked in a life
or death struggle against the fiendish Dr. Sloth himself! So strap yourself
into your cockpit of your favorite fighter spaceship, make sure there’s enough
gas in the tank for this one last mission… to save Neopia and of its inhabitants!
This guide will give players a basic overview of the
game itself, and end with various strategies from readers just like you. Sit
back, and enjoy.
The game has you pitted against none other than Dr.
Sloth himself! With you as the only thing standing between this evil maniac
and Neopian domination; you’ll have to try your best to not let the pressure
affect how you play.
Sloth’s ship has a variety of attacks at his disposal,
and he’ll make sure to keep you on your toes every moment of the battle. While
when used together, Sloth can create situations that will make even the most
experienced of pilots nervous, learning to dodge them one at a time can save
your shields, and your life.
Here is a list of the various attacks that Sloth will
use to try and end your standoff. Being able to notice their tale-tell signs
is only half the battle.
Blue Sphere Blasts - Simple balls of energy
that will travel in one direction and take off 20% of your shields.
Homing Missiles - Dangerous to those not paying
attention. These missiles will follow your spacecraft for approximately five
seconds after they are deployed.
Double Lasers - Fired in front of Sloth’s ship,
these lasers come in pairs and are quite easy to dodge by themselves.
Forward Laser Cannon - Very dangerous and very
lethal. This laser cannon takes about seven seconds to power up, but once it
does, you better get out of the way! This laser will destroy your spacecraft
Top Laser Cannon - This cannon will spin at
random, attempting to target your spacecraft. The cannon takes about five seconds
to power up fully, and will cause a large straight beam to be fired.
Powerups are items that will appear at random throughout
the game. These items are almost always helpful, and will aid you in your standoff
with Dr. Sloth. Sadly, powerups only last for a limited amount of time.
Shield - Very useful in the middle of a firefight.
Shields will protect you from all of Sloth’s attacks, including the forward
Fast Bullet Rate - This will increase the speed
at which your ship will fire. This is very helpful in racking up large amounts
of points in a short amount of time.
Special Rebounding Bullets - This special item
will cause your bullets to bounce off the edge of the screen and back towards
the middle. Bullets will normally bounce twice, before sailing off the screen.
Speed Boost - This will increase the flying
speed of your ship a great deal, allowing you to avoid attacks with a much greater
chance of survival.
Warp - This powerup will activate itself whenever
you are hit by one of Sloth’s attacks. It will not be used if you happen to
crash your ship into the side of Sloth’s monstrous hull.
Split Fire - Very useful for racking up fast
points as well. For the brave of us, with this powerup in hand, you might want
to near the spacecraft and open fire until the powerup runs out, or until you
find yourself in danger.
Here are a list of various strategies submitted by
readers of the Neopian Times.
action_jackson3000 - I always shoot while strafing left and right to
avoid Sloth's blasters and missiles. I find hitting his ship from behind is
always fun and harder for him to hit you. Of course he rotates and sends out
homing missiles, but running away and strafing at the same time can usually
lead to avoid them since they have a limited life span.
robbob05 - I like stationing myself in one of the corners and just
fire away. The corners are the farthest points away from Sloth's ship, which
makes it fairly easy to evade its attacks. Then, when his ship begins to face
my direction, I flee to another corner (behind him, of course).
I've only found three really useful powerups: the Shield, Special Rebounding
Bullets, and the Warp. I like the Shield for obvious reasons, as it protects
you from taking any damage. The Warp has a similar effect, but adds the concept
of teleporting you to another place on the field when hit. The Special Bullets
(my personal favorite) allows your shots to ricochet off the boarders of the
game, which can let you hit Sloth without directly facing him. This makes it
much easier to dodge his hits while hitting him in return.
jeffc_7227 - I find continually flying behind Sloth’s ship to work the
best. While continuing to position myself just behind his engines, you’re stationed
just out of range of almost every single one of his known attack patterns. When
the Homing Missiles come your way, just put your ship in reverse and hope for
In all, the game provides a great time for players who have always wanted to
go toe to toe with the great evil doctor himself. While the battle itself is
futile, the time spent fending off the ominous ship is great, and the Neopoints
awarded afterwards doesn’t hurt.
I find the game to be well worth the wait for those looking to pilot a spacecraft
AND attempt to save Neopia from Sloth’s attacks.