Improving Your Story
DEEP CATACOMBS - Who doesn't want to write a good story? If you said you didn't, then the comics
are to the left of the articles. Anyway, as you may have guessed, this
article is all about improving your writing!
~The student will be able to improve their story by applying skills learned
Characters: Characters are THE most important part of your story. Unfortunately,
this also means they greatly affect the overall quality of your work, and could
therefore easily make or break (destroy, demolish, utterly ruin) a piece. One
of the first things you should do when creating a character is develop their
personality. Also, you should provide a variety of well-rounded characters.
Having two happy-go-lucky characters in the same plot can wind up being extremely
annoying. Two depressed characters could easily ruin the flow of your story.
But one depressed and one happy-go-lucky character can provide a much better
and more exciting (and slightly funnier) story.
It can also be nice when one of the characters, or perhaps more than one,
has good humor. Comic relief is always welcome in a serious story, as long as
you don't go overboard.
Plot: Make it worthwhile. You could have the most wonderful idea, but if it
can't be developed it could end up pointless. Calling "Bob took a trip to Mystery
Island and had a great time" can be an uneventful plot unless you can find a
way of enhancing it. Maybe Bob had an unexpected side trip and was beamed up
onto the Virtupets Space Station to save the entire population of space Grundos.
Imagine the possibilities.
Now that we've covered the basics, here's what you should look for when revising.
(Revising! What fun!) Also, there is one very important rule. First, think of
your worst enemy; someone who looks really hard for opportunities to put you
down. When you revise, pretend you are this person. Read it with extreme distaste
and point out every minor flaw. If you always look at your work critically you
will be able to revise your work to make it even better. Another good way to
revise is to, when you've finished, don't look at your work for a while. Forget
what it says. Then come back to revise. One example is; I wrote this over a
month ago and I am just now revising it. As I read over something, I said, "I
wrote that? That's funny. I didn't know I could have such good humor." Of course,
I also noticed some of the sentences didn't flow right. Another good tip for
revising is to read your work OUT LOUD. I know it doesn't sound like fun, but
it really does help. Once, when my story got it, I printed a copy and read it
to my mom. As I did this, I noticed many errors I had passed over before.
Dialogue: As many of you know, he-said-she-said dialogue can be boring. Here's
an example: Bob the Aisha was walking through the Haunted Woods when Suzie the
Wocky came running up to him.
"You can't seriously be going there," she said.
"I am," he said.
"Wouldn't it be dangerous?" she said.
"I'm sure I'll be fine," he said.
"Are you scared about going into the haunted house?"
"A little, I guess," he said.
Lost interest? Not surprising. There is a method that can improve this --
it's called elaboration. Here is an example of an improved version of this section.
Bob, the Aisha, was walking through the Haunted
Woods when his friend Suzie, the Wocky, came running up to him.
"You can't seriously be going there," she panted
excitedly. Bob smiled bravely. "I am."
Suzie's expression changed slightly. "Wouldn't
it be dangerous?"
Bob continued walking at a steady pace. "I'm sure,
I'll be fine," he replied.
"Are you scared about going in the Haunted House?"
Bob shrugged. "A little, I guess."
As you can see, the exact same dialogue was used. Wouldn't you agree that
the second passage was much more interesting? Now, here is an example of the
method show don't tell. Less dialogue will be used.
Bob the Aisha, was walking through the Haunted
Woods when his friend Suzie, the Wocky, came running up to him. She had been
chasing him for a while.
"You aren't…" her voice trailed off as she caught
her breath. Bob merely smiled bravely and nodded. Suzie looked at him in awe.
"Wouldn't that be dangerous?" Angus looked at
her. Their eyes locked for a moment before Bob spoke.
"I'll be fine."
Suzie shivered. The house had been deserted ever
since she could remember, and there were tales of ghosts. "Aren't you…scared?"
Bob shrugged indifferently. "A little, I guess."
There you have it! Also, try to stay away from the words "ain't" and "cuz"
cuz "ain't" ain't a word.
Spelling: When you're writing a Neopets story and click on the usually
helpful button titled Spell Check, it claims that you misspelled many words.
You double, triple, and even quadruple check but you know you spelled it right.
The bottom line is, the computer's dictionary isn't designed to recognize strange
words like Elephante, Neopia, chokato, or Adam. You will soon recognize the
little red squiggly lines as your worst enemy. I find that pressing, "ignore
all" when I come to a Neopets word takes less time. Another method is to check
as you go along. When you come across a word you can't spell, give it your best
shot. Then right-click the misspelled word and pick the spelling choice that
Grammar: Sometimes, some of us have those little "brain farts" when
your brain shuts down. You might write 'He be going to the store' or 'my brain
are shut down'. When I see those pesky little green squiggly lines, I find it
best to listen to the computer. It's usually right, but make sure it makes sense
before you change it. Believe it or not, computers can be wrong. If you still
don't know, then that's what parents are for.
One thing often overlooked is not just your character's setting, but your
setting while you write. Try to make yourself comfortable. Grab a little of
your favorite snack, wear something comfortable, maybe keep your favorite stuffed
animal by your side to cheer you on (I love my new shadow Gelert -- she's a
good pep squad). It also helps to put on some nice relaxing music. I find The
Beatles to work well. Keep the music down, so it is more in the background.
If your story was inspired by something, keep it handy if it's possible. It
might help your creative juices get flowing.
Well, there you have it. A handy guide to writing a good story! Happy writing!
And if you aren't satisfied with the results, try harder and don't blame me.