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Neopia's Fill in the Blank News Source | 19th day of Swimming, Yr 27
The Neopian Times Week 85 > Articles > Mutant Graveyard of NeoPoints

Mutant Graveyard of NeoPoints

by itsmejose

HAUNTED WOODS - There are so many things that could keep a person from wanting to play this game. It's slow, most levels don't give you more than 100 NP, the food is gross, and the sounds are scary. Perhaps the most repulsive thing of all is the hero, Albert the Kacheek. He used to be a cute little ordinary, yellow Kacheek, then the greedy old Esophagor grabbed him and mutated him into a food-seeking servant whose brains are visible to all. He is ordered to, "Fetch me my lunch or you will remain a mutant forever!" Yes, he looks gross, but don't blame poor Albert for it. At the end of some levels, you get to see this transformation, and I guarantee you'll end up feeling more pity than revulsion.

If you're interested in playing-and earning a high score, or even a trophy-then take my advice.

As you may have guessed, this game takes place in a graveyard, and there are three things you must watch out for:

1. There is also a special kind of monster called a walking gravestone. He waves his arms for four seconds, then jumps left, right, up, down, or diagonally. After three times pausing and jumping, he freezes into a real gravestone for about five seconds. It's a major problem when he blocks your path because it may take him a while to get out of the way. However, he can't take one of your three lives unless he actually lands on Albert.

2. There are two Ghostkerchiefs floating around the graveyard. They only have to bump into you or pass over you to take a life, but they are generally easy to avoid because they don't really want to get you. They waft along on some invisible breeze, moving in one direction-up, down, left, or right-for three seconds, then switching directions for another three, pretty predictably. If they hit a wall, they will change direction then.

3. The third challenge is a creature labeled the "hideous tentacled eyeball beast." Beware the eyeball beast. It does want to get you. The tentacles look more like metal robot fingers as they reach out, trying to touch you after you've past by. I think it may only want to make friends, but don't linger in one spot near this creature or you'll lose a life! When the eyeball beast is located in a corner, it is sometimes necessary to move past one side, wait in the corner while he reaches out with one arm, then move past the other side quickly. No more than two arms will come out at a time, so don't worry too much about it!

When Albert is hit, he turns purple for about ten seconds. Don't worry about hitting anything while you're purple because you can't lose a life then. Just charge right through those Ghostkerchiefs!

Each level has ten spooky foods placed within a maze. Points are earned two ways in this game: through finishing the level before the time runs out (you get 100 seconds, and the clock disappears after a while) and through gathering food, which are called prizes in the rules. The points of the prizes don't relate to their actual cost at the Spooky Food Shop, but the two super rare prizes are actual unbuyables: moldy cheese and apple lantern.

Here is a list of the prizes and their point values:

Claw-matoe - 2
Mashed Eye Potato - 3
Spooky Doughnut - 4
Pumpkin Cookies - 5
Tongue with Veggies - 6
Pork Snout - 8
Eye Candy - 10
Mummy Spaghetti - 25
Pumpkin Slice - 50
Bat Cookie - 100
Moldy Cheese - 500
Apple Lantern - 1000

Like other Neopian games, you get a maximum of 1000 NP, but you only need a bit more than that to get a high score. In this game, as in my Neopian life, I haven't come across the Apple Lantern yet, but if you're lucky enough to find it, a trophy can't be far off. In my best game, I have found two Moldy Cheeses (on different levels), plus a Bat Cookie. You can do the math. You know how disappointing it is when you're playing the Igloo Garage Sale game and all you get are one and two point items? Well, it seems like that in some levels, but if you keep with it, you will be pleasantly surprised.

The strategy is basically to get food and avoid the monsters. Duh, right? My method of moving is to push two arrow keys at once. This nearly replicates the control of a joystick. Okay, not really, but as close as I can get. Sometimes I want to scream because Albert is ssssoooo sssssllooooowwww (just like his master, the Esophagor, speaks). You will have to learn a sense of timing with the Ghostkerchiefs. Count the seconds to judge when they're going to move away, then rush in there. However, because of the nature of a stone maze, they sometimes work together to box you in and get you. Oh well, I don't think it's personal. Just try to go for those items that are worth most, like go after Eye Candy and above. Also, don't feel bad if the monsters force you to leave an item in an alcove and come back to get it. One hundred seconds really is a lot of time to get ten items, and Albert is faster than the Ghostkerchiefs. Just barely, but he is.

Poor Albert, I really do feel for him. Kacheeks are so cute normally. Is there anything else so hideous in Neopia? Unfortunately, yes. Have you seen the Neogreeting with Florg? It's so bad that you can't see it without parental permission. It makes the Esophagor look like a Faerie.

I don't know when Albert will have collected enough food. I believe the Esophagor is some kind of mutated colony of soil microbes that decomposes food and never dies. Shudder. However, if you want to help Albert a little, go feed the Esophagor yourself. Maybe that way he can at least get a lunch break or figure out how to get that eyeball beast to stop grabbing him every time he walks by.

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