
Valrigard holds close to the castle walls, feeling the wet, chilly stone on his back. In his hands is a sword he's stolen from the armoury, not more than two minutes ago. They'll never miss it; not unless they look. That doesn't give him a lot of time, though; the dummy in his cell probably isn't going to fool them for long. Valrigard will have to move quickly, but he can't afford to be reckless. He will have to be fast and act with certainty -- it'll be tricky, but he doesn't have any other choice.
He counts the paces of the guards, waiting for his opportunity. He has spent a lot of time down in these dungeons, enough time to count the guards' paces and remember each one's patterns and habits. He knows Oligar always falls asleep halfway through his shift -- just after eating a huge lunch; Bandro always stops around noon to take a sip from a bottle he keeps up his sleeve. Valrigard also knows Axolen always retires to his office at half-past noon to do something. He doesn't care what it is; all he knows is it will keep Axolen in his office until one. That gives him thirty minutes... thirty minutes to escape from Meridell Castle. Not a lot of time, but it just might be enough.
Use the arrow keys to fly and walk the platforms. Be careful to watch your energy meter, if it runs out Valrigard will not be able to sustain flight. The Space Bar controls your sword, and it will work on most enemies. Good luck!

Trophies


